Home

NCAA Football 13 Gameplay Video - Oregon vs. USC - Part 2

This is a discussion on NCAA Football 13 Gameplay Video - Oregon vs. USC - Part 2 within the EA Sports College Football and NCAA Football forums.

Go Back   Operation Sports Forums > Football > EA Sports College Football and NCAA Football
2025 Sports Video Game Predictions
The Operation Sports 2024 Game of the Year Is EA Sports College Football 25
College Football 26 Must Do More With Transfer Portal
Reply
 
Thread Tools
Old 05-18-2012, 05:45 PM   #265
Banned
 
OVR: 2
Join Date: Jul 2010
Re: NCAA Football 13 Gameplay Video - Oregon vs. USC - Part 2



What we saw is the end result of letting this guy create a football game for us!!!
Dirk504 is offline  
Reply With Quote
Advertisements - Register to remove
Old 05-18-2012, 05:46 PM   #266
Pro
 
volwalker's Arena
 
OVR: 3
Join Date: Jun 2011
Quote:
Originally Posted by SaylaB
Just because people can find something to complain about, means that they shouldn't? That makes no sense. People want to play a good college football game that immerses them in the sport, not a game that makes them want to rage because of the lack of proper gameplay mechanics, or poor presentation, or inaccurate and outdated equipment.

If we just accepted everything as is and never complained or critiqued or expressed their malcontent, there would be no reason for innovation or progress.

I'm still reserving my judgment for when I play the game, as I'm on the fence about the game right now.
I would give my right leg for NCAA Football to be the ultimate football experience but it looks like that is not happening anytime soon. My rant is basically an "I give up complaining because EA never hears us so why bother" speech. It may not sound like it but my rant is my last breath dealing with EA if that makes sense.
volwalker is offline  
Reply With Quote
Old 05-18-2012, 06:04 PM   #267
Pro
 
OVR: 7
Join Date: Apr 2008
Re: NCAA Football 13 Gameplay Video - Oregon vs. USC - Part 2

Quote:
Originally Posted by Scrapps
And thank you for stopping by, Mr. Haumiller.
I laughed.
Rivals is offline  
Reply With Quote
Old 05-18-2012, 06:06 PM   #268
MVP
 
DorianDonP's Arena
 
OVR: 9
Join Date: May 2010
Re: NCAA Football 13 Gameplay Video - Oregon vs. USC - Part 2

It irks me a little when some people think fans are complaining just for the sake of complaining. Or that our frustration with the series is really just an expectation of 'perfection'.

The PS2 NCAA games weren't perfect by any means, but they sure were a come up from the PS1/Genesis NCAA games. There was a huge difference, and that allowed me to be immersed for plenty of years.

But the core gameplay hasn't changed. In fact, plenty of nuances have gotten WORSE this gen, like running animations, momentum, and colors.

We haven't gotten anything that truly felt innovative or even creative when it's come to this series. It doesn't have to be perfect, but can it at least be progressive? People talk so much about the PS2 games because at least they represented a change from the previous implementation of football/sports games. At least it seemed that EA was trying. And hell, the player movement of last gen may be worth more than everything EA has given us this gen, despite the issues that were present on last gen.

I'm a frustrated and exhausted fan of this series. It feels like the DEV team either has no sense of what the community wants, or no understanding of how to do it. And maybe this is EA's model and not the dev team, but it's frustrating that as a fan I know EA has to get every new feature RIGHT the first time around, or it will be a failure. That's what disappoints me about the studio updates.

It's as if every year, EA says 'let's put a back of the box level feature in the game that the community has asked for', so they could scratch something off the list, but when we actually play the feature, it's like not having it at all.

It's like me going to a restaurant and saying "I want a nice, juicy, tender steak,' and the waiter bringing me a burnt, impossible to chew, overcooked, poor quality piece of steak. They'll say to me 'i got what you asked for,' but I'll be like 'but this sucks. I don't want this."

They gave us Coaching Carousel, but it's poorly implemented. I can FORGIVE it 'not being perfect' the first year it's in the game, but then they don't even touch it the next year?

They give us teambuilder, but don't even touch it in the next years? And then a new feature they give us (studio updates) don't even work with teambuilder teams? Damn, makes me want to do team builder.

With that track record, it's as if I already know the in-studio updates won't be updated next year or the year after. So the choppy first year iteration of the feature is what we'll have for the remainder of the series this gen.

I've also lost all confidence in EA even being up front with their customers. I hate to say it, but I even feel like they are flat out lying to their customers.

Every year I read a blog or watch a webcast or like a facebook or whatever connect with the community feature they are trying, and the things on the blog never seem to translate to being on the game.

Remember this from the 2012 hype off-season.




And then NCAA 12 was released, and the sound was horrible. The crowd didn't react properly at all. No cheering from the crowd on a pick 6 from the home team. Late cheers after big plays. Monotone crowd noise. Just horrible.

And to insult me, the NCAA team laughs about it this year talking about how bad the sound was in previous games, but then they say 'but this year, we really did improve the sound. We recorded real life games!)

But...But...they said the same thing in NCAA 12?

And when I finally do get a gameplay video for 13, the sound is again, horrible. Late reactions. No reactions at all. Monotone. All I can do is sigh at this point.

NCAA has no more credibility with me when they announce that they fixed or improved something. Those blogs, webcast, etc are fluff and hardly ever play as good as they read/sound.

I'm not saying the customer should ever take everything a company tells them as gospel, but if you tell me for two years that you improved something, but I can't tell the tangible difference both years, and you laugh about it and basically say one of those years sucked? Yeah, forget grain of salt. Your hype means nothing to me at all.

I just sort of laughed at all of the



posts I saw from posters in the blogs and webcast thread. I'm like 'are you REALLY taking this at face value? You really believe everything you are reading is going to work like it does in your head?"

But I used to be with them, before I finally became fed up with being lied to and disappointed.

I can't even get excited from the blogs and threads that community members that EA invites to help fine tune the game make. I hate to say it, but even those things seem like an add-on of the EA hype. I'm just tired of reading how improved things are, and then when the game is released, people say 'well this wasn't the build I played back in April."

Sucks that I've become this jaded and fed up with everything with this series.

The little things like better colors, stat overlays, player interaction, replay angles, neutral site games, socks, in-gave save, seem like things that would at least help justify purchasing the new stale game over the old stale game.

I've written off even seeing the big things (momentum, running animations, gameplay logic from cpu, ratings that matter, physics) this gen. So when people say I'm looking for perfection, nah. I'd actually be shutting up and giving them my money if they were giving me the little things.

I'll be doing my part to not buy new this year. I'll buy used, even if it doesn't save me any money. Aside from whine and moan in threads like this, that's about all I can do. I wanna play a football game. This is my only option.

Last edited by DorianDonP; 05-18-2012 at 06:12 PM.
DorianDonP is offline  
Reply With Quote
Old 05-18-2012, 06:09 PM   #269
oh ummm
 
OVR: 20
Join Date: Jul 2008
Posts: 2,154
Re: NCAA Football 13 Gameplay Video - Oregon vs. USC - Part 2

The crowd DID sound better, but the volume was way too low. This absolutely needs to be addressed before release, the crowd needs to be a hell of a lot louder.
Potatoes002 is offline  
Reply With Quote
Old 05-18-2012, 06:18 PM   #270
MVP
 
Mos1ted's Arena
 
OVR: 21
Join Date: Sep 2002
Location: Charlotte, NC
Blog Entries: 6
It looks like I'll be abandoning this franchise altogether. It's a shame, too, because NCAA Football was my favorite sports series last gen, but it has been my least favorite this gen. Like others have stated, this is NCAA '12 to me. Player movement, to me, is the most important aspect of immersive gameplay. The fact that the players seem to once again lack any weight or momentum just kills it for me. I would continue to feel like I'm playing an arcade game and not a simulation.
Mos1ted is offline  
Reply With Quote
Old 05-18-2012, 06:30 PM   #271
MVP
 
DorianDonP's Arena
 
OVR: 9
Join Date: May 2010
Re: NCAA Football 13 Gameplay Video - Oregon vs. USC - Part 2

Quote:
Originally Posted by Potatoes002
The crowd DID sound better, but the volume was way too low. This absolutely needs to be addressed before release, the crowd needs to be a hell of a lot louder.
It isn't even the volume of the crowd that is the underling issue. It's that the crowd doesn't behave like a crowd.


(2:48-2:54)

Absolute ZERO change in the crowd noise, even when the return man looked like he had room to break one. Same as 12.


(2:24-2:30)

How is it that the biggest pop from the crowd comes from AFTER the player is tackled instead of when the player picks up the first or breaks a tackle? The crowd didn't react at all to the play, just the tackle.

I personally don't even hear a difference in the actual crowd noise from 12 to 13, but these videos are compressed and maybe I just can't hear it from my computer speakers.

But based on what I can directly observe and analyze right now, the implementation of the crowd is just as bad as every other year. The atmosphere is still dead half of the time (which isn't really an issue with volume and more with AI) and the reactions are still wrong which kill the atmosphere of any big play.

NCAA 12 promised that when a play was developing, the crowd would react. Ball is in the air down the field, crowd reactions. Didn't happen. Not happening with 13 either.

If I turn the volume up to 100 on both my TV and the game, that still doesn't help the crowd sound any more realistic or alive. Just ends up becoming a bunch of noise that fades and rises at random.

Last edited by DorianDonP; 05-18-2012 at 06:34 PM.
DorianDonP is offline  
Reply With Quote
Advertisements - Register to remove
Old 05-18-2012, 06:34 PM   #272
Rookie
 
OVR: 2
Join Date: Jan 2011
Location: Minnesota
Blog Entries: 1
Re: NCAA Football 13 Gameplay Video - Oregon vs. USC - Part 2

Studio updates do not work with team builder?
__________________
"Friends dont let friends be packer fans"
TuffJuff is offline  
Reply With Quote
Reply


« Previous Thread | Next Thread »

« Operation Sports Forums > Football > EA Sports College Football and NCAA Football »



Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is On
Trackbacks are Off
Pingbacks are Off
Refbacks are Off



All times are GMT -4. The time now is 10:12 PM.
Top -