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Madden NFL 13 Partners with NFL Films, Brings Back QB Cadences and More

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Old 05-11-2012, 04:04 PM   #57
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Maybe with the kinect integration we'll have our own cadence in superstar mode recorded and used in the game.

Not something I'd ever really wish for, but would be lying if I said I wouldn't use it to record some silly stuff.

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Old 05-11-2012, 04:37 PM   #58
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Re: Madden NFL 13 Partners with NFL Films, Brings Back QB Cadences and More

For those that want to give it the Zapruder Film treatment, here is a slow motion capture of all of the new gameplay clips from last night. Not the best quality, but maybe you can see some stuff you may have missed, as none of these clips were more than a few seconds long.

Vick Touchdown Pass:


Rivers Touchdown Pass:


Matt Cassell Sack:


Carson Palmer Sack:
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Old 05-11-2012, 04:45 PM   #59
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Re: Madden NFL 13 Partners with NFL Films, Brings Back QB Cadences and More

Thanks for that buddy! Love the first Vick TD pass. Pass trajectory looked MUCH better. Also, love the way the LB in man coverage on the RB in the flat didnt just magically turn and either swat the ball or turn and run after it. The ball just sailed over his head and he just kept chasing the running back because he didnt see the pass.

In last years Madden the second the ball is released the defenders anywhere on the field instantly turn to either make a play on the ball or chase where the ball is going to. This should make open field running a lot more exciting since you wont have a swarm of 8 defenders on you the second you catch the ball or make a juke on a defender. (I hope)
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Old 05-11-2012, 04:48 PM   #60
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Re: Madden NFL 13 Partners with NFL Films, Brings Back QB Cadences and More

I am starting to have little doubt that the network style presentation for Madden 13 is going to shape up as the best presentation this game has ever had. It really looks like the team has really listened to the community about how far the series was behind other sports titles in that regard.

So I am getting excited.

But I am really looking for a good improvement with tackling. To me that is critical to make Madden 13 a must buy. I have confidence the new passing logic/system is going to be really good and solve a lot of the issues in that area. I have a good degree of confidence the DB AI and nerf down of the super LB's will happen.

So far on some of the videos, I am not seeing that ridiculous pinball "one hit sends a guy flying" animations all the time. I really want that area to be improved big time.
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Old 05-11-2012, 05:03 PM   #61
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Re: Madden NFL 13 Partners with NFL Films, Brings Back QB Cadences and More

On the Cassell sack, the RT just sits there and blocks nothing for a second as the rush outside backer comes in freely after the QB. Just awful.

While he picks up the delayed blitzer, his first read should be to get the outside backer. Gosh, I hope this somehow gets tuned before release.
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Old 05-11-2012, 05:08 PM   #62
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it sounds like that alot of the recordings with jim and phil were ad-libed nice to here that for a change
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Old 05-11-2012, 05:13 PM   #63
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Re: Madden NFL 13 Partners with NFL Films, Brings Back QB Cadences and More

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Originally Posted by poster
On the Cassell sack, the RT just sits there and blocks nothing for a second as the rush outside backer comes in freely after the QB. Just awful.

While he picks up the delayed blitzer, his first read should be to get the outside backer. Gosh, I hope this somehow gets tuned before release.
Yes - unfortunately that's one of my gamekillers as well. The videos look ok, but not much different from Madden 12. The line play is exactly the same.
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Old 05-11-2012, 05:26 PM   #64
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Re: Madden NFL 13 Partners with NFL Films, Brings Back QB Cadences and More

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Originally Posted by tazdevil20
Yes - unfortunately that's one of my gamekillers as well. The videos look ok, but not much different from Madden 12. The line play is exactly the same.
Let's hope Clint is able to fine tune before release.
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