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Madden NFL 13 Videos - ESPN Mark Schlereth Talks Presentation and Gameplay

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Old 05-07-2012, 04:16 PM   #105
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Why do they still run like it's the Winter Olympics?

Does EA Sports have their NHL team doing the running animations the last 7 years. This is NOT ice skating!!!?!!!
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Old 05-07-2012, 06:54 PM   #106
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Re: Madden NFL 13 Videos - ESPN Mark Schlereth Talks Presentation and Gameplay

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Originally Posted by Eman5805
The problem is that you're very, very, very aware it's a video game the entire time you're playing. It's probably cuz the very nature of football makes it so or something, but I never have moments when I'm fully in the game like I am with a particular baseball game or at times with a specific basketball game. Especially in terms of presentation.

Madden gets better each year...but the whole make and engine of the game won't allow for that total immersion. Maybe next gen.

For now? Eh. Not too shabby, I suppose.
This post sums up the biggest problem with Madden I think...
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Old 05-10-2012, 12:03 PM   #107
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Re: Madden NFL 13 Videos - ESPN Mark Schlereth Talks Presentation and Gameplay

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Has anyone realized that the Madden 12 E3 trailer, which Madden 12 didn't have motion blur, but the trailer has the same motion blur that Madden 13 has?



Just wanted to point this out for those who didn't think having motion blur was a big deal. If you've played Madden 12 at all you can tell just how much better it looks with motion blur here, vs what you see in game.
Yeah, Motion Blur will make a huge difference. For me the Madden 12 Player Models and Helmet Models were the BEST of all time. They could keep the player and the helmet models to 13 and export this player and helmet models to NCAA
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Old 05-10-2012, 08:42 PM   #108
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Re: Madden NFL 13 Videos - ESPN Mark Schlereth Talks Presentation and Gameplay

Wait.. so they made user catching easier
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