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Madden NFL 13 Video Interview - EA Tiburon Breaks Down Some of the New Changes

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Old 05-03-2012, 10:17 AM   #137
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Re: Madden NFL 13 Video Interview - EA Tiburon Breaks Down Some of the New Changes

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Originally Posted by sgibs7
i know exactly what you guys are referring to now.

yes it totally needs to be fixed. 100%.

at the same token I havent felt this was a issue that plagued the game. The timing of it (in my opinion) is difficult to pull off on a every play basis. It cant really be done unless you are chucking deep and if you are manipulating the receiver in that manner then i would expect your opponent to do something about it and attempt the manual catch.

i feel the pain for the guys that play CPU only bc this would be a nigthmare - knowing you could do this every rip.

is this something that you guys can honestly say that you do every single play? (still needs to be fixed) im just trying to gauge what the honest feedback of it is.
Yes, I feel it is. There are a few Online Franchises that are even starting to institute a "No switch rule" when the ball is in the air because of this BS. It is ridiculously cheap and unfair to the offense. Basically, throwing a pass comes down to who can select their guy and turbo/warp to the ball the quickest while knocking the other guy out of position. EA just needs to fix all of the penalties in their football games in general. Screw all of their "supposed" telemetrics or whatever else they claim to use for tuning this stuff. The bottom line is that EA wants little Timmy to be able to have fun and success while playing defense, and not have to suffer the consequences of calling a Cover 2 Sink against a 4 Verticals play.

Ugh...
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Old 05-03-2012, 10:19 AM   #138
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Re: Madden NFL 13 Video Interview - EA Tiburon Breaks Down Some of the New Changes

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Originally Posted by Big FN Deal
Nah Road, I am mostly an online player too and online play is where I experienced this "tactic".
Just to add to this. Our league played 4 seasons and we had 32 guys. We saw two pi calls during that entire span. Two. Also, the tactic that big is referring to is common. If you use the RB button you can bump receivers at the line. It completely holds them and is blatant illegal contact. Sometimes your receiver won't ever get past 5 yards. Total mess.
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Old 05-03-2012, 10:35 AM   #139
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Re: Madden NFL 13 Video Interview - EA Tiburon Breaks Down Some of the New Changes

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Originally Posted by tazdevil20
Just to add to this. Our league played 4 seasons and we had 32 guys. We saw two pi calls during that entire span. Two. Also, the tactic that big is referring to is common. If you use the RB button you can bump receivers at the line. It completely holds them and is blatant illegal contact. Sometimes your receiver won't ever get past 5 yards. Total mess.
they really just need to fix the damned slider for it. I have mine at 99 in NCAA and we've played three seasons and I've seen one PI, on ME versus the computer, LOL. so stupid.
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Old 05-03-2012, 10:41 AM   #140
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Re: Madden NFL 13 Video Interview - EA Tiburon Breaks Down Some of the New Changes

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Originally Posted by tazdevil20
Just to add to this. Our league played 4 seasons and we had 32 guys. We saw two pi calls during that entire span. Two. Also, the tactic that big is referring to is common. If you use the RB button you can bump receivers at the line. It completely holds them and is blatant illegal contact. Sometimes your receiver won't ever get past 5 yards. Total mess.
uhm, no on this one taz, you can hold them up to 5 yds but have to release them if it gets past that if im not mistaken what you are saying. But I have seen streak routes be held up with the defender getting right in the path of the WR and slowing him down by slowing down himself right in front of him with without a penalty being called.

But yea I believe the rule is for after 5yrds!
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Old 05-03-2012, 10:43 AM   #141
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Re: Madden NFL 13 Video Interview - EA Tiburon Breaks Down Some of the New Changes

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Originally Posted by ODogg
they really just need to fix the damned slider for it. I have mine at 99 in NCAA and we've played three seasons and I've seen one PI, on ME versus the computer, LOL. so stupid.
I can agree with this. If EA wants to have the default penalties basically NEVER get called, then fine, but when you crank that slider up, you better darn well start seeing realistic penalties. Also, there need to be sliders included in Online Franchise for the people that want more realistic penalty calls there as well.
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Old 05-03-2012, 11:00 AM   #142
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Re: Madden NFL 13 Video Interview - EA Tiburon Breaks Down Some of the New Changes

Well I still think if they should have more types...
Illegal Man Down Field, Going OOB and being the first to touch ball etc...
If you're going to replicate the sport...replicate the sport..
Just have sliders that work to allow those that don't want penalties to turn them off.
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Old 05-03-2012, 11:36 AM   #143
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Re: Madden NFL 13 Video Interview - EA Tiburon Breaks Down Some of the New Changes

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Originally Posted by Illustrator76
Yes, I feel it is. There are a few Online Franchises that are even starting to institute a "No switch rule" when the ball is in the air because of this BS. It is ridiculously cheap and unfair to the offense. Basically, throwing a pass comes down to who can select their guy and turbo/warp to the ball the quickest while knocking the other guy out of position. EA just needs to fix all of the penalties in their football games in general. Screw all of their "supposed" telemetrics or whatever else they claim to use for tuning this stuff. The bottom line is that EA wants little Timmy to be able to have fun and success while playing defense, and not have to suffer the consequences of calling a Cover 2 Sink against a 4 Verticals play.

Ugh...
i spent the last hour trying to do it every play of a game - and when there is a user receiver involved i havent been able to successfully do it once.

i see it being a big problem is there is no user involvement with the receiver. outside that i dont see it as a issue at all.

i think user catching is a big appeal of the game for me. it makes it fun - doesnt mean im right or that your wrong. yes user catching is effective and yes you clearly get rewarded by user catching.

biggest thing is trying to all mix together and not bash opposing views. prob best way to handle this is to play in a league where you make rules that state you cant click on (like you said). because once you get into the wild guys wil be clicking on and making plays.

user skill is what separates a lot of peoples game.
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Old 05-03-2012, 11:39 AM   #144
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Re: Madden NFL 13 Video Interview - EA Tiburon Breaks Down Some of the New Changes

Quote:
Originally Posted by tazdevil20
Just to add to this. Our league played 4 seasons and we had 32 guys. We saw two pi calls during that entire span. Two. Also, the tactic that big is referring to is common. If you use the RB button you can bump receivers at the line. It completely holds them and is blatant illegal contact. Sometimes your receiver won't ever get past 5 yards. Total mess.
i have always been in the camp of "do we REALLY want more PI calls?"

thats just me thought - imagine playing a game where there was like 10 PIs? frustratingggg.

i gotta admit guys i havent seen a problem with this at all all season. I have never had someone beat me to the ball or block me form getting it and thought oh man i lost the game because of this.

at the same time i see what your talking about - i see whats happening and it is 100% something that needs to be fixed.

good user control on both sides of the ball will help remedy some of the issues that are going on
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