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Madden NFL 13 Video Interview - EA Tiburon Breaks Down Some of the New Changes

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Old 05-02-2012, 11:39 PM   #113
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Re: Madden NFL 13 Video Interview - EA Tiburon Breaks Down Some of the New Changes

Quote:
Originally Posted by Big FN Deal
Bump and run coverage beyond 5 yards from the LOS, would likely draw a defensive holding call in the NFL. Let me call it illegal contact or illegal use of the hands because I don't want to get into semantics. However, the fact is, in Madden I can bump and impede a receiver's route all I want because that penalty is not in the game.

Also that penalty does not require putting a player on the ground in the NFL.
ill bring it to there attention - but i havent seen this as a issue one time all season long.

do you have video of what you are referring to? are you talking about manually bumping receivers? or just press coverage in general?

are you talking 5 1/2 yards down field? or are you talking 20 yards down field?
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Old 05-02-2012, 11:40 PM   #114
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Re: Madden NFL 13 Video Interview - EA Tiburon Breaks Down Some of the New Changes

Quote:
Originally Posted by Smoke6
A majority of their reason for banning me was for my point of view, if I cant agree or understand their point of view, then im the outsider and all eyes on me whenever I post. Its always been like that.

If we are all not on the same page in this community then the divide will get greater and it will forever be tarnished. For all those so called efforts in trying to get EA to do something about these cheap tactics, has anyone ever went to VG and told them to put rules into there series events and matches?

No there are not and thats nobodies fault except for VG....They werent really deep into madden when they started so they dont know the generally accepted rules


Were there any rules in the NY event that was just a week or so ago?
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VG doesnt believe in rules or that there are glitches in the game, so I am inclined to say no.

But as you guys are trying to put it, competitive and sim are one in the same and if not then what is the great divide between the 2 really about?

because a lot of the sim communities blindly call thing glitches and cheats.....Most things that give them trouble they label as a glitch or unacceptable.

If you think me calling one play the whole game is a exploit than that is proof alone...You can say it is boring...THAT I AGREE WITH and thats why i hate it. But to call it cheep or an exploit is just blindly labeling something. I stated above that when my HS teams defense has issues against power we saw it 40+ times that very game....is that cheep? is that not sim? is that unrealistic?

just being real



If you unbanned me thanks, some of what you do over there helps me help others from trading in their game which means more comp for me and others who enjoy online play. I dont mean to insult or bash, its just too childish for people to keep that level of play existing when everything is there at your disposal like Big F said earlier.

It seems the desire to win at all costs is the only thing on peoples minds when I get enjoyment from losing as I learn from those losses to make me a better player.
....................

Last edited by WFColonel56; 05-02-2012 at 11:42 PM.
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Old 05-02-2012, 11:41 PM   #115
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Re: Madden NFL 13 Video Interview - EA Tiburon Breaks Down Some of the New Changes

Quote:
Originally Posted by sgibs7
when facing strong I close counters (or any run from that formation but espicially the counter) try this...

43 Over Plus - Cover 1
shift d-line left
crash line right
contain left of screen DE
blitz spied LB
User the deep safety

*the only adjustment u need to make here is to shift the d-line left. what you will see happen is the DE on the left of the screen will break into the backfield BLOWING UP the runs from strong close. this DESTROYS the counter. this is a great overall run defense based on the alignment and the overloads/fronts it creates.

my suggestion for the other things you are facing is to bring the problems that u are seeing to me and i will see how i can help you remedy what you are facing.

also get into the lab after that game and setup what you were seeing and see how you can counter it not only with coverage but with how you can sneak pressure in as well

keep on fighting
Good stuff!! I will record a random online game session and hit you up and we can discuss what I am doing wrong. Justin Smith just gets shredded on the outside on this counter everytime and gets held up by a WR blocking most of the time if he is not on his back.

I would love to end the debate and arguments over different gameplay styles, the exploits get old and tiring is all when fun can be had with everyone on the same page!

We all want madden to better each and every year, I feel we gotta cut the link that holding it back every year and thats the cheaters!
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Old 05-02-2012, 11:43 PM   #116
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Re: Madden NFL 13 Video Interview - EA Tiburon Breaks Down Some of the New Changes

Quote:
Originally Posted by Smoke6
Good stuff!! I will record a random online game session and hit you up and we can discuss what I am doing wrong. Justin Smith just gets shredded on the outside on this counter everytime and gets held up by a WR blocking most of the time if he is not on his back.

I would love to end the debate and arguments over different gameplay styles, the exploits get old and tiring is all when fun can be had with everyone on the same page!

We all want madden to better each and every year, I feel we gotta cut the link that holding it back every year and thats the cheaters!
you use that defense and you wont have a problem wiht it anymore. you will blow the counter up in the backfield.

this is where the "education" of the gm comes into play.

the counter might be considered over effective or glitchy or cheesy BEFORE you know about this (or other ways to stop it)

thats kinda why i dont consider anytihng a glitch bc everytihng has a counter - its just about spendin the time to find it. not everyone has the time, but thats what im here for - to do it for you
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Old 05-02-2012, 11:46 PM   #117
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Re: Madden NFL 13 Video Interview - EA Tiburon Breaks Down Some of the New Changes

Quote:
Originally Posted by x Adjust x
We can ever play a game and I show it to you, things like the Flat/Slant out flood, or the Corner/Streak flood. My gamertag is Adjuss and I wouldn't mind showing you guys the other side off the fence.
The corner/streak/flat flood I'm fine with, its a common passing concept. But the Slant/Flats that are used in M12 aren't the same slant flats used in nfl.



That is what a slant flat concept looks like (I know they look like posts but the article and video I took this off of was definitely slants). The main reason they are removing slant outs (aside from many people saying they were broken) is because they simply aren't ran in the nfl. They aren't even on route trees and while some plays have routes that aren't on the route trees it is normally a safe bet if you can't make the route tree and are a variation of the slant then you aren't being used very often in the nfl.

EDIT:



Found a better image to use as an example of an actual slant flat passing concept.
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Old 05-02-2012, 11:48 PM   #118
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Re: Madden NFL 13 Video Interview - EA Tiburon Breaks Down Some of the New Changes

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Originally Posted by baller7345
The corner/streak/flat flood I'm fine with, its a common passing concept. But the Slant/Flats that are used in M12 aren't the same slant flats used in nfl.



That is what a slant flat concept looks like (I know they look like posts but the article and video I took this off of was definitely slants). The main reason they are removing slant outs (aside from many people saying they were broken) is because they simply aren't ran in the nfl. They aren't even on route trees and while some plays have routes that aren't on the route trees it is normally a safe bet if you can't make the route tree and are a variation of the slant then you aren't being used very often in the nfl.

ya the slant out isnt even a route. its a way to create a flood but not really sound football.

glad to see the zig route make an appearance this year.
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Old 05-02-2012, 11:49 PM   #119
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Re: Madden NFL 13 Video Interview - EA Tiburon Breaks Down Some of the New Changes

Quote:
Originally Posted by sgibs7
ill bring it to there attention - but i havent seen this as a issue one time all season long.

do you have video of what you are referring to? are you talking about manually bumping receivers? or just press coverage in general?

are you talking 5 1/2 yards down field? or are you talking 20 yards down field?
I don't have any video but anybody can go into practice mode against the CPU and see exactly what I am talking about. Defensive pass interference is for making illegal contact with an intended receiver when the ball is in the air. Defensive holding/illegal contact/illegal use of the the hands is for making illegal contact with a receiver after 5 yards prior to the pass. In Madden that penalty does not exist so a CPU or User defender can make all the contact they want with receivers 6-99 yards from the LOS before the pass without worry.
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Old 05-02-2012, 11:53 PM   #120
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Re: Madden NFL 13 Video Interview - EA Tiburon Breaks Down Some of the New Changes

Quote:
Originally Posted by baller7345
The corner/streak/flat flood I'm fine with, its a common passing concept. But the Slant/Flats that are used in M12 aren't the same slant flats used in nfl.



That is what a slant flat concept looks like (I know they look like posts but the article and video I took this off of was definitely slants). The main reason they are removing slant outs (aside from many people saying they were broken) is because they simply aren't ran in the nfl. They aren't even on route trees and while some plays have routes that aren't on the route trees it is normally a safe bet if you can't make the route tree and are a variation of the slant then you aren't being used very often in the nfl.

EDIT:



Found a better image to use as an example of an actual slant flat passing concept.
but even though the slant out isnt apart of a route tree the slant out+flat route combination used in madden attacks the defense in the same way that a curl-flat route combo or the sail route combo...by attacking the flat defender

even though it isnt X's and O's logical in the sense that thw slant out inst a route on the route tree the route combination is X's and O's sound and logical by the way that it attacks a zone defense

but the purple zones effectiveness made things difficult to manage
(cough gibs cough)

Last edited by WFColonel56; 05-02-2012 at 11:55 PM.
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