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NBA Live 13 Features Full ESPN Branding, Focusing on Gameplay, Presentation & Online

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Old 04-30-2012, 01:23 PM   #81
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Re: NBA Live 13 Features Full ESPN Branding, Focusing on Gameplay, Presentation & Onl

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Originally Posted by 23
You mean to tell me that you think the animations in the past Live games have been up to par?
Not all of them but some. A big reason I believe EA's animations is not smooth is because they still run their games at 30 fps and its not just sports. I think they had some good animations for instance go-to-moves was on point and a lot from Live 10 but due to the game running at 30fps the animations suffered because they don't draw out on the tv screen fast enough. Its all about making things work properly like they said in the article.

Last edited by Jay Jay; 04-30-2012 at 01:54 PM.
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Old 04-30-2012, 03:51 PM   #82
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Re: NBA Live 13 Features Full ESPN Branding, Focusing on Gameplay, Presentation & Onl

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Originally Posted by Jay Jay
Not all of them but some. A big reason I believe EA's animations is not smooth is because they still run their games at 30 fps and its not just sports. I think they had some good animations for instance go-to-moves was on point and a lot from Live 10 but due to the game running at 30fps the animations suffered because they don't draw out on the tv screen fast enough. Its all about making things work properly like they said in the article.
Let's hope that soon they tell us the game will play at 60 fps, because I did not even know they still make the game on 30 fps, that explains a lot.
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Old 04-30-2012, 04:20 PM   #83
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Re: NBA Live 13 Features Full ESPN Branding, Focusing on Gameplay, Presentation & Onl

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Originally Posted by champsbasketball
Let's hope that soon they tell us the game will play at 60 fps, because I did not even know they still make the game on 30 fps, that explains a lot.
Even BF3 still run at 30 fps and honestly I don't know what EA problem is. I believe once they make that change they would have top selling games but untill then people will always bash them for how poor their games animate. Look at how the COD series animate vs BF series and NBA 2k vs NBA Live. Most of EA games look like a glitch fest compared to games that run 60 fps.
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Old 04-30-2012, 06:57 PM   #84
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Re: NBA Live 13 Features Full ESPN Branding, Focusing on Gameplay, Presentation & Onl

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Originally Posted by Jay Jay
Even BF3 still run at 30 fps and honestly I don't know what EA problem is. I believe once they make that change they would have top selling games but untill then people will always bash them for how poor their games animate. Look at how the COD series animate vs BF series and NBA 2k vs NBA Live. Most of EA games look like a glitch fest compared to games that run 60 fps.
Since NBA Live 08, the game has been running at 60FPS. Animations in my opinion look off because of the context of the situation and how fast and jerky they look. In NBA Live 10, players would sprint but still look like they were jogging then all of a sudden if you dunk the player would be flying at the rim in a speed up animation. Again, I think the animations look smooth but fluctuate depending on speed and context, that's why the animations look off. It could also have to do with player models and variation. Not enough animations to go around for everyone. Kobe Bryant and Lebron James have two different sizes and bodies, they shouldn't be doing the same dunk. That also is a factor. The biggest change in NBA Live 13 for animations should be context, variation, and style. If they can address these problems then it will make a great game.
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Old 04-30-2012, 09:10 PM   #85
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First off... I think they need to seperate themselves from the very thought of NBA E-Lite because there was alot wrong with it from jumpstreet

I don't expect them to make a 3 year game, but they can't come after all of this time as weaksauce and excuses. The standard has been raised to a very high level at this point, akin to going to prison and coming back out, the world has changed.

If they've only had 1 year to work on this game frankly im not necesarily buying into how fresh its going to be and how they plan on standing out from 2k, aside from being not 2k.

Its cool for you guys to have an online game that you can play online and all, but as a solid NBA BASKETBALL GAME.... there is no excuse to release another generic non NBA game....

If we've just waited all of this time for more excuses, EA's biggest mistake is letting a Hockey guy come in and completely screw up the concept of what basketball should be and they'll still be paying for it even this year

You had better believe that, this wont be a day 1 buy for alot of people and its going to be analyzed to death.
Couldn't have said it better myself. I haven't had much interest in an EA branded basketball game since Live 03, but lately I haven't been satisfied much with the latest 2K offerings. Having said that, I really had a small glimmer of hope that EA would at least come close to offering a satisfying bball experience. But nothing - absolutely nothing - was mentioned in that article that left me the least bit optimistic. I'm hoping I'm wrong, and only time will tell, but like many others have said, this just sounded more like an excuse in advance for not rising to expectations. And if there was no other line, this is the one in the article that ultimately did it for me...
"Yet the most palpably concerning expectation felt by NBA Live 13's developers is that gamers will think this should look like and play like a simulation basketball video game built with the luxury of a three-year schedule. It is not."
Now, I guess that hope has transferred to 2K in that they will improve upon their last few offerings.
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Old 05-01-2012, 02:44 PM   #86
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Re: NBA Live 13 Features Full ESPN Branding, Focusing on Gameplay, Presentation & Onl

I don't know what they could possibly have "salvaged" from NBA Elite. Not a single thing in that demo was good. It was an utter disaster in more ways than I thought were even possible. Not only did Elite have an obscene amount of glitches, but the gameplay itself was also horrifying. Offense was bad, defense was bad, the animations were bad, playcalling was bad, and the AI was ridiculous. That demo was the Big Rigs: Over the Road Racing of basketball games.

So, what exactly did they salvage? I'm really curious.
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Old 05-01-2012, 03:34 PM   #87
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Re: NBA Live 13 Features Full ESPN Branding, Focusing on Gameplay, Presentation & Onl

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EVERYBODY!! I am part of the NBA Live 13 Advisory Council!! Please find me on Youtube and comment of the video that i have posted!

The devs will be looking at these comments and I will also be able to pass along ideas and information to them!

youtube.com/thalivebooth

Find me on twitter @thalivebooth
i don't bother to read any of the hype marketing stuff anymore.

sorry man but you should tell the devs they shouldn't need any ideas or comments from us anymore. it's been two years of down time and if they wanted ideas these forums provided lots of them before the debacle of Elite.

some of us are sick of providing feedback and ideas that does no good.

ea needs to put up or shut up no one cares about blogs, interviews or opinions anymore.

everything should be judged strictly from the game itself....until most of us see how the game actually plays we aren't getting our hopes up high anymore.
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Old 05-01-2012, 05:52 PM   #88
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Originally Posted by Playmakers
i don't bother to read any of the hype marketing stuff anymore.

sorry man but you should tell the devs they shouldn't need any ideas or comments from us anymore. it's been two years of down time and if they wanted ideas these forums provided lots of them before the debacle of Elite.

some of us are sick of providing feedback and ideas that does no good.

ea needs to put up or shut up no one cares about blogs, interviews or opinions anymore.

everything should be judged strictly from the game itself....until most of us see how the game actually plays we aren't getting our hopes up high anymore.
Truthfully this is a great post. How many idews do they need from us? Its a freaking basketball game make it play and look like basketball and we'll be happy. If it doesnt no amount of advisory councils and facebook pages will help.
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