Home

NCAA Football 13 Hands-On Gameplay Impressions (Tradition Sports)

This is a discussion on NCAA Football 13 Hands-On Gameplay Impressions (Tradition Sports) within the EA Sports College Football and NCAA Football forums.

Go Back   Operation Sports Forums > Football > EA Sports College Football and NCAA Football
New OS Forums Are Coming on May 1
The Best Sports Gaming Year of All-Time
Arcade Sports Games Need a Revival
Reply
 
Thread Tools
Old 04-22-2012, 01:17 PM   #73
Pro
 
shaunlmason's Arena
 
OVR: 13
Join Date: Nov 2002
Posts: 768
Re: NCAA Football 13 Hands-On Gameplay Impressions (Tradition Sports)

Quote:
Originally Posted by adfletch71
hey Shaun,

Because a lineman will engage and the next lineman will just back up and run in place. Failing too assist the other blocker. Did u see any of this at EA Shaun?
Missed a couple sentences my first time.

I thought uncovered interior linemen (G C G) did a better job staying in position to look to help if the man next to them was beaten. It's interesting with the head tracking to watch them look for a block.

There was still times where things didn't play out like I would expect, but I made notes about those times, hopefully by next build they will be worked out.
shaunlmason is offline  
Reply With Quote
Old 04-22-2012, 01:21 PM   #74
Pro
 
OVR: 7
Join Date: Feb 2005
Location: Michigan
Re: NCAA Football 13 Hands-On Gameplay Impressions (Tradition Sports)

Quote:
Originally Posted by ShaunLMason
That's true. OS used to be my home (I've been around a long time, my original username "masos98" registered in Nov 2002), but I migrated to TSO a few years ago. I've already been told that I'm going to get crucified on here eventually, I'm hoping being honest will divert that.
Always good to see some originals (OG's) on OS. Don't take the questions too personal. People on OS are a great representation of sim gamers. I think we all appreciate all the CD people who come on here, but there is just a level of frustration with ncaa this late in the game.
__________________
Member of OS since Dec 2002 BKA amaizinblue
michigan21 is offline  
Reply With Quote
Old 04-22-2012, 01:22 PM   #75
Banned
 
Big FN Deal's Arena
 
OVR: 33
Join Date: Aug 2011
Re: NCAA Football 13 Hands-On Gameplay Impressions (Tradition Sports)

Quote:
Originally Posted by ShaunLMason
Honestly, I would prefer people to start understanding that if things aren't happening there is a legitimate reason, not just that they don't want to do it. I asked about a obscure item that really drives me crazy and immediately they were able to explain to me what caused the issue and why it was something very difficult to address.

I've said to them many times that I wish they would address the communities questions they way they answer mine, but at the same time I understand why they are not able to as a business. I have a very different perspective on their process because I do the same thing every day (just not on games, on software for Honda). Some people just don't have the insight to understand why you can't just throw more people or money at items.

I'll say this honestly, I've thrown some really big issues and some really, really nitpicky issues at them and with the exception of the "skinny arm glitch" they were aware of them and could explain the design decisions that went into them. I wish they could reinvent the wheel in a year at times too, but it simply isn't possible.
This is the crux of it right here in bold, imo. If EA/Tiburon is going to permit devs to interact with the more hardcore elements of the community on certain forums, then they should also be permitted to be completely frank.

It causes unnecessary ambiguity and understandable community frustration to have devs interacting, asking the community what they want in the game but not being able to explain to the community, what is actually possible.

It's like someone planning out a $100,000 annual budget, when they only actually make $36,000 a year. The only thing they will end up doing frustrating themselves thinking about all the stuff they can't afford, instead of focusing on the best way to obtain the things they can.
Big FN Deal is offline  
Reply With Quote
Advertisements - Register to remove
Old 04-22-2012, 01:28 PM   #76
Pro
 
shaunlmason's Arena
 
OVR: 13
Join Date: Nov 2002
Posts: 768
Re: NCAA Football 13 Hands-On Gameplay Impressions (Tradition Sports)

Quote:
Originally Posted by michigan21
Always good to see some originals (OG's) on OS. Don't take the questions too personal. People on OS are a great representation of sim gamers. I think we all appreciate all the CD people who come on here, but there is just a level of frustration with ncaa this late in the game.
I have pretty thick skin, but I've also seen this go south.

I'm far more OG than you realize.=) I know the spot in Ohio to get the game early, because I was one of the first to do it. I was a HUGE lurker back when I was in college. I remember sitting in the computer lab in college putting together spreadsheets for rosters for March Madness 2003.

I remember getting rosters from blacklover.=)
shaunlmason is offline  
Reply With Quote
Old 04-22-2012, 01:29 PM   #77
All Star
 
splff3000's Arena
 
OVR: 32
Join Date: Jun 2003
Location: Chesapeake, VA
Blog Entries: 3
Re: NCAA Football 13 Hands-On Gameplay Impressions (Tradition Sports)

Quote:
Originally Posted by Big FN Deal
This is the crux of it right here in bold, imo. If EA/Tiburon is going to permit devs to interact with the more hardcore elements of the community on certain forums, then they should also be permitted to be completely frank.

It causes unnecessary ambiguity and understandable community frustration to have devs interacting, asking the community what they want in the game but not being able to explain to the community, what is actually possible.

It's like someone planning out a $100,000 annual budget, when they only actually make $36,000 a year. The only thing they will end up doing frustrating themselves thinking about all the stuff they can't afford, instead of focusing on the best way to obtain the things they can.
Great post man. I was actually about to post something similar myself before I saw yours.
__________________
PSN - Splff3000
Twitch
splff3000 is offline  
Reply With Quote
Old 04-22-2012, 01:30 PM   #78
Pro
 
shaunlmason's Arena
 
OVR: 13
Join Date: Nov 2002
Posts: 768
Re: NCAA Football 13 Hands-On Gameplay Impressions (Tradition Sports)

Quote:
Originally Posted by Big FN Deal
This is the crux of it right here in bold, imo. If EA/Tiburon is going to permit devs to interact with the more hardcore elements of the community on certain forums, then they should also be permitted to be completely frank.

It causes unnecessary ambiguity and understandable community frustration to have devs interacting, asking the community what they want in the game but not being able to explain to the community, what is actually possible.

It's like someone planning out a $100,000 annual budget, when they only actually make $36,000 a year. The only thing they will end up doing frustrating themselves thinking about all the stuff they can't afford, instead of focusing on the best way to obtain the things they can.
Agreed, but find me a company that comes out and does that. It's the same reason they can't tell you what they plan to work on next year in public, because it introduces liability.
shaunlmason is offline  
Reply With Quote
Old 04-22-2012, 01:32 PM   #79
All Star
 
splff3000's Arena
 
OVR: 32
Join Date: Jun 2003
Location: Chesapeake, VA
Blog Entries: 3
Re: NCAA Football 13 Hands-On Gameplay Impressions (Tradition Sports)

Quote:
Originally Posted by ShaunLMason
I have pretty thick skin, but I've also seen this go south.

I'm far more OG than you realize.=) I know the spot in Ohio to get the game early, because I was one of the first to do it. I was a HUGE lurker back when I was in college. I remember sitting in the computer lab in college putting together spreadsheets for rosters for March Madness 2003.

I remember getting rosters from blacklover.=)
LMAO, yah you gotta definitely be old school to remember Blacklover and his rosters lol. It seemed like every year somebody was stealing his rosters and selling them for profit lol. It's always good to see an old timer like me back on the site. Try to stick around this time, even though I know these "new" guys can be quite pesky at times.
__________________
PSN - Splff3000
Twitch
splff3000 is offline  
Reply With Quote
Old 04-22-2012, 01:32 PM   #80
Moderator/Writer
 
PVarck31's Arena
 
OVR: 46
Join Date: Jan 2003
Location: Guard The Land
Posts: 16,977
Blog Entries: 10
Re: NCAA Football 13 Hands-On Gameplay Impressions (Tradition Sports)

So happy to hear player movement is being tweaked. This is huge for me.

Same with the Passing game - one of my biggest issues.

My question now is about animations. I know about the new catches - which is awesome - but how about other animations overall? Like how many new tackling animations are we talking about? Or even just new animations in general.

Thanks guys!
PVarck31 is offline  
Reply With Quote
Reply


« Previous Thread | Next Thread »

« Operation Sports Forums > Football > EA Sports College Football and NCAA Football »



Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is On
Trackbacks are Off
Pingbacks are Off
Refbacks are Off



All times are GMT -4. The time now is 04:42 PM.
Top -