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NCAA Football 13 Gameplay Trailer

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Old 04-17-2012, 10:37 PM   #81
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Re: NCAA Football 13 Gameplay Trailer

Do you think animations would look better if they were slowed down a little bit? OL/DL play seems just way too fast.
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Old 04-17-2012, 10:45 PM   #82
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Re: NCAA Football 13 Gameplay Trailer

The animations still look off, at least the running animations. While they did add some good improve ments, it just doesn't look fluid enough, still to robotic if you ask me.. Oh well same Ole EA Sports games..
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Old 04-17-2012, 11:06 PM   #83
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Still not convinced but I like the addition of the catching animations and the shot of the corner and receiver running stride for stride looked cool but overall it seems like much of the same. If there is one thing ive learned over the years it's that EA knows how to make a good trailer, but when it comes down to it the game always pails in comparison. Just last year that Eli manning madden trailer got me all pumped up it looked amazing but the game wasn't even close( they even added fake commentary to that trailer)

If you watch this trailer again notice the part where the QB throws the ball to the supposedly looking receiver, that part looks exactly like 12, the rest of the shots are all close up camera angles that look pretty but they don't represent what the game will be like when you are playing. you could plug in ncaa 12 right now and make a trailer similar to this using those camera angles in instant replay and no one would really know the difference; remember everything always looks better in slow motion.

Until I hear about people actually feeling a considerable difference between this in 12 im not gonna bother.
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Old 04-17-2012, 11:15 PM   #84
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Re: NCAA Football 13 Gameplay Trailer

I like what i see. This year the focus was the passing game, so i expect the big focus will be line play, as i'm sure the old code and logic would have to be completely rewritten, so i'm not going to harp on it outside of requesting that the DT isn't overpowering anymore.
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Old 04-17-2012, 11:46 PM   #85
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Re: NCAA Football 13 Gameplay Trailer

I wanted to focus on the Alabama cb and the LSU wr for a moment. Sure, it looked great with the db looking at the ball before swatting it away. But my question is this- is that really awareness or just a new head turning animation cosmeticly inserted on the psychic db to give the illusion of awareness. Does that make sense? Not really a read and react system, but a cosmetic fix to the psychic db complaint. I'll know more when i see some out routes and hook routes.
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Old 04-17-2012, 11:48 PM   #86
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Ok so far all I am seeing is typical community day conference room break down on the changes. If you ever been to a community day this is typically how it is broken down and highlights the changes and improvements. Again it is a lot of marketing.

While there is improvements in certain areas. The vast vast majority of the gameplay looks the exact same, which this is not a positive because large portions of the gameplay is broken.

I am only 14 min in, but honestly it is still very very underwelming. Quite honestly, most of these improvements truly look like they could of been patch improvements.
well for me it's more than I even expected. I didn't even want to buy the game this year but I must say that no more psychic dbs and 430 plus catching animations sounds promising. I used to play football and I see that the game definitely isn't perfect but this seems like a major step to me. Although I was looking for this years ago it still feels good that they see at least 50 percent of how the fans see it now. *throughout the video they keep saying it's a work in progres* but I don't know. i just wanna play a football game. 2k is fun and all but we've just been anticipating a breakout football game.
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Old 04-17-2012, 11:52 PM   #87
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Re: NCAA Football 13 Gameplay Trailer

Quote:
Originally Posted by Phobia
Receiver Route Awareness - This part really confused the hell out of me. It highlights the left and right WR. Left it was "WR not looking", right "WR looking". Then the QB throws to the left WR who is supposedly "not looking" yet he reacts and catches ball as normal EA football does.
Just wanted to say that the receiver on the left was was looking when the ball was thrown to him. They were highlighting the fact that the icon wasn't there yet, but once it continues, the Y icon is available shortly after.
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Old 04-18-2012, 12:03 AM   #88
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http://www.ea.com/ncaa-football/1/webcast
Negatives:Ugly player models (football equipment), Terrible running forms of the players
Positives:430+ catching animations, 20 passing trajectories (lob passes, touch passes and bullets), New DB IQ (no psychic dbs), new tacking animations to where you can time the tackle to seperate the reciever from the ball, animations shift over to how the db swats the ball, no more superman linebackers, screen play drop backs, bubble screen dropbacks making it possible to run bubble screens, fixed special teams punt and kickoff lanes#sounds pretty good for a work in progress (if not i guess you'll be playin that funny lookin' 2k game)
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