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NCAA Football 13 Video - No More Psychic DB's, 25 Different Pass Trajectory Zones

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Old 04-14-2012, 09:19 PM   #305
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Re: NCAA Football 13 Video - No More Psychic DB's, 25 Different Pass Trajectory Zones

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Originally Posted by SageInfinite
OMG!!!
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Old 04-14-2012, 10:04 PM   #306
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Re: NCAA Football 13 Video - No More Psychic DB's, 25 Different Pass Trajectory Zones

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Oh, my, my, my!!!
An Online player!
Def will Pray for you to come to the LIGHT. lol

You know you could just wait outside the store and...

TONYA HARDING one the youngster's for their game.
You do realize Dynasties are played online, right? lol

I play online ranked games too but that's because it's the best way for me to find out how solid the game play really is. EA's QA sure doesn't and can't be expected to find all the glitches and bugs but people online do, REAL QUICK! lol

Also, it seems you misunderstand my plan for purchasing the game. If I buy the game from say Target, not necessarily on release day, more likely after the named rosters drop, then I have 15 days to return the opened game for an exchange or store credit, for the FULL purchase price.

Seems like you keep trying to play me on the sneak, to be the "kid" on the block that has to have the game first. Nothing wrong with that but college football ain't that serious for me. The NFL and Madden on the other hand, I normally do cop that day 1. lol
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Old 04-14-2012, 10:30 PM   #307
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Re: NCAA Football 13 Video - No More Psychic DB's, 25 Different Pass Trajectory Zones

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Originally Posted by JerseySuave4
..........

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We putting cleats on the same level as animations?
Such compelling counter arguments, with this new insight it's a wonder I even questioned it.
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Old 04-14-2012, 11:13 PM   #308
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Re: NCAA Football 13 Video - No More Psychic DB's, 25 Different Pass Trajectory Zones

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Originally Posted by khaliib
If you do that, EA still makes their money though.
Trade in credit is a rip-off also.

I'm trying to understand how grown men (not you specifically) behave as though the world will end if they're not one the first to play the game so they can post their impressions.

Just don't get it at all, especially knowing the history of the game has always required a patch or two after release.

I know some say they will trade it in for Madden, but when has Madden ever been worth $120

I'll wait to get my hands on a rental.
There are still a couple of Blockbusters within 15 min drive from me.
EA is going to make their money. Some fundamental protest by people like us really won't make a difference. If it makes people feel good, awesome, but EA's getting theirs regardless.

So at this point, it is really just about the consumer's bottom line. What used to be an every year buy for some people just isn't because it is tough for some people to be entertained by this year in and year out. For me, I'm buying it every year. The money isn't a problem to me, I get joy out of the game regardless of problems, but for people that may only have money set aside for one game a year... they may have to reconsider.

It sucks that it has come down to this since most of us have played this game for as long as it has been around, but at some point the decision has to be made whether or not to move on.
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Old 04-14-2012, 11:24 PM   #309
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Re: NCAA Football 13 Video - No More Psychic DB's, 25 Different Pass Trajectory Zones

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Originally Posted by mestevo
Such compelling counter arguments, with this new insight it's a wonder I even questioned it.
comparing animations to cleats warranted those responses.
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Old 04-14-2012, 11:51 PM   #310
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Re: NCAA Football 13 Video - No More Psychic DB's, 25 Different Pass Trajectory Zones

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Originally Posted by mestevo
Complaining about throwing motions to me is like complaining you don't have different cleats to pick from in an update to the running game. It's mostly cosmetic with few nuances and exceptions, and the much bigger problems that need to be solved exist after the QB releases, not what he looks like while he throws the ball. Unless the affects of different throwing motions are a going to be factored into the pass (length of delivery, limited trajectories for some deliveries) then I don't see the point right now.

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Thats part of the problem with these games, once the gameplay gets stale (which hasnt taken long so far for these games) you have absolutely nothing because the action on the field doesnt even look pretty or right.

Things like the ball having an invisible force field between it and the quarterbacks hand, it spinning the wrong way, the ball being too big, the throwing motions being downright ugly (not to mention every qb having the same three throwing animations) all have alot to do with how the game comes off and having a pretty, realistic looking game can even make the game flaws slightly more forgivable, but have these games done even this so far?.....No to top it all off it plays ugly.

Last edited by michapop9; 04-14-2012 at 11:53 PM.
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Old 04-15-2012, 01:00 AM   #311
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Animations are still as bad as ever. They still seem to "float" or glide along the grass with no real momentum or physics involved. They need to completely re-do the engine of how they create animations. Get the team for MLB the Show or NBA 2K for lifelike movements.
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Old 04-15-2012, 01:07 AM   #312
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Re: NCAA Football 13 Video - No More Psychic DB's, 25 Different Pass Trajectory Zones

Looks like NCAA 12.5 to me.

All I see is a art work paint job.
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