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NCAA Football 13 Sights and Sounds Details with Video and Screenshots

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Old 04-02-2012, 08:25 PM   #57
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Looks exactly the same as NCAA 2012. Garbage
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Old 04-02-2012, 08:28 PM   #58
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Originally Posted by balcobomber25
If your complaining about socks and leg bands you have entirely too much time on your hands. That is just nit pickings, in a game with over 125 teams not every little detail is going to be perfect. I would rather them be barefoot and have perfect gameplay then have the correct arm bands and gloves with the same broken game play.
Not picking? How many players wear ankle socks in the NCAA? I'll give u a sec to think..,,, how many players wear knee pads below their knees? How many coaches wear a headset during the award ceremonies? If EA wanna be considered sim football then u have to mimic How the game looks on Saturday. U can't tell me u tuned In today to expect the game to look the same from last year.
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Old 04-02-2012, 08:43 PM   #59
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Not picking? How many players wear ankle socks in the NCAA? I'll give u a sec to think..,,, how many players wear knee pads below their knees? How many coaches wear a headset during the award ceremonies? If EA wanna be considered sim football then u have to mimic How the game looks on Saturday. U can't tell me u tuned In today to expect the game to look the same from last year.
I wasn't expecting a whole lot from a 50 second video clip highlighting trophy presentations and cheerleaders. Oregon and Maryland both wear ankle socks with some of their uniform combinations. I am more concerned with the game play than if a players fingernails are too long or if his laces are tied differently than in real life.
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Old 04-02-2012, 08:50 PM   #60
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Re: NCAA Football 13 Sights and Sounds Details with Video and Screenshots

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Originally Posted by AttackAttack
I just cant believe they didnt touch the player models. At all.

They better have some epic throwing motions coming our way. Or im not buying it. I really thought they would upgrade the player models.
I can guarrentee that you will buy this game. I'm sure if I gave $63 at 11:30 on the night of the release, you would be walking out of Wal-Wart at 12:10 with a copy of NCAA Football 13 in your hand. just sayin
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Old 04-02-2012, 08:56 PM   #61
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Not picking? How many players wear ankle socks in the NCAA? I'll give u a sec to think..,,, how many players wear knee pads below their knees? How many coaches wear a headset during the award ceremonies? If EA wanna be considered sim football then u have to mimic How the game looks on Saturday. U can't tell me u tuned In today to expect the game to look the same from last year.
If EA wanna be considered sim football then u have to mimic How the game looks on Saturday.

Does that mean you want them to have commercials during the game too? How about near empty stadiums for the bowl games no body cares about? Lets add some scandals too like players getting kicked off of teams for drug violations and stealing laptops.
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Old 04-02-2012, 09:27 PM   #62
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Re: NCAA Football 13 Sights and Sounds Details with Video and Screenshots

I guess I'm a little confused about the priorities of EA Sports right now. This is the second or third year in a row where the premier touted feature is things like entrances, cheerleaders, etc. I don't get it. While NCAA remains behind many contemporary games visually, it isn't even in the top 5 or even top 10 things in this game that need to be addressed. While the entrances are fun and when paired with custom music, are something I really love, is it really that big of a deal to have things like paratroopers and all of that? Those are unique things you add when you've got the game right.

Motion blur is cool, I like the idea, it looked implemented fairly well in the replay although I can foresee it being incredibly overdone in live game action. But these are things that should not even be on the radar, never the less taking extensive development hours to work on.

I love the new approaching being taken on commentary, we've all wanted that improved and it sounds like it will be. Not sure how well it will work out spread across a full game and the entire FBS level, but I like what they are doing it sounds like they have the right idea. I have to imagine it will be difficult for these guys to essentially fake call game situations but we'll see how it works. If it doesn't, another year of commentary to 0 doesn't upset me all that much.
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Old 04-02-2012, 09:48 PM   #63
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Originally Posted by balcobomber25
If EA wanna be considered sim football then u have to mimic How the game looks on Saturday.

Does that mean you want them to have commercials during the game too? How about near empty stadiums for the bowl games no body cares about? Lets add some scandals too like players getting kicked off of teams for drug violations and stealing laptops.
Yea empty bowls games would be great. Even better. Sorry but u not gone get a 100 thousand people at a tulane game
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Old 04-02-2012, 10:39 PM   #64
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Re: NCAA Football 13 Sights and Sounds Details with Video and Screenshots

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Originally Posted by PowerofRed25
...Motion blur is cool, I like the idea, it looked implemented fairly well in the replay although I can foresee it being incredibly overdone in live game action. But these are things that should not even be on the radar, never the less taking extensive development hours to work on....
I'm assuming it will be like 3d grass -- non existent except on replays
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