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NCAA Football 13 Sights and Sounds Interview Questions

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Old 03-29-2012, 04:31 PM   #25
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Re: NCAA Football 13 Sights and Sounds Interview Questions

Sights:

Has any equipment been updated (i.e. Helmets, visors, facemasks, gloves, cleats, etc.)?

Is there progressive lighting (like in NCAA 08) or does it just change every quarter?

Sounds:

Last year, we were told you guys recorded sounds from stadiums of various capacities and applied them in the game. In all honesty, there wasn't a noticeable difference. More so, the larger stadiums just didn't seem very loud or give that feeling of being tough to play in. What has been done, if anything, to improve the atmosphere at the stadium?
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Old 03-29-2012, 04:35 PM   #26
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Have any of the fights songs or chants been updated? The tempo and quality of some these have been irked me for a couple years now, specifically Michigan's fight song.
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Old 03-29-2012, 04:47 PM   #27
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Re: NCAA Football 13 Sights and Sounds Interview Questions

For bowl games (and perhaps neutral site games), does the crowd react appropriately for BOTH teams in stead of only recognizing the "home" team?
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Old 03-29-2012, 05:01 PM   #28
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Re: NCAA Football 13 Sights and Sounds Interview Questions

Can you please explain exactly what "significantly enhanced audio" means in relation to what is different about NCAA13 from NCAA12?

Is the new commentary system from FIFA that developers said will be in Madden 13 also in NCAA 13 and if so, what in-game examples can you give to highlight how this system fundamentally improves commentary?

Will crowd noise have any potential effect on players execution on the field, at anytime?

Is there anything unique about the sights or sounds of rivalry, bowl and inherently "big" games, that is new to NCAA13, if so what are some in-game examples?
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Old 03-29-2012, 05:13 PM   #29
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Re: NCAA Football 13 Sights and Sounds Interview Questions

My question is regarding the enhanced audio. Does this include the announcers talking about what is currently going on around your dynasty? Other games during the week, upsets, conference standings, etc.
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Old 03-29-2012, 05:45 PM   #30
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Re: NCAA Football 13 Sights and Sounds Interview Questions

Is the post game any different than last year? Have player reactions been improved or will a win over FAU feel the same as a win over Alabama?
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Old 03-29-2012, 05:59 PM   #31
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Re: NCAA Football 13 Sights and Sounds Interview Questions

Can you use a random playlist with multiple songs in it for custom stadium sounds? You can in EA NHL and NBA 2k. It would be nice to have a shuffled playlist that plays different tunes every time there is a kickoff, and just have a kickoff playlist
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Old 03-29-2012, 06:02 PM   #32
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Re: NCAA Football 13 Sights and Sounds Interview Questions

Please ask if they did anything special for Texas A&M this year? Texas A&M is a very tradition-rich school, but EA put nothing in for them last year. No special intro, no mascot, no cannon, no corps of cadets, nothing.
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