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Some More MLB 2K12 Features

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Old 02-26-2012, 01:21 PM   #41
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Re: Some More MLB 2K12 Features

Quote:
Originally Posted by AndyP
What does MLB Today do besides let me play a game on the same day in real life? Does it track my stats and have them influence the season (a bit like the NBA Live feature did a few years back?)
Yes it does. All STATS are added to the game as they happen in real life. The only time real-life stats don't effect the game are in the games you actually play.

In games you don't play, the real-life STATS are uploaded into your season
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Old 02-28-2012, 08:13 AM   #42
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Quote:
Originally Posted by bigfnjoe96
Yes it does. All STATS are added to the game as they happen in real life. The only time real-life stats don't effect the game are in the games you actually play.

In games you don't play, the real-life STATS are uploaded into your season
Great. Thanks for the reply.
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Old 02-28-2012, 09:44 AM   #43
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Re: Some More MLB 2K12 Features

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Originally Posted by AndyP
Great. Thanks for the reply.

andy, this mode will be worth the price of admission if ur not a franchise nut.
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Old 02-29-2012, 11:22 AM   #44
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Re: Some More MLB 2K12 Features

I like the live mode and the idea of dynamic commentary. However, they need - MUST - fix the glitches from 2k11. Specifically the fatigue system where a player takes a full games worth of fatigue for only pinch hitting. This drove me crazy. I just hated sitting Votto or Pujols (or anybody) and his fatigue would not recover at all if I used him as a pinch hitter. There should be a fatigue system that allows for varying levels of fatigue based on how much the player participated. Simple.

Also, the DL not calculating right was awful. You had to send a player to triple AAA and then put him on the DL to make it work right. This is just stupid.

These two issued ruined franchise mode for me in 2k11. FIX THEM - and even if you change nothing else - 2k12 will be a winner.
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