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If You Could Change One Thing - Madden NFL 12

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Old 02-24-2012, 04:11 PM   #9
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Change the programming logic for gameplay to a read-and-react system. Currently it appears that the gameplay is set up in a way that incoporates an "A happens and C is going to be the result, so we fill in the gap with B". That means we get super linebackers and psychic DBs. The quarterback throws the ball (A) and the game decides it's going to get batted down or intercepted (C) so the game initiates an animation to connect the dots (B) resulting in odd gameplay.

Instead, attach a chain of events using "keys" that each player (especially on defense) focuses on. Depending on what that "key" does will determine the reaction of the player. This is how it's done in real life. There should be several options for reactions and several variances of success as you incorporate each player's attributes.

Instead of the A then C so B example, you get something like this:

Linebacker reads key (offensive guard) and sees him stand up in pass blocking stance. LB reacts by dropping to his zone. Linebacker then looks for his next key (depending on the coverage and offensive formation this would vary). He then reacts to the routes accordingly. Notice how none of that determines if the ball is swatted, tackle is made, etc. It would let the attributes work, so Mr. Linebacker wouldn't execute his assignment as mentioned to the same success rate as a player with different attribute ratings.

But most importantly is the point that it gets the players to act and react more like they do in the real game. If you want to revolutionize the game and make it dynamic...this is what you do.
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Old 02-24-2012, 04:17 PM   #10
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Old 02-24-2012, 04:18 PM   #11
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Old 02-24-2012, 04:19 PM   #12
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Ball trajectory! The ability for quarterbacks to be able to put touch on passes, throw the ball just over a linebacker's shoulder, or deep depending on how long you hold the corresponding receiver's button is something that is sorely missing.

That and use the kicking system from All Pro Football 2k8!

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Old 02-24-2012, 04:27 PM   #13
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the challenge system...I want to be able to choose to challenge the spot of the ball or challenge a complete/incomplete pass....not hope and pray the computer reviews what I want it to.
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Old 02-24-2012, 04:36 PM   #14
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Re: If You Could Change One Thing - Madden NFL 12

COMPLETELY RE-VAMPED Defensive/Offensive line interactions. Ideally, these interactions would function in a real-time physics environment where weight, momentum, realistic turn rates, and engaged player movement are king. Defensive linemen that are programmed to actually man gaps instead of looking to engage the offensive linemen at the snap, and polished protection schemes where offensive linemen aren't programmed to only recognize the stock defensive plays, but can actually recognize delayed blitzes, pass off defenders, etc.

You can't have anything close to a true simulation of football if the trenches aren't right, and right now, what's going on in the trenches isn't getting it done.
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Old 02-24-2012, 04:42 PM   #15
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Old 02-24-2012, 05:01 PM   #16
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Commentary / Presentation. It's just awful.
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