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SSX Demo Arrives on February 21st (360, PS3)

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Old 02-17-2012, 04:32 PM   #9
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Re: SSX Demo Arrives on February 21st (360, PS3)

My friends and I always played this game as a pass the controller type thing. See who had the fastest time and highest score. splitscreen was more distracting than anything.

This could be the sports game of the year. It's crazy people are passing on it because of no split screen..lol. Just seems a little extreme to me.
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Old 02-17-2012, 05:18 PM   #10
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Re: SSX Demo Arrives on February 21st (360, PS3)

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Originally Posted by Methlab
My friends and I always played this game as a pass the controller type thing. See who had the fastest time and highest score. splitscreen was more distracting than anything.

This could be the sports game of the year. It's crazy people are passing on it because of no split screen..lol. Just seems a little extreme to me.
I'm most certainly not passing on it, but my little sister will be. She won't play this game by herself; she would only do it if we could play at the same time. Same would go for a game like Pure.

It just saddens me that game companies have decided people don't value split-screen play anymore. Same with Legacy control schemes for shooters, but that's a completely different story.
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Old 02-17-2012, 05:45 PM   #11
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Re: SSX Demo Arrives on February 21st (360, PS3)

I loved doing a run and taking a break then trying to beat the prior run, so I am good to go. Thats how we all played it.

I also value the online aspect a lot more as well, so I guess I'm more in the target demo.
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Old 02-17-2012, 09:27 PM   #12
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Re: SSX Demo Arrives on February 21st (360, PS3)

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I've been complaining about this since Day 1. For all of the things that SSX has done so well in the past and translated over to this game, they've completely eliminated split-screen offline play. Other brand name games, such as Twisted Metal and Call of Duty, decided to expand their split-screen play and allow you to play online as well. I just had a blast playing with my buddy online last night.

It's really a shame and makes me wonder why they did it. Look, I love online play as much as the next guy, but I don't want it to replace offline multiplayer. The fact that people now default the word "multiplayer" to mean online play already shows how much game companies don't care about split-screen play anymore.
Well said, very well said. To leave this mode out was pure oversight on truly understanding what the community wants. For me, the utmost enjoyment is running split-screen mode locally with a friend.
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Old 02-20-2012, 07:09 PM   #13
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Re: SSX Demo Arrives on February 21st (360, PS3)

It would be nice if it had split screen and a true head-to-head multiplayer mode but I can live without it. The game still looks fantastic and I can't wait to play the demo tomorrow and then buy the game next week. It'll be a blast.

And if the game sells well, they said that they hope to make another SSX game in the future. So hopefully those features would be added in for it. I'm sure they would be. I also remember reading that split screen is something that they could possibly add in with a patch but it's not too likely. Something to keep an eye out for, though.
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Old 02-20-2012, 09:29 PM   #14
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Re: SSX Demo Arrives on February 21st (360, PS3)

One of the only racing/sports games my wife ever played with me. Ah, my old friend split screen...you are missed.

Looking forward to the demo. Hope it includes a global event so we can see how the MP works.
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Old 02-20-2012, 10:08 PM   #15
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Re: SSX Demo Arrives on February 21st (360, PS3)

I will be passing. Hire some programmers who can do the split screen for you. Wow.
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Old 02-21-2012, 08:19 AM   #16
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Re: SSX Demo Arrives on February 21st (360, PS3)

demo is LIVE
http://marketplace.xbox.com/en-US/Pr...5-d80245418988
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