Home

Five Things to Improve NCAA Football 13

This is a discussion on Five Things to Improve NCAA Football 13 within the EA Sports College Football and NCAA Football forums.

Go Back   Operation Sports Forums > Football > EA Sports College Football and NCAA Football
From Guaranteed to Never Happening, a College Football 26 Wishlist
2025 Sports Video Game Predictions
The Operation Sports 2024 Game of the Year Is EA Sports College Football 25
Reply
 
Thread Tools
Old 02-14-2012, 04:48 PM   #161
Just Bad at Everything
 
TheNumber35's Arena
 
OVR: 25
Join Date: Jan 2012
Location: Ypsilanti, Michigan
Posts: 2,715
Blog Entries: 7
Re: Five Things to Improve NCAA Football 13

Quote:
Originally Posted by darren1024
fix recruiting! way to many 5* and 4* recruits. there should only be about 10-12 5*s and 15-20 4* recruits per class. i want it to where if i sign a 5* recruit, im doing cartwheels in my living room. ( ok, maybe not cartwheels, but u get the point) most of the classes should be made up of 3* recruits. This will eliminate all of the 99ovr rated seniors
This is a link to the top 100 recruits for the class of 2013...there are 11 5*'s and 89 4*'s...and that's just in the top 100, idk how many more 4* guys there are total

http://rivals.yahoo.com/ncaa/footbal...ings/rank-3053

EDIT: I just looked at the top 250, from 12-250...those guys are all 4* recruits
TheNumber35 is offline  
Reply With Quote
Advertisements - Register to remove
Old 02-14-2012, 04:57 PM   #162
MVP
 
blkrptnt819's Arena
 
OVR: 10
Join Date: Feb 2011
Quote:
Originally Posted by TheNumber35
This is a link to the top 100 recruits for the class of 2013...there are 11 5*'s and 89 4*'s...and that's just in the top 100, idk how many more 4* guys there are total

http://rivals.yahoo.com/ncaa/footbal...ings/rank-3053

EDIT: I just looked at the top 250, from 12-250...those guys are all 4* recruits
I thought it was 250 but I didn't want to jump the gun and say something wrong.
__________________
CFB: Ohio State, FSU
CBB: DUKIE BLUE DEVILS!!!!!!!
NBA: Cleveland Cavaliers

If you can't tell I LOVE DUKE!!!!!!!!
blkrptnt819 is offline  
Reply With Quote
Old 02-14-2012, 05:21 PM   #163
Just Bad at Everything
 
TheNumber35's Arena
 
OVR: 25
Join Date: Jan 2012
Location: Ypsilanti, Michigan
Posts: 2,715
Blog Entries: 7
Re: Five Things to Improve NCAA Football 13

Quote:
Originally Posted by blkrptnt819
I thought it was 250 but I didn't want to jump the gun and say something wrong.
They have both, I just looked at the top 100 to prove the point, and once I saw what the distribution was there...I was curious about what it would be in the top 250

Either way...5* recruits could be toned down in NCAA a little, but tone up the 4* guys a lot because as it would seem there is a lot more of those guys than even I thought there would be.
TheNumber35 is offline  
Reply With Quote
Old 02-15-2012, 09:04 AM   #164
Rookie
 
OVR: 1
Join Date: Feb 2011
Re: Five Things to Improve NCAA Football 13

i think the problem is without full 85 man rosters the # of each should be lowered. following whats on rivals would create to many
smuurph84 is offline  
Reply With Quote
Old 02-15-2012, 11:32 AM   #165
Rookie
 
gogators's Arena
 
OVR: 4
Join Date: May 2004
Re: Five Things to Improve NCAA Football 13

As far as the room for 85 man rosters. I used to be just a sports gamer until the PS1. Heck now playing other genres of games just lets me know how much the NCAA series has fallen. I don't want to hear about disk space when games like Mass Effect and Skyrim are made. I used to play NCAA more than all my other games combined.

Now I play Gears of War, Call of Duty, Uncharted tons more than I play NCAA. It's quite sad actually. NCAA has potential and using that word alone let's you know how much the series has fallen when the word "potential" wasn't used in the past generations
__________________
GATOR BAIT
gogators is offline  
Reply With Quote
Advertisements - Register to remove
Old 02-15-2012, 03:00 PM   #166
Rookie
 
OVR: 1
Join Date: Feb 2011
Re: Five Things to Improve NCAA Football 13

if i did my list it of 5 things that need to be fixed it would look like this

1. gameplay. (see all posts by gotmadskillz) this guy has it all down, EA should hire him. if they fixed 1/10 of what he has researched and found out the game would be a huge upgrade

2. dynamic commentary (see 2k games) it makes the games feel different. especially if they would talk about previous game and season stats. etc. would make your year 2018 game against a rivalry different from the 2012 game.

3. dynamic recruiting. could be # 2 on my list. I would love to see a 2 or 3 star develop into a high rated player and team captain. especially on some of the mid major schools. great players develop out of those schools all the time. also it would be nice to have a few 5 and 4 stars come in rated high and never really improve. ( hopefully they wouldn't over kill each feature to where recruiting wouldn't matter.)

4.coaching carousal if they gave the coaches a few ratings that could change based on their performance it would be nice. would love to have recruiting, training (for progression) playcalling (ask coach feature would call plays based on the coaches ability and the tendency of the other team)

5. presentation, bring back the old features from last gen. (not sure where the thread was but someone listed all the old stuff that used to be in the game. (in game ticker, Heisman ceremony, weekly SI cover. no need for alot of new stuff just bring back what we once had.

just my 2 cents not that it will happen but hopefully some ea guys will read these boards as it seems everyone has great ideas on what needs improved. I really hope EA focuses on fixing whats in place for 13 vs trying to sell something new that won't work properly anyway. as almost no new features do!
smuurph84 is offline  
Reply With Quote
Old 02-15-2012, 11:40 PM   #167
Rookie
 
gogators's Arena
 
OVR: 4
Join Date: May 2004
Re: Five Things to Improve NCAA Football 13

Plus fix WR interaction with the ball. DBs fight for the ball but WRs hardly ever do.

Penalties like pass interference need to occur more as well.

CPU clock management. Make them use more clock in regular game situations. Make it depend on what clock length we choose to play on.
__________________
GATOR BAIT
gogators is offline  
Reply With Quote
Old 02-16-2012, 01:12 AM   #168
MVP
 
CuseGirl's Arena
 
OVR: 7
Join Date: Mar 2010
Re: Five Things to Improve NCAA Football 13

Quote:
Originally Posted by gogators
As far as the room for 85 man rosters. I used to be just a sports gamer until the PS1. Heck now playing other genres of games just lets me know how much the NCAA series has fallen. I don't want to hear about disk space when games like Mass Effect and Skyrim are made. I used to play NCAA more than all my other games combined.

Now I play Gears of War, Call of Duty, Uncharted tons more than I play NCAA. It's quite sad actually. NCAA has potential and using that word alone let's you know how much the series has fallen when the word "potential" wasn't used in the past generations
THIS times 5 million. Skyrim has dragons flying in from 2 counties over with full dialogue, Mass Effect is a near movie during live gameplay. NCAA Football has rosters 15 players short of real life (carrying only 6 receivers, 3 QBs and 4 HBs completely unrealistic). And this is on top of certain modes and features being broken.
CuseGirl is offline  
Reply With Quote
Reply


« Previous Thread | Next Thread »

« Operation Sports Forums > Football > EA Sports College Football and NCAA Football »



Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is On
Trackbacks are Off
Pingbacks are Off
Refbacks are Off



All times are GMT -4. The time now is 03:25 AM.
Top -