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NBA 2K12 Patch 1.04 Available Now - Post Impressions Here (PS3, 360)

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Old 12-14-2011, 09:29 PM   #441
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Re: NBA 2K12 Patch 1.04 Available Now - Post Impressions Here (PS3, 360)

I'm having a hard time beating the clippers with the bulls in case u guys haven't figured out lol. Anybody done this postpatch?
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Old 12-14-2011, 09:30 PM   #442
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Re: NBA 2K12 Patch 1.04 Available Now - Post Impressions Here (PS3, 360)

more to look at




Last edited by theenemy; 12-14-2011 at 09:34 PM.
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Old 12-14-2011, 09:31 PM   #443
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Re: NBA 2K12 Patch 1.04 Available Now - Post Impressions Here (PS3, 360)

Here are my Reverse Placebo impressions-- I played a few games not knowing the 3MB patch was actually the final patch while I waited for the real patch to be released, so I placed blame on everything I didn't like or didn't go my way as being part of pre-patched CPU cheese.

Golden State (me) vs. Magic

I was getting blown out regularly because I wasn't playing very seriously. The one time I hunkered down and played good D I almost won. That is until I got confused one critical possession when the CPU subbed Curry to SG and I was trying to switch to PG through icon passing. Jameer made a midrange with the space I gave him, then Turkoglu became a monster with a rebound dunk and a spin layup. The latter felt like pure end of game cheese, and I was thinking that would be gone with the patch-- except it was the patch.

Still, the fact that I stayed in the game felt like the momentum CPU catch up logic was dialed back a bit. There was a long stretch where neither team could score.

For some reason I had a terrible time shooting with Ellis, and it felt like my shot was affected significantly if any CPU defender was in the area while the CPU would still occasionally make shots in my face at the buzzer. I was able to finish some alley oops on fast breaks that I didn't think would go, but I didn't notice any real improvement with passing speed. Even the lob seemed extraordinarily slow. The up and unders seemed somewhat reduced though, and I even saw a few good plays and a kick out. The CPU was killing me on rebounds, but then again, it was Dwight Howard. I did get a few more offense rebounds that I usually do, so maybe that is improved. Didn't feel like I could drive much at all with Ellis, one of the fastest guys in the league-- I might just be out of practice or not good enough, but it didn't exactly *feel* significantly improved. A good test would be to play against the Spurs who killed me pre-patch after extended testing and see how I fare.

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Old 12-14-2011, 09:35 PM   #444
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Re: NBA 2K12 Patch 1.04 Available Now - Post Impressions Here (PS3, 360)

Quote:
Originally Posted by theenemy
more to look at



What's wrong with the first video? The defender anticipated the pass and took it from you. A good defensive play that really shows how organic the CPU can be. If this happened every possession then it would be a problem. You could always jab, or fake shot, or ball fake before passing btw. I love how your complaining about a legitimate thing that happens all the time in real life and shows some good ball physics.
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Old 12-14-2011, 09:36 PM   #445
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Re: NBA 2K12 Patch 1.04 Available Now - Post Impressions Here (PS3, 360)

I only played myplayer so far. I did not create a new one but continue the season with my rookie center. I had framerate issues in every games. CPU players still abused the pumpfakes in the paint.
I'll try normal games tomorrow.
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Old 12-14-2011, 09:47 PM   #446
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Re: NBA 2K12 Patch 1.04 Available Now - Post Impressions Here (PS3, 360)

Quote:
Originally Posted by ClevelandinDistress
What's wrong with the first video? The defender anticipated the pass and took it from you. A good defensive play that really shows how organic the CPU can be. If this happened every possession then it would be a problem. You could always jab, or fake shot, or ball fake before passing btw. I love how your complaining about a legitimate thing that happens all the time in real life and shows some good ball physics.
chalmers starts to raise his arms the exact moment I press the pass button. I don't think you can react that fast. at least not humans. also, how does jab fake shot ball fake before passing guarantee a successful pass? I know I can do those moves but what if chalmers has the same "reflex" after the move?
I want to pass to Hibbert - what can I do in this situation? press the pass button - and this happens. so does this mean that I have to Jab / Pass fake etc before the pass? is this is a rule? how am i going to know when to do what to make this pass ? you say this happens "all the time" in real life - does this mean that it happens more than the opposite of this case which is completion of this what's supposed to be an easy pass ?

the point was to show that post passing is not completely fixed. actually it's probably not the passing it is the defensive awareness.

good ball physics? I am talking about human anatomy.

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Old 12-14-2011, 09:49 PM   #447
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To people complaining about fast breaks, I've not had any issues. Mind you I just got the game yesterday playing pro right now. Played 3 games? Usually LBJ gets down quicker than anyone and with Barea I almost never get caught. I'll agree with the shot clock running out bit and the getting in the paint. Also in the 4th teams seem to go off.
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Old 12-14-2011, 09:49 PM   #448
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Re: NBA 2K12 Patch 1.04 Available Now - Post Impressions Here (PS3, 360)

Quote:
Originally Posted by ClevelandinDistress
What's wrong with the first video? The defender anticipated the pass and took it from you. A good defensive play that really shows how organic the CPU can be. If this happened every possession then it would be a problem. You could always jab, or fake shot, or ball fake before passing btw. I love how your complaining about a legitimate thing that happens all the time in real life and shows some good ball physics.
He's probably referring to the fact the ball was already past the defenders hands and morphed it's way back into his hands. I've seen a lot of that.
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