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NBA 2K12 Patch 1.04 Available Now - Post Impressions Here (PS3, 360)

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Old 12-14-2011, 09:00 PM   #433
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Re: NBA 2K12 Patch 1.04 Available Now - Post Impressions Here (PS3, 360)

I can FINALLY blow past my defenders in my player mode..especially big men like Dwight. Loving it.
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Old 12-14-2011, 09:02 PM   #434
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Re: NBA 2K12 Patch 1.04 Available Now - Post Impressions Here (PS3, 360)

Quote:
Originally Posted by chia51
Did you go back a page or two and see the videos posted of what 'we' are complaining about.

The evidence is there, the CPU spams the paint with spins, up and unders, etc, etc. They waste the shot clock doing nothing than absurdly go to the paint at will and score and if you play good defense they will get the rebound or something. It's comical.
Thank you! I love how people come late to the party and don't read any posts from before. Thinking they can jump in and act like they know what their talking about. Sad really.
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Old 12-14-2011, 09:03 PM   #435
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Re: NBA 2K12 Patch 1.04 Available Now - Post Impressions Here (PS3, 360)

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Originally Posted by NikeBlitz
Yes, i scored a lot on fastbreak. Sadly, still no double teaming by the cpu.
I'd love to see how you are not having anybody in the league catch up to rose, westbrook, rondo ect. when you are on a fast break on a difficulty level above pro?

The fast break is broken and not at all life like.
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Old 12-14-2011, 09:05 PM   #436
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Re: NBA 2K12 Patch 1.04 Available Now - Post Impressions Here (PS3, 360)

Quote:
Originally Posted by DirtyJerz32
Anyone want to chime in?
I'll try by listing some ps3 negatives...

1. Driving the Lane Feels a lot better. However its easy to tell when the cpu is on its run. When the cpu is on its run mirroring defense becames a big pain in the ***. I pumped faked billups in the air only for him to slide right back in front of me. I'm rose btw, and at times i can't get past the D's mirroring and sliding. Sometimes the defender doesn't even move they just slide miraculously in place.

2. Fastbreaks Fastbreaks are better because passing is better but hard to finish for the user, and hard to stop CPU breaks. CPU somehow always run damn near perfect fast breaks. Which leads me to my final thing

3.Speed This is the worst. The sliding makes the CPU's recovery time way to fast. Remember What I said above about Billups? Yeah he slid back into place. Deandre Jordan (53 speed, 45 Quickness) just ran Fullcourt toe for toe with D.Rose (97 speed, 99 Quickness) I have video proof. D.Rose was not running fast enough and Jordan was running too fast. On the otherhand CPU runs fast as hell on fastbreaks while the User runs slower. This makes it harder to stop CPU breaks. CPU reacts to fast on D and User doesn't react fast enough.

One last thing the momentum/Rubberbanding is there but not nearly as bad as prepatch. However if you have one man shooting teams like the bulls it will probably make you toss your controller. Hope this helps. I'm still loving the patch though they could've fixed more. PG's will not block your Centers but D.Rose was blocked by Billups a few times. I recommend allstar/default or sim.
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Old 12-14-2011, 09:08 PM   #437
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Re: NBA 2K12 Patch 1.04 Available Now - Post Impressions Here (PS3, 360)

I'm addicted to MP mode, it's way better post patch, getting some pretty realistic games..playing along side with Kemba is so fun, our team is horrible though. I didn't want to get drafted by the damn Bobcats
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Old 12-14-2011, 09:11 PM   #438
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Re: NBA 2K12 Patch 1.04 Available Now - Post Impressions Here (PS3, 360)

On Superstar, Default sliders and nobody caught me up with fast ballers.

Scored 23 fastbreak points with GS against Milwaukee.
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Old 12-14-2011, 09:22 PM   #439
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Re: NBA 2K12 Patch 1.04 Available Now - Post Impressions Here (PS3, 360)

For those who are wondering, i can CONFIRM that Jimmer Fredette is on the Kings in My Player Mode.

Everyone is on their teams that they got drafted by in real life.
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Old 12-14-2011, 09:23 PM   #440
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Quote:
Originally Posted by chia51
Did you go back a page or two and see the videos posted of what 'we' are complaining about.

The evidence is there, the CPU spams the paint with spins, up and unders, etc, etc. They waste the shot clock doing nothing than absurdly go to the paint at will and score and if you play good defense they will get the rebound or something. It's comical.
Yeah, I saw the Mavs one. I'm just saying generally, we should all do more to collaborate and help each other instead of coming on here trolling, bickering like me and DirtyJerz did, and getting nothing accomplished.

It ain't that serious where I wanna get into arguments with people over their perception of a game or anything. I'm just saying, those people can help us - some of who may not even HAVE the patch and are going off of word-of-mouth on here - get an idea of what to expect in the game. If I came off wrong, then I apologize, but the above message is what I was trying to get across.
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