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NBA 2K12 Patch 1.04 Available Now - Post Impressions Here (PS3, 360)

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Old 12-13-2011, 11:32 PM   #129
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Re: NBA 2K12 Patch 1.04 Available Now For PS3, Post Impressions Here

block button does feel a bit better/more responsive.


playing on hall of fame now and winning...how is this possible?


passing is WAY better. passes are much faster and more responsive. this game is actually fun now. feels closer to 2k11 which is good.

the dribbling locomotion still doesn't feel as responsive as 2k11, but it feels like it might be a bit improved.

sizeups are still not great...still a delay when trying to explode from sizeups...still too many auto-hesitations in sizeups that can't be broken out of.

Last edited by blues rocker; 12-13-2011 at 11:41 PM.
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Old 12-13-2011, 11:32 PM   #130
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Re: NBA 2K12 Patch 1.04 Available Now For PS3, Post Impressions Here

SO I decided to restart and sim to trade deadline again, and only one trade happened

Bulls Trade Joakim Noah, C.J. Watson
for
Grizzlies Zach Randolph, and 1st round draft pick

Trades don't seem to happen very often but at least the trades are a bit more even in terms of value, this one doesn't really make sense though.
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Old 12-13-2011, 11:34 PM   #131
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Re: NBA 2K12 Patch 1.04 Available Now For PS3, Post Impressions Here

Quote:
Originally Posted by MarvellousOne
SO I decided to restart and sim to trade deadline again, and only one trade happened

Bulls Trade Joakim Noah, C.J. Watson
for
Grizzlies Zach Randolph, and 1st round draft pick

Trades don't seem to happen very often but at least the trades are a bit more even in terms of value, this one doesn't really make sense though.
Nope, but that can easily be avoided by simply restarting. I'd never expect a game to think like a human, haha.
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Old 12-13-2011, 11:35 PM   #132
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Re: NBA 2K12 Patch 1.04 Available Now For PS3, Post Impressions Here

Can someone see if they fixed CPU doubling? Nogsters brought this up again and again, with CPU not doubling hot players, or post mis-matches.

Can someone do a test with like Shaq/Dwight, being guarded by a PG, and see how the defense reacts?
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Old 12-13-2011, 11:37 PM   #133
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Re: NBA 2K12 Patch 1.04 Available Now For PS3, Post Impressions Here

with the players boxing out better now does anyone see a significant drop in offensive rebounds?? i remember in 2k11 after the final patch, boxing out was tuned and it was difficult to ever get more than 6-8 offensive rebounds a game (10 min quarters) and many others noticed the drop off as well. fyi in real life the offensive rebounding rate averages about 25%. so if both teams are getting off 75-85 shots a game and shooting between 40-50% you should be hauling in between 9-12 offensive rebounds a game.
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Old 12-13-2011, 11:38 PM   #134
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Re: NBA 2K12 Patch 1.04 Available Now For PS3, Post Impressions Here

Quote:
Originally Posted by Bubsi
Can someone see if they fixed CPU doubling? Nogsters brought this up again and again, with CPU not doubling hot players, or post mis-matches.

Can someone do a test with like Shaq/Dwight, being guarded by a PG, and see how the defense reacts?
I haven't seen it a lot, nor have a played a lot to really test it, but I did see some instances of the CPU doubling and sending help as well. I'll have to play a full game and get hot with an individual player to see if the CPU adjusts.
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Old 12-13-2011, 11:40 PM   #135
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Re: NBA 2K12 Patch 1.04 Available Now For PS3, Post Impressions Here

Quote:
Originally Posted by Bubsi
Can someone see if they fixed CPU doubling? Nogsters brought this up again and again, with CPU not doubling hot players, or post mis-matches.

Can someone do a test with like Shaq/Dwight, being guarded by a PG, and see how the defense reacts?
They seems to cheat into the paint not fully committing on the mismatch until the poster takes it into the paint then they will collapse on the guy posting. Not sure about the doubling of hot players have yet to see it.
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Old 12-13-2011, 11:40 PM   #136
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Re: NBA 2K12 Patch 1.04 Available Now For PS3, Post Impressions Here

Quote:
Originally Posted by garret2
with the players boxing out better now does anyone see a significant drop in offensive rebounds?? i remember in 2k11 after the final patch, boxing out was tuned and it was difficult to ever get more than 6-8 offensive rebounds a game (10 min quarters) and many others noticed the drop off as well. fyi in real life the offensive rebounding rate averages about 25%. so if both teams are getting off 75-85 shots a game and shooting between 40-50% you should be hauling in between 9-12 offensive rebounds a game.
In my opinion, offense rebounds are balanced now. I'm seeing offensive rebounds in situations where players were positioned to grab them. I had one possession when Jeff Foster grabbed two offensive boards for me on the same possession. He grabbed it and tried to put it back up, missed, said screw it, and decided to dunk it home after that. I was impressed at the hustle. That wasn't there at launch.
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