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Tiger Woods PGA TOUR 13 Standard and Collector's Edition Cover Art Revealed

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Old 12-04-2011, 04:34 AM   #25
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Re: Tiger Woods PGA TOUR 13 Standard and Collector's Edition Cover Art Revealed

I just don't understand why golf, which out of all the sports is the most low key and tradition laden sport, continues to be tricked out by EA. They treat it like it's PGA Jam when before that it had always been treated as a serious simulation before the TW series.

Just think if any other video sports game did not have overtime or the NBA2k and NHL series had cartoonishly bigger hoops and bigger nets (like the clownish pin placements) there would be such an outcry but with the TW series it's expected because EA treats it like it's a joke sport. I really don't get it. Especially when it was the 1st sport to be treated seriously way before any otherr in computer video games with the Links series.
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Old 12-04-2011, 07:19 PM   #26
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Re: Tiger Woods PGA TOUR 13 Standard and Collector's Edition Cover Art Revealed

I buy this game every year in hopes it will be that "serious" golf sim you're talking about, but it never measures up IMO. Are the devs in contact with the community? I don't really follow the development of this series.
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Old 12-05-2011, 04:36 PM   #27
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Re: Tiger Woods PGA TOUR 13 Standard and Collector's Edition Cover Art Revealed

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Originally Posted by Seymour Scagnetti
I just don't understand why golf, which out of all the sports is the most low key and tradition laden sport, continues to be tricked out by EA.
I really think you know why.
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Old 12-05-2011, 05:50 PM   #28
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Re: Tiger Woods PGA TOUR 13 Standard and Collector's Edition Cover Art Revealed

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Originally Posted by fishepa
I really think you know why.
Yeah but I hate admitting it to myself.
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Old 12-05-2011, 08:12 PM   #29
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Re: Tiger Woods PGA TOUR 13 Standard and Collector's Edition Cover Art Revealed

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Originally Posted by ScoobySnax
I buy this game every year in hopes it will be that "serious" golf sim you're talking about, but it never measures up IMO. Are the devs in contact with the community? I don't really follow the development of this series.
From what I'm gathering from a few guys who've been invited in to test the new game, there's an entirely new swing mechanic for the '13 edition, and it is reportedly more conducive to offering a better simulation experience. They can't go into detail right now, but I'm sure details on this will be parcelled out over the next few months.

One of the guys saying this is a sim-minded gamer and I can tell from his enthusiasm that something special is going on with this. I'm optimistic that at least the thumbstick control swing will be more satisfying and more reliant on tempo. OTOH, I'm still quite pessimistic about the Kinect implementation for '13. I'm just not sure that the limited bandwidth of current Kinect communication via USB is adequate for what's needed to make it believable with a real golf simulation.
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Old 12-05-2011, 08:32 PM   #30
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Re: Tiger Woods PGA TOUR 13 Standard and Collector's Edition Cover Art Revealed

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Originally Posted by OnlookerDelay
From what I'm gathering from a few guys who've been invited in to test the new game, there's an entirely new swing mechanic for the '13 edition, and it is reportedly more conducive to offering a better simulation experience. They can't go into detail right now, but I'm sure details on this will be parcelled out over the next few months.

One of the guys saying this is a sim-minded gamer and I can tell from his enthusiasm that something special is going on with this. I'm optimistic that at least the thumbstick control swing will be more satisfying and more reliant on tempo. OTOH, I'm still quite pessimistic about the Kinect implementation for '13. I'm just not sure that the limited bandwidth of current Kinect communication via USB is adequate for what's needed to make it believable with a real golf simulation.
I'll be happy if they can make chipping realistic because the series has always been an embarrasment in regards to that. It's a crapshoot and the wedge serves no purpose except as full swings like every other iron. You can chip just as effectively with a 3 iron that you can a wedge. How could Links get it right 8 years ago and TW still hasn't?

And they better offer full customization of DLC courses for your career mode so I can use any course for any tourney. That has to be offered at the very least for me to buy it (well that and playoff holes and realistic pin placements). Last year was a joke where you could only use a DLC course twice in a 10 year career. If I'm forking the money over I should be able to use DLC courses as often as I want and where I want in my career. It's a joke they charge you so much extra for DLC and you can't even do what you want with it.

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Old 12-06-2011, 09:47 AM   #31
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Re: Tiger Woods PGA TOUR 13 Standard and Collector's Edition Cover Art Revealed

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Originally Posted by Seymour Scagnetti
I'll be happy if they can make chipping realistic because the series has always been an embarrasment in regards to that.
Totally agree with this! The chipping feels broken in this game and it really makes the game take a hit. I wind up playing pitch shots where I'd ordinarily play a chip shot a lot of times. I don't dare try to play an uphill chip shot in Tiger 06 through 12 because no matter what club you try to play the chip shot with, you're going to scuff it and it's not going to deliver the result one would expect from a chip shot. Even downhill chip shots behave like you're in another universe.

If the chip shots have a believable trajectory in Tiger 13, it will be a good barometer for how realistic a simulation it will play. This also applies to fairway wood trajectory. I still can't believe that I can hit a 1-iron with a higher trajectory than a 5-wood in this game!?

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And they better offer full customization of DLC courses for your career mode so I can use any course for any tourney. That has to be offered at the very least for me to buy it (well that and playoff holes and realistic pin placements). Last year was a joke where you could only use a DLC course twice in a 10 year career.
Agreed again... they do need to figure out a way to let customers get more mileage out of their DLC purchases in career mode. However, I find the career mode play so uncompelling that I'm still trying to finish my first season. It just feels like I'm playing against a spreadsheet on a golf course in which I'm the only one playing. I want to see other golfers in action ahead of and behind me, and have the *option* to play with AI golfers (skipping and fast-forwarding their shots at my demand).
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Old 12-18-2011, 11:51 AM   #32
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Re: Tiger Woods PGA TOUR 13 Standard and Collector's Edition Cover Art Revealed

I agree with many of the scathing comments in this thread. This game disappoints every year. Last year, despite the fact that I would love to have played Augusta, I didn't buy the game for the first time in years because of all the negative feedback. I'm very glad I didn't. And this game won a best sports game award??? Were there no other entries? If this game is better than MLB 11 The Show (just for starters) I'm a scratch golfer. The main problem as I see it is that none of the developers appears to be a keen golfer. How can we expect a realistic sim from people who don't care about golf or even, apparently, understand it? Can't they get one of the former Links team to join them? Gameplay, presentation, atmosphere, commentary, crowd animations, accurate stats, implementation of proper PGA rules - so much needs to be improved. As someone has said, extraordinary that golf of all games, surely one of the less difficult games to program and one of the first to be well conveyed on PCs, is now so badly served. There are promising signs this year, but then there always are and it never lives up to the hype. Ho hum.

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