Home

WWE 12 Retail Early Impressions

This is a discussion on WWE 12 Retail Early Impressions within the Wrestling forums.

Go Back   Operation Sports Forums > Combat Sports > Wrestling
A New Patch Creates That Urge to Start Fresh
NBA 2K25 MyNBA: How to Avoid Too Many Free Agents Staying Unsigned
College Football 25 Guide: What Goes Into a 'Best Playbook' and How to Find Your Own
Closed Thread
 
Thread Tools
Old 11-17-2011, 09:17 AM   #369
Hall Of Fame
 
dochalladay32's Arena
 
OVR: 21
Join Date: Aug 2007
Location: Missohiodelaiowa
Re: WWE 12 Retail Impressions

Quote:
Originally Posted by Jukeman
Here's a vid on universe mode

BTW those asking about AI vs AI, this guy has tons of footage of it (legend mode) and it still sucks imo...




I don't like how Christian gets powerbombed off the ladder at 17:30 and gets right up basically.
__________________
NCAA 12 Historical Conferences: 1937-present
PM me with any comments, suggestions, or questions you may have. There is definite room for other versions with as many teams have come and gone in FBS.
NOTE: Link will change periodically for major updates so be careful when bookmarking.
dochalladay32 is offline  
Old 11-17-2011, 10:09 AM   #370
Banned
 
OVR: 24
Join Date: Oct 2006
Location: Ask your wife
Re: WWE 12 Retail Impressions

Quote:
Originally Posted by jrider99
OK, instead of lowering the damage for finishers and weapons, I lowered the momentum bars. Wow what a difference that made!

I took Kofi against R-Truth and had what is probably my favorite match so far with WWE 12. With the momentum turned down, it took longer for each guy to reach his finisher. This led to more wear-down moves and a better pacing overall. The match was back and forth for the first 5 minutes or so, then as soon as I got a signature move, Truth rolled out of the ring to halt my momentum.

I went out after him and hit him with the SOS on the floor, thinking I could win by countout. But he got up at 7 and slid back into the ring. Having used my finisher, my momentum was completely empty, whereas his was almost full. He countered a grapple and next thing I know, I'm getting hit with his finisher and it was all over.

I don't know if I've mentioned this or not, but you can't see the CPU's momentum bar, so you never know how close they are to getting a finisher until it's too late. Personally I like it this way as I never know when that match-ending moment could occur. It keeps me on my toes at all times.

Anyway, I think lowering momentum might be the way to go, both if you want longer matches and matches with a better natural flow. I'll some more matches like this tomorrow and see if this trend continues.
Good to hear. By your slider posts I thought there was a general damage slider but I assume there are only 2, the weapons and finisher sliders.
Seymour Scagnetti is offline  
Old 11-17-2011, 10:13 AM   #371
Banned
 
OVR: 24
Join Date: Oct 2006
Location: Ask your wife
Re: WWE 12 Retail Impressions

Quote:
Originally Posted by Steven547
You can edit the wrestlers attributes. Not only the CAWs but the SUPERSTARS in the game. I love that they finally allow us to do this. I made major adjustments last year and got "realistic" matches.
How many attributes did you need to change (and which ones) last year to get realistic results. If it's 1 or 2 then that's fine but if I have to change all the attributes for all the wrestlers then that sounds like alot of work.
Seymour Scagnetti is offline  
Advertisements - Register to remove
Old 11-17-2011, 11:10 AM   #372
MVP
 
OVR: 16
Join Date: May 2004
Re: WWE 12 Retail Impressions

Quote:
Originally Posted by Seymour Scagnetti
How many attributes did you need to change (and which ones) last year to get realistic results. If it's 1 or 2 then that's fine but if I have to change all the attributes for all the wrestlers then that sounds like alot of work.
It only took about a 1/2 hour to change them. Basically you categorize them into Main eventers, mid carders, and jobbers. All DIVA stats were 30 and below. The "Santino's" were in the 30's and the Undertakers were 70's. This way there was a more "Realistic" outcome.

Looking at the stats this year, it seems there are more attributes that can play a bigger part, which will create that "separation" between those types of wrestlers.
Steven547 is offline  
Old 11-17-2011, 11:19 AM   #373
Rookie
 
OVR: 0
Join Date: Mar 2004
Re: WWE 12 Retail Impressions

Quote:
Originally Posted by dochalladay32
It sounds like people are really confused by the possible "brands". I keep seeing people posting FCW and AWA. The only options are Raw, Smackdown, NXT, Free Agent, Legend, and NXT. You can turn a show into AWA or FCW, but there is no such thing as an AWA roster.

And it is good to see you can destroy the brand extension, but it probably won't work the way I'd want. I would have the WWF and Euro title on one show and the WWF and IC on another show, but the problem is, I bet that the crossover talent never competes for those minor titles. So your IC title would only ever be defended on one show and not the other.
I don't mean to sound dumb, I just want to be straight on this: Is it possible for me to have WCW Monday Nitro, WWE Raw and ECW as my shows?
nymets31 is offline  
Old 11-17-2011, 11:22 AM   #374
Rookie
 
OVR: 0
Join Date: Oct 2011
Re: WWE 12 Retail Impressions

Quote:
Originally Posted by Steven547
It only took about a 1/2 hour to change them. Basically you categorize them into Main eventers, mid carders, and jobbers. All DIVA stats were 30 and below. The "Santino's" were in the 30's and the Undertakers were 70's. This way there was a more "Realistic" outcome.

Looking at the stats this year, it seems there are more attributes that can play a bigger part, which will create that "separation" between those types of wrestlers.
It seemed it took me forever to adjust them all , but yeah 30 mins to edit them all is about right.Its well worth it tho , universe is the most you make it like jrider has said.
cattlekiller is offline  
Old 11-17-2011, 11:44 AM   #375
Rookie
 
OVR: 0
Join Date: Nov 2011
Jrider

Just a question out of curiosity. Based on everything you have done with the game and taking into consideration gameplay, presentation, graphics, lasting appeal etc. What score would you give the game? (10 point scale)
keyser_soze is offline  
Advertisements - Register to remove
Old 11-17-2011, 12:13 PM   #376
SimWorld Sports Inc - CEO
 
ronyell's Arena
 
OVR: 21
Join Date: Dec 2005
Location: Orion's Belt
Posts: 5,935
Re: WWE 12 Retail Impressions

ghave u had a chance to add a few CAW & see how that plays out & how the utilize them in Universe Mode?
__________________
SIMWORLD HOOPS - JOIN, DISCUSS or WATCH
THE ONLY PLACE WHERE YOU CAN:
#SeeTheGameBeTheGame
ronyell is offline  
Closed Thread


« Previous Thread | Next Thread »

« Operation Sports Forums > Combat Sports > Wrestling »



Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is On
Trackbacks are Off
Pingbacks are Off
Refbacks are Off



All times are GMT -4. The time now is 10:56 AM.
Top -