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WWE 12 Retail Early Impressions

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Old 11-13-2011, 01:29 PM   #33
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I have a question on Custom Music. If you have it, do you know if the glitches were fixed from last year. Custom music would play when you won the match, then the post match replay started. When the replay ended, the music restarted. Do you know if this was fixed and do custom themes echo? Thanks for your time!
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Old 11-13-2011, 01:38 PM   #34
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Re: WWE 12 Retail Impressions

Quote:
Originally Posted by LouieLouieWWE
I have a question on Custom Music. If you have it, do you know if the glitches were fixed from last year. Custom music would play when you won the match, then the post match replay started. When the replay ended, the music restarted. Do you know if this was fixed and do custom themes echo? Thanks for your time!
Not only the stadium effect for themes, but does it adjust the volume as well? If not, I'll go ahead and fix all my tracks prior to the 22nd. I remember in 2010, most custom themes were just too loud and you couldn't hear any announcing... then again, the crowd was absolutely dead during entrances in that game so it wasn't always a bad thing.
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Old 11-13-2011, 01:44 PM   #35
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How did you guys get this game already?
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Old 11-13-2011, 01:45 PM   #36
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Re: WWE 12 Retail Impressions

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Originally Posted by knicks69
How did you guys get this game already?
One guy got a review copy from THQ for his website I assume.
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Old 11-13-2011, 02:12 PM   #37
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Can you tell me if you can start out with vacant titles in Universe? I know they have default champions set to them, but can they be vacated? I ask because what I do with my Universe depends on that.
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Old 11-13-2011, 03:51 PM   #38
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Re: WWE 12 Retail Impressions

Well I finally had a chance to mess around with Universe Mode a little last night and I'm not quite sure what to make of it...

First off, I wanted to adjust the rosters and superstars to be as current as possible. I spent about an hour going through and putting teams together (Miz and R-Truth, Swagger and Ziggler, Air Boom) and editting alliances and rivals. I have to say, it was more work that I imagined. You don't fully grasp the size of the roster until you go in and start adjusting everybody on it. Sheesh.

Once I got that finished, I went in and assigned titles to the current champions. Here's where things got weird, though.

First, there doesn't seem to be any way to vacate a title. I understand the reasoning for this to a certain extent, but EVERY SINGLE CHAMPIONSHIP was assigned to a superstar. And I couldn't find any way to strip guys of those belts -- I could only assign them to other superstars. Perhaps there is a way to fix this, but I spent way too much time looking for an answer and never found one. I moved guys to different brands and even made them free agents, but that didn't remove the titles.

Another issue I came across involved the legends. I was wanting to set up my Universe to be current, so I moved all the legends from their roster to the free agents, thinking that would eliminate them from showing up on my weekly Raw cards. It didn't. The very first week, Air Boom was scheduled to compete against Demolition on Raw, and the Road Warriors were the No. 1 contenders to the tag belts, even though neither of those teams were on an active roster. Maybe this is the way it's intended to be, but I thought I read somewhere that rosters were set up so this wouldn't happen...

As far as the cards themselves, I didn't notice any problems at all there. I simmed the first month and didn't see any gimmick matches, other than a fatal fourway on Superstars and a triple-threat cage match to determine the No.1 contender to the World Championship on Smackdown. I saw a couple feuds develop and the changes I made to the roster were reflected as Miz came out and interfered in a match between R-Truth and Cena. The next week, the card had Cena and a mystery partner scheduled to take on Awesome Truth (the partner ended up being Mysterio, BTW.)

I was able to edit matches completely, or simply change the competitors in the match.

I'm not sure what to make of Universe mode right now. The over-abundance of titles is a big turn-off, to be honest, especially since those guys come out wearing the straps and are announced as the champion. Lame, very lame. I'm hoping there's something I'm overlooking -- it could have been the case as it was really, really late when I got started -- but I don't know.

Anyway, I'll be spending more time with Universe Mode in the coming days. I'll take a look at the custom music stuff, too, though I've never spent a lot of time messing with that in the past. Even so, I'm pretty sure I'll be able to tell tracks are too loud or otherwise sound like crap.
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Old 11-13-2011, 03:55 PM   #39
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Re: WWE 12 Retail Impressions

Did you look for a wrestler called "Vacant" when you changed titles? Might be what you are looking for, then again, I don't recall if that was an option in 2010. I'll pull it out later and see.

I believe there should be an option that outright turns off legends. Making them free agents wouldn't do that. If anything, that means they can be on any show; not exclusive to Raw or Smackdown.

And the abundance of titles shouldn't be a problem because you can only have 4 titles on a show I believe: a top tier title, mid-level title, tag titles, and a women's title.

One question I did have that I thought of: are there any tournaments in the game now? I remember back in No Mercy being able to do tournaments for titles, but there is no tournament what-so-ever in SVR 2010. Probably couldn't incorporate them into storylines any way (easy to write a storyline so that it appears that way, though), but still fun to do in exhibition mode.
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NCAA 12 Historical Conferences: 1937-present
PM me with any comments, suggestions, or questions you may have. There is definite room for other versions with as many teams have come and gone in FBS.
NOTE: Link will change periodically for major updates so be careful when bookmarking.

Last edited by dochalladay32; 11-13-2011 at 03:58 PM.
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Old 11-13-2011, 04:02 PM   #40
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Re: WWE 12 Retail Impressions

Have you messed around with the sliders yet to see if it improves the quality of the matches?
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