Home

NBA 2K12 Patch 1.03 Released (PS3) - Patch Notes

This is a discussion on NBA 2K12 Patch 1.03 Released (PS3) - Patch Notes within the NBA 2K Last Gen forums.

Go Back   Operation Sports Forums > Basketball > NBA 2K Basketball > NBA 2K Last Gen
Why Player Ratings Change When Starting Dynasty Mode in College Football 25
What Is Pro Yakyuu Spirits 2024/Professional Baseball Spirits 2024, and How Do You Get It?
The House Rules Hub for Recruiting in College Football 25 Dynasty Mode
Reply
 
Thread Tools
Old 11-04-2011, 08:34 PM   #105
Rookie
 
OVR: 3
Join Date: Oct 2008
Re: NBA 2K12 Patch 1.03 Released (PS3) - Patch Notes

still cant call screens while offball. this is a huge issue
__________________
- looking for realistic 11minute sliders w/ realistic statistics
chinkiwinki is offline  
Reply With Quote
Advertisements - Register to remove
Old 11-04-2011, 08:41 PM   #106
*S *dd*ct
 
NINJAK2's Arena
 
OVR: 28
Join Date: Jan 2003
Posts: 6,196
Blog Entries: 4
Re: NBA 2K12 Patch 1.03 Released (PS3) - Patch Notes

Quote:
Originally Posted by Knickerbocker
Sadly I think midrange is still where it was. Kobe, PP, especially players with high SIT and MID are dominating.
We used to complain that people weren't taking midrange jumpers in 2k online and now we are complaining that they make too many mid j's. I'm happy to see people actually taking them in a game for once imo. I had a bigger problem with fadeaways being more successful than they should be (Pre-patch on the 360) than I did with straight up mid j's.
__________________
EA and 2k have the unfortunate task of trying to balance on a tightrope of fun and sim while trying not to fall 10,000 feet to their death. Instead of a safety net waiting down below there will just be angry customers quick to move out of the way and talk of their failure.
NINJAK2 is offline  
Reply With Quote
Old 11-04-2011, 08:53 PM   #107
MVP
 
tcnumba10's Arena
 
OVR: 11
Join Date: Nov 2008
Re: NBA 2K12 Patch 1.03 Released (PS3) - Patch Notes

Don't touch the mid-range imo, I think it's perfect. Just need to adjust how many 3s the cpu takes and would rather see more drive and pull-up mid-range Js than the number of 3s I'm seeing by the cpu.
__________________
2018-2019 NBA Champions!
tcnumba10 is offline  
Reply With Quote
Old 11-04-2011, 09:01 PM   #108
Rookie
 
OVR: 14
Join Date: Oct 2011
Blog Entries: 17
Re: NBA 2K12 Patch 1.03 Released (PS3) - Patch Notes

This is a good patch and this is the reason I will play again =).
__________________
Make your good better , Make your better best
plumplylumpkin is offline  
Reply With Quote
Old 11-04-2011, 09:08 PM   #109
Rookie
 
OVR: 3
Join Date: Jan 2009
Re: NBA 2K12 Patch 1.03 Released (PS3) - Patch Notes

Quote:
Originally Posted by NINJAK2
We used to complain that people weren't taking midrange jumpers in 2k online and now we are complaining that they make too many mid j's. I'm happy to see people actually taking them in a game for once imo. I had a bigger problem with fadeaways being more successful than they should be (Pre-patch on the 360) than I did with straight up mid j's.
???
All we want is balance of the two not one dominating another. In the past, scoring in the paint dominated and shooting(3pt) was nearly impossible to make but now jumpers dominate and slashing is gone. We can't even blow pass the D( Don't even mention the cheesy spin off. ) with ultimate slashers like MJ, Clyde, Dwade using their quickness and crossovers.
__________________
NBA
brian05fubu is offline  
Reply With Quote
Old 11-04-2011, 09:54 PM   #110
MVP
 
EarvGotti's Arena
 
OVR: 5
Join Date: Nov 2009
Location: Charlotte, North Carolina
Re: NBA 2K12 Patch 1.03 Released (PS3) - Patch Notes

Quote:
Originally Posted by NINJAK2
We used to complain that people weren't taking midrange jumpers in 2k online and now we are complaining that they make too many mid j's. I'm happy to see people actually taking them in a game for once imo. I had a bigger problem with fadeaways being more successful than they should be (Pre-patch on the 360) than I did with straight up mid j's.
Yo I was thinking the exact same thing. In 2K10 people would go the whole game without even attempting a mid range J. Now they have incentive to do so. I think 2K is taking steps in the right direction.
__________________
Lineup:
PG) Gary Payton
SG) '95-'96 Michael Jordan
SF) Sapphire Scottie Pippen
PF) '95-'96 Dennis Rodman
C) Hakeem Olajuwon
EarvGotti is offline  
Reply With Quote
Old 11-04-2011, 09:56 PM   #111
Pro
 
OVR: 17
Join Date: Apr 2011
Re: NBA 2K12 Patch 1.03 Released (PS3) - Patch Notes

Quote:
Originally Posted by NINJAK2
We used to complain that people weren't taking midrange jumpers in 2k online and now we are complaining that they make too many mid j's. I'm happy to see people actually taking them in a game for once imo. I had a bigger problem with fadeaways being more successful than they should be (Pre-patch on the 360) than I did with straight up mid j's.
I'm only talking about online here. Have no problem with offline since you set it to 47 and its perfect. Re-post after playing a couple of games against Thunder or NY on ranked. And if Durant or Melo shooting 40 midrange jumpers per game is ok to you ... well don't repost.

Users should be rewarded for taking the shot that is most appropriate for a possesion, dunk, mid-range, 3pt or whichever and not always going to the same shot.
__________________
“If you meet the Buddha in the lane, feed him the ball.”-Phil Jackson

“I never thought I’d lead the NBA in rebounding, but I got a lot of help from my team-mates – they did a lot of missing.”-Moses Malone
Knickerbocker is offline  
Reply With Quote
Advertisements - Register to remove
Old 11-04-2011, 11:27 PM   #112
*S *dd*ct
 
NINJAK2's Arena
 
OVR: 28
Join Date: Jan 2003
Posts: 6,196
Blog Entries: 4
Re: NBA 2K12 Patch 1.03 Released (PS3) - Patch Notes

Quote:
Originally Posted by Knickerbocker
I'm only talking about online here. Have no problem with offline since you set it to 47 and its perfect. Re-post after playing a couple of games against Thunder or NY on ranked. And if Durant or Melo shooting 40 midrange jumpers per game is ok to you ... well don't repost.

Users should be rewarded for taking the shot that is most appropriate for a possesion, dunk, mid-range, 3pt or whichever and not always going to the same shot.
What is an appropriate % for you to make of midrange shots online Knick?
Based on hoopdata.com this is the average NBA shooting % from distances from the floor.

at rim=64.1%
3-9feet=39%
10-15 feet=39.3%
16-23feet=39.4%
3pt=36%

Would you like these shooting %'s reflected in 2k's game online?

I felt 2k11 punished guys that tried to play perimeter oriented (ex: taking mid j's and taking open 3's off of drive and kick) online.

I use the 76ers online which equates to me losing alot but I've never got the feeling people were spamming the midrange in 2k12. I've seen OKC, NY, MIA, BOS,etc. Last year I would get destroyed by these teams in online play but in 2k12 I can atleast compete with them by being rewarded by taking open shots from mid or 3pt land this year.


15.424.164.152.24.411.439.040.52.97.339.341.88.020.339.460.76.518.053.885.9
15.424.164.152.24.411.439.040.52.97.339.341.88.020.339.460.76.518.053.885.9
__________________
EA and 2k have the unfortunate task of trying to balance on a tightrope of fun and sim while trying not to fall 10,000 feet to their death. Instead of a safety net waiting down below there will just be angry customers quick to move out of the way and talk of their failure.
NINJAK2 is offline  
Reply With Quote
Reply


« Previous Thread | Next Thread »

« Operation Sports Forums > Basketball > NBA 2K Basketball > NBA 2K Last Gen »



Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is On
Trackbacks are Off
Pingbacks are Off
Refbacks are Off



All times are GMT -4. The time now is 02:51 AM.
Top -