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NBA 2K12 Patch 1.03 Released (PS3) - Patch Notes

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Old 11-04-2011, 08:34 PM   #105
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Re: NBA 2K12 Patch 1.03 Released (PS3) - Patch Notes

still cant call screens while offball. this is a huge issue
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Old 11-04-2011, 08:41 PM   #106
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Re: NBA 2K12 Patch 1.03 Released (PS3) - Patch Notes

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Originally Posted by Knickerbocker
Sadly I think midrange is still where it was. Kobe, PP, especially players with high SIT and MID are dominating.
We used to complain that people weren't taking midrange jumpers in 2k online and now we are complaining that they make too many mid j's. I'm happy to see people actually taking them in a game for once imo. I had a bigger problem with fadeaways being more successful than they should be (Pre-patch on the 360) than I did with straight up mid j's.
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Old 11-04-2011, 08:53 PM   #107
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Re: NBA 2K12 Patch 1.03 Released (PS3) - Patch Notes

Don't touch the mid-range imo, I think it's perfect. Just need to adjust how many 3s the cpu takes and would rather see more drive and pull-up mid-range Js than the number of 3s I'm seeing by the cpu.
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Old 11-04-2011, 09:01 PM   #108
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Re: NBA 2K12 Patch 1.03 Released (PS3) - Patch Notes

This is a good patch and this is the reason I will play again =).
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Old 11-04-2011, 09:08 PM   #109
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Re: NBA 2K12 Patch 1.03 Released (PS3) - Patch Notes

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Originally Posted by NINJAK2
We used to complain that people weren't taking midrange jumpers in 2k online and now we are complaining that they make too many mid j's. I'm happy to see people actually taking them in a game for once imo. I had a bigger problem with fadeaways being more successful than they should be (Pre-patch on the 360) than I did with straight up mid j's.
???
All we want is balance of the two not one dominating another. In the past, scoring in the paint dominated and shooting(3pt) was nearly impossible to make but now jumpers dominate and slashing is gone. We can't even blow pass the D( Don't even mention the cheesy spin off. ) with ultimate slashers like MJ, Clyde, Dwade using their quickness and crossovers.
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Old 11-04-2011, 09:54 PM   #110
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Re: NBA 2K12 Patch 1.03 Released (PS3) - Patch Notes

Quote:
Originally Posted by NINJAK2
We used to complain that people weren't taking midrange jumpers in 2k online and now we are complaining that they make too many mid j's. I'm happy to see people actually taking them in a game for once imo. I had a bigger problem with fadeaways being more successful than they should be (Pre-patch on the 360) than I did with straight up mid j's.
Yo I was thinking the exact same thing. In 2K10 people would go the whole game without even attempting a mid range J. Now they have incentive to do so. I think 2K is taking steps in the right direction.
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Old 11-04-2011, 09:56 PM   #111
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Re: NBA 2K12 Patch 1.03 Released (PS3) - Patch Notes

Quote:
Originally Posted by NINJAK2
We used to complain that people weren't taking midrange jumpers in 2k online and now we are complaining that they make too many mid j's. I'm happy to see people actually taking them in a game for once imo. I had a bigger problem with fadeaways being more successful than they should be (Pre-patch on the 360) than I did with straight up mid j's.
I'm only talking about online here. Have no problem with offline since you set it to 47 and its perfect. Re-post after playing a couple of games against Thunder or NY on ranked. And if Durant or Melo shooting 40 midrange jumpers per game is ok to you ... well don't repost.

Users should be rewarded for taking the shot that is most appropriate for a possesion, dunk, mid-range, 3pt or whichever and not always going to the same shot.
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Old 11-04-2011, 11:27 PM   #112
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Re: NBA 2K12 Patch 1.03 Released (PS3) - Patch Notes

Quote:
Originally Posted by Knickerbocker
I'm only talking about online here. Have no problem with offline since you set it to 47 and its perfect. Re-post after playing a couple of games against Thunder or NY on ranked. And if Durant or Melo shooting 40 midrange jumpers per game is ok to you ... well don't repost.

Users should be rewarded for taking the shot that is most appropriate for a possesion, dunk, mid-range, 3pt or whichever and not always going to the same shot.
What is an appropriate % for you to make of midrange shots online Knick?
Based on hoopdata.com this is the average NBA shooting % from distances from the floor.

at rim=64.1%
3-9feet=39%
10-15 feet=39.3%
16-23feet=39.4%
3pt=36%

Would you like these shooting %'s reflected in 2k's game online?

I felt 2k11 punished guys that tried to play perimeter oriented (ex: taking mid j's and taking open 3's off of drive and kick) online.

I use the 76ers online which equates to me losing alot but I've never got the feeling people were spamming the midrange in 2k12. I've seen OKC, NY, MIA, BOS,etc. Last year I would get destroyed by these teams in online play but in 2k12 I can atleast compete with them by being rewarded by taking open shots from mid or 3pt land this year.


15.424.164.152.24.411.439.040.52.97.339.341.88.020.339.460.76.518.053.885.9
15.424.164.152.24.411.439.040.52.97.339.341.88.020.339.460.76.518.053.885.9
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