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NHL 12 Patch 1.03 Details, Available Now For PS3, Nov. 1 For 360

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Old 11-03-2011, 06:17 PM   #129
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Re: NHL 12 Patch 1.03 Details, Available Now For PS3, Nov. 1 For 360

A bit of a ******* question but will the Penalties apply to all tuners?

what i mean is when i used v1.01 i hardly saw any penalties but on the latest tuner i seem to get more.

Is it the patch that helps the penalties or is it the tuners?
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Old 11-03-2011, 08:53 PM   #130
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Re: NHL 12 Patch 1.03 Details, Available Now For PS3, Nov. 1 For 360

Quote:
Originally Posted by Qb

As for CPU pass accuracy, I recently lowered pass speed to 1 (from 2) and I'm regularly seeing CPU passing % in the low 70s (w/ interceptions @ 0). With it @ 2 and higher interceptions setting, I believe it was usually pushing 80, if not a little higher. Aside from the raw numbers, it feels better as they can't whip it around quite as well. I'm not sure what the default is or what you're using, but perhaps it's worth a try if you're not satisfied currently.
Thanks for the tip, Qb.

What your getting with the pass speed setting at 1, is just what I'm looking for. I never really thought of messing with the pass speed. I'll give this a try tonight.

Yep Qb...I currently have the speed at default, and the int at max. And like you said, yeah...the cpu pass % is nearly always 80 to 82%. Almost like clock work. Even with it's accuracy at 0.

Last edited by Vikes1; 11-04-2011 at 12:51 AM.
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Old 11-04-2011, 07:56 AM   #131
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Re: NHL 12 Patch 1.03 Details, Available Now For PS3, Nov. 1 For 360

Quote:
Originally Posted by rangersfan30
A bit of a ******* question but will the Penalties apply to all tuners?

what i mean is when i used v1.01 i hardly saw any penalties but on the latest tuner i seem to get more.

Is it the patch that helps the penalties or is it the tuners?

I think it's the tuner. I played a couple of games on the tuner that's listed as 1.00 in Europe in-game and in ten-minute periods, with the slider for the CPU maxed and the new patch installed, I wasn't on the power play once.

Still too early for me to say if the patch has improved the in-game freezing issue. There's been a couple of occasions where I thought "here comes the crash" and it didn't but I've maybe only played about 4 full games.

I actually went back to NHL 11 to play some CHL. Not as fluid, but still a lot to like about it. Gritty, reasonable pens, no fear of the freeze and how I miss those goal celebrations. Custom music issues aside, the on-ice sounds are much better in 12. Far more realistic.

In hindsight, I wish EA had just charged me 10 pounds / 15 dollars or something for NHL 11 with updated center-ices, the Jets and all the new * correctly -done* jerseys. Their tinkering in the last cycle has seemingly broken the core mechanics of loading, custom music and game stability. It's hard to understand how they managed to foul-up so many offline aspects as they did.
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Old 11-04-2011, 01:37 PM   #132
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Re: NHL 12 Patch 1.03 Details, Available Now For PS3, Nov. 1 For 360

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Originally Posted by canucksss
you have to re-do everything again. i mean u need to set it up again just like how you did it the first time. i know its kinda waste of time since you already did that prior to the patch. but what can we do, i just do as i pass along each games.
What do you mean you gotta re do it all again?
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Old 11-04-2011, 05:42 PM   #133
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Re: NHL 12 Patch 1.03 Details, Available Now For PS3, Nov. 1 For 360

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Originally Posted by mbergh22
What do you mean you gotta re do it all again?
you have to assign all the songs (ex. horn, goal song celebration etc) for each team, just like what you did (im presuming) at first. i have to insert again team-specifics goal songs, horn and team introduction as i go along with the schedules. bad news is that whatever you input now and even if you save and quit, the update you did will not stick up. i dont know maybe i just dont know how it can stick up ... but if this is the way it is after the patch .... i can summarize in 2 words what i would like to say to EA.....

Last edited by canucksss; 11-04-2011 at 06:00 PM.
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Old 11-04-2011, 06:02 PM   #134
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Re: NHL 12 Patch 1.03 Details, Available Now For PS3, Nov. 1 For 360

can someone upload the title update and tuner set for us offline people??
tuner sets are from the profile save !
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Old 11-04-2011, 06:55 PM   #135
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Re: NHL 12 Patch 1.03 Details, Available Now For PS3, Nov. 1 For 360

Quote:
Originally Posted by canucksss
you have to assign all the songs (ex. horn, goal song celebration etc) for each team, just like what you did (im presuming) at first. i have to insert again team-specifics goal songs, horn and team introduction as i go along with the schedules. bad news is that whatever you input now and even if you save and quit, the update you did will not stick up. i dont know maybe i just dont know how it can stick up ... but if this is the way it is after the patch .... i can summarize in 2 words what i would like to say to EA.....
i added playlists for every team in the game, every league etc. generic for chl/ahl/euro teams, then each nhl team is specific.. all my stuff worked after the updates.. only thing i had to add was the intermission and home win, since i knew they didnt work right out the gate. everything is working proper!!
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Old 11-05-2011, 12:37 PM   #136
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Re: NHL 12 Patch 1.03 Details, Available Now For PS3, Nov. 1 For 360

Five friggin online freezes in EASHL in nine games post patch... Very annoying... Then we get penalized with a loss of 130+ points when people quit on us all the time and they only lose 10-20 points... This has been the online year that I have ever had freezing issues, and their correction for freezing has created more it seems... I will say haven't had any offline freezes.

Penalties still seemed toned down... I rarely draw a penalty with penalties maxed out in BeAGM. I have gone 3 games without and in 14 games, have a total of 9 PP's while the rest of the league has 40-80... EA needs to stop F'n with the game engine and just enhance what they have from year to year... **** Fail!!! Last year they were SO close and took three steps back this year...
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