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NBA 2K12 Patch 1.03 Released (PS3) - Patch Notes

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Old 11-04-2011, 03:34 AM   #57
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Re: NBA 2K12 Patch 1.03 Released (PS3) - Patch Notes

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Originally Posted by Mr_K
Defensive rotations are nice now, but the CPU is shooting like 70%-80% on me, its ridiculous.

I still miss a lot of layup and the CPU just scores the most contested layups.

Dwight Howard scored a fadeaway jumper from 15ft out on me, it's very upsetting.

The good thing about this patch is your teammates don't act and do stupid stuff anymore which was incredibly frustrating, so that's nice. But they still haven't touched the issue of a lights out CPU or a CPU that just turns it on out of no where.

change dwight howards fadeaway tendency.
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Old 11-04-2011, 04:43 AM   #58
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Re: NBA 2K12 Patch 1.03 Released (PS3) - Patch Notes

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Originally Posted by LD2k

NBA 2K12 Patch 1.03 has been released for the PS3. (The XBOX360 patch is coming soon).

Here are the official patch notes:

GAMEPLAY
  • On-dribbler steal success rates have been tuned down.
  • Tuned accuracy of directional passing in order to more reliably pass to the intended target.
  • Improved help defense, specifically for rotations on pick-and-roll situations.
  • Defensive tuning on 3PT shots to reduce the success of contested threes.
  • Addressed an issue on drives to the basket where the help defender wouldn’t fully engage in the double team

good work, thanks all dev
but the question's:
- This patch only affects the gameplay in offline or OA also affects
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Old 11-04-2011, 06:27 AM   #59
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I finally had one of my cpu controlled defenders to take a charge!!!
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Old 11-04-2011, 06:42 AM   #60
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are those changes for offline? If so, i dont have that problem I just adjust the on the ball defense slider and adjusted 3pt sliders its that simple cause thats what i did.
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Old 11-04-2011, 08:03 AM   #61
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Re: NBA 2K12 Patch 1.03 Released (PS3) - Patch Notes

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Originally Posted by Yeah...THAT Guy
Does this actually help the fact that defense flat out doesn't matter on 3 point shots in this game? I just played a kid online and he literally did nothing but hoist up 3 pointers from 5-10 feet beyond 3 point range with Durant while I was double teaming him and doing the LT + right stick to contest and it was like he was shooting free throws. I've never been so frustrated with a game. The kid literally had no idea how to play basketball at all. Defensively he would leave my best player to double team my PG every single possession but for whatever reason my shooting online is horribly inconsistent because I can't figure out the delay, which brings me to another point. Why did 2k take away the ability to get shot timing feedback during online games? That was a life saver last year.
patch was for PS3 not 360
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Old 11-04-2011, 08:14 AM   #62
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"On-dribbler steal success rates have been tuned down."

it seems a sthough it has gotten easier to steal now!
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Old 11-04-2011, 08:47 AM   #63
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Re: NBA 2K12 Patch 1.03 Released (PS3) - Patch Notes

i've downloaded the patch, did not encounter hang-ups or crashes.

i have only played 2 my player games, can't comment on the steal spam issue and the defending 3pters because my player is a center.

what i've noticed, passes have more 'zip' in them. there are still 'floating' passes but generally, passes are crisper.
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Old 11-04-2011, 09:00 AM   #64
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Re: NBA 2K12 Patch 1.03 Released (PS3) - Patch Notes

Quote:
Originally Posted by Mr_K
Defensive rotations are nice now, but the CPU is shooting like 70%-80% on me, its ridiculous.

I still miss a lot of layup and the CPU just scores the most contested layups.

Dwight Howard scored a fadeaway jumper from 15ft out on me, it's very upsetting.

The good thing about this patch is your teammates don't act and do stupid stuff anymore which was incredibly frustrating, so that's nice. But they still haven't touched the issue of a lights out CPU or a CPU that just turns it on out of no where.
This... I'm still consistently missing wide open jumpers while the CPU is still making a high number of contested shots. Not to mention they can just drive by you no matter how good of an on ball defender your player is, yet somehow they have a super sidestep that makes it very hard to drive by them.
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