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Ten Areas of Improvement for MLB 12: The Show

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Old 10-26-2011, 08:55 PM   #25
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Re: Ten Areas of Improvement for MLB 12: The Show

Quote:
Originally Posted by Armor & Sword
I think my biggest area of improvemnt would be the baserunning system. I do like the stick vs the classic baserunning but I still think that just looking at what MVP 2005 did on PS2 with baserunning is a model for success.

I also agree with the October atmosphere. I am currently in my year one post season and the crowds are not any different. I would love to see the chilly air, the fan's waving their towels on 2 strike counts and rising to a fever pitch....some shots of players in the dugouts biting their nails, or spitting seeds on a crucial at bat...of course you can "x" through those cut scenes of players or managers pacing but that would add a sweet touch of realisim in the post season.

A "this week in baseball" type of show showing standings, hot and cold batters and pitchers and a AL and NL player of the week would also add another layer of immersion to franchise.

As far as fielding, that has been my biggest pet peeve of the series. And I went to auto fielding and manual throwing because it looks flat out beautiful and as sim as any sports game I have ever played, and I got tired of wanting to fling my controller across the room. Being a baseball player myself, defense is one of the things I love. And when the animations get in the way of the control...it can be very frustrating. What I don't want to happen is that in the name of control we lose the beauty of this game. I am very happy with the ratings playing out the result in the field. But if they find a way to make fielding much more smoother and tighter I am all for it. But I think it will be a tough task.

OMG!!! For me personally....if this were added, I wouldn't need another single improvement from SCEA. Gosh thats what I've been waiting for.

I don't even necessarily need highlights. Just something that "brings it all together."
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Old 10-26-2011, 10:04 PM   #26
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Re: Ten Areas of Improvement for MLB 12: The Show

Quote:
Originally Posted by Armor & Sword
I think my biggest area of improvemnt would be the baserunning system. I do like the stick vs the classic baserunning but I still think that just looking at what MVP 2005 did on PS2 with baserunning is a model for success.

I also agree with the October atmosphere. I am currently in my year one post season and the crowds are not any different. I would love to see the chilly air, the fan's waving their towels on 2 strike counts and rising to a fever pitch....some shots of players in the dugouts biting their nails, or spitting seeds on a crucial at bat...of course you can "x" through those cut scenes of players or managers pacing but that would add a sweet touch of realisim in the post season.

A "this week in baseball" type of show showing standings, hot and cold batters and pitchers and a AL and NL player of the week would also add another layer of immersion to franchise.

As far as fielding, that has been my biggest pet peeve of the series. And I went to auto fielding and manual throwing because it looks flat out beautiful and as sim as any sports game I have ever played, and I got tired of wanting to fling my controller across the room. Being a baseball player myself, defense is one of the things I love. And when the animations get in the way of the control...it can be very frustrating. What I don't want to happen is that in the name of control we lose the beauty of this game. I am very happy with the ratings playing out the result in the field. But if they find a way to make fielding much more smoother and tighter I am all for it. But I think it will be a tough task.
Same here in no way would I want full control over the fielders if it meant losing all those great fielding animations.

I think if Sony can remove most of those slow animations that users hate so much and make the fielding feel smoother and tighter the fielding in MLB The Show would be just about perfect at least for me anyway.
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Old 10-26-2011, 10:33 PM   #27
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Please give us a highlight show with "plays of the game" from every game played that night during franchise mode. Maybe then at the end of the week, have top plays from the week. This would add a TON to the franchise mode.
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Old 10-26-2011, 11:09 PM   #28
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Re: Ten Areas of Improvement for MLB 12: The Show

Quote:
Originally Posted by Galarius
I would like to see the ability to play as Pros(and not just created players) in RTTS.....
i would love to be just D.Pedroia or J.Verlander this is needed big time.
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Old 10-26-2011, 11:27 PM   #29
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I'm lovin' this list. 3, 8, and 9 are my personal favorites. For commentary, have them engage in regular convo's during the game. All I really play is "play now" & local/online multi-player, so 8 would be a fantastic addition.
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Old 10-26-2011, 11:42 PM   #30
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Re: Ten Areas of Improvement for MLB 12: The Show

Quote:
Originally Posted by econoodle
good article. I am in agreement with everything.
also, agreed, statum.

i'd be shocked if SCEA doesnt finally step into the new millennium with tv style presentation ala NBA/MLB 2K
i.e. stat overlays, league leaders, headlines.
its been 3 years of the fans requesting those babies.
This would be great. I hope they really add this.
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Old 10-26-2011, 11:55 PM   #31
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Add this:

1-pitch mode (speed things up)

Improve this:

all physics involving ball movement (pitching, hitting, fielding)

And I'm sold!
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Old 10-27-2011, 12:23 AM   #32
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Long live MVP 2005.
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