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Madden NFL 12 Title Update #2 Details Coming Soon

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Old 09-27-2011, 09:54 PM   #65
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Re: Madden 12 patch #2 details coming soon

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Originally Posted by muddrow23
i don't know i guess next year I'm gonna try and not buy the the game till December. I like that they can patch the game and all but dang its like you always have to play this waiting game till the next patch adams. Its starting to get really old and makes me want to snap my disc in half.
That's about what I was thinking this year, which is why I just picked the game up this week. I haven't even played a game yet, but I figure once I get enough test games in to try out a few different sliders and adjust to my skill level, new patch should just about be available so I can start a franchise.

I'll never buy the game before Sept/Oct from now on ... just too much of a pain waiting on first couple patches which usually fix the major gripes.
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Old 09-27-2011, 10:14 PM   #66
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The only thing I really want to see is formation subs. Don't understand why NCAA has it but Madden doesn't. I guess I could gripe about more but doesn't seem like anyone is listening sometimes. But hey, they still make their money right?

Honestly, I would not have bought Madden if it wasn't for NCAA doing custom conferences. Can't get one without the other.
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Old 09-27-2011, 11:09 PM   #67
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Re: Madden 12 patch #2 details coming soon

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Originally Posted by youALREADYknow
Unless they completely forgot to include the audio files in the original build, then there's no reason that commentary is "too big" to patch. The only reason audio patches would be big is if they needed to upload new audio content into the game.

It's fairly obvious from the bugs that exist within the commentary that the problem is somewhere in the logic of matching situations with audio clips in the database. This is exactly the kind of thing that should be fixed via patches and there's no excuse to leave it ignored unless they need to upload hundreds of MB's of audio.
Oh trust me, I absolutely hope that is the case - the past has simply shown us that this is typically not the case. I hope your example ends up being something along the lines of what occurs though. **cross fingers**
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Old 09-27-2011, 11:16 PM   #68
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Re: Madden 12 patch #2 details coming soon

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Originally Posted by Pandetta
Oh trust me, I absolutely hope that is the case - the past has simply shown us that this is typically not the case. I hope your example ends up being something along the lines of what occurs though. **cross fingers**
The NBA2K team has figured out how to patch commentary bugs after release. It can be done.
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Old 09-27-2011, 11:28 PM   #69
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Re: Madden 12 patch #2 details coming soon

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The NBA2K team has figured out how to patch commentary bugs after release. It can be done.
Agreed and the commentary for that game is in a different class.
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Old 09-27-2011, 11:34 PM   #70
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can anybody upload this roster update for ps3, i currently do not have internet
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Old 09-28-2011, 12:09 AM   #71
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Re: Madden 12 patch #2 details coming soon

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Originally Posted by youALREADYknow
The NBA2K team has figured out how to patch commentary bugs after release. It can be done.
Yeah, except the NBA2K team actually puts 100% effort into their games. Don't get me wrong, I love madden, and 2K. But, fact of the matter is- 2K sports clearly puts way more time into everything, than the madden team does. 2K's commentary sounds like commentary of 2011-12, while madden still feels like its stuck in the 90's.

I hope they can fix the announcing via patch, if not.. I wont be surprised. There were so many things that they could have fixed last year, but just blew it off in the end. So, I wont be shocked if they dont fix it. Maddens have been a disapointment for years. I buy them every year hoping that they get better.. but they just dont.

(And before someone jumps on me and says "just dont buy it, duh!"- I'm not gonna not buy the only pro football game. I love football too much to just give up on madden.)
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Old 09-28-2011, 12:31 AM   #72
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I dunno if this has been brought up in a forum but there seems to be some weirdness with the controls on the PS3. Sometimes when trying to run after getting the ball, my player will either spin or hurdle and it seems to happen if I put too much pressure on the right joystick causing me to press the L3 button. This shouldn't happen. Not to mention sometimes, when on D, my player will switch to another player when doing the same thing. At first I thought it was just the controller I was using but nope. Frustrating cuz plays get jacked up because of this. I think this happened last year, too.


There is also a weird subbing issue that has seemed to returned, usually if I try to sub out a tired running back with my Jets. I sub the player in the same formation I call a play in and somehow, he doesn't sub in/out. Global subs would be nice, too, to add.

Other than that, they need to make the CPU defense much smarter. I play on All Pro and in my last game in my franchise, I kept running virtually the same play action rollout play if not in a row, but in another formation variation of that same exact play and the CPU couldn't eff with it. The best the CPU could come up with was to have my TE, who was RACKING UP yards and TDs as a result of my running the same type play over and over, end up getting his arm broken so he couldn't play anymore. REALLY, EA??? REALLY??? PISSED me off. Non-sense and I could go on and on about legacy issues including one since the PS1 days (CPU calling timeout around the 1 min mark in the 4th).

Bring on the next gen and EA BETTER NOT have ANY excuses for NOT having this game up to snuff after it's second iteration on the next gen consoles.
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