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NBA 2K12 Demo Available Now, Post Impressions Here (360, PS3)

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Old 09-25-2011, 05:34 PM   #1449
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Re: NBA 2K12 Demo Available Now, Post Impressions Here (360, PS3)

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Originally Posted by Jano
Good point but if that's the case I would like to know what causes the player to shade to one side. Becuase I know where Blue is coming from and it definitely does make playing on Balll D a chore...

EDIT: Just read through the defense insight again and it looks we are going to have to learn how to play D all over again. Its nothing like last year at all much more indepth so we as the user really have to know what we are doing.

Seems like this year the CPU isn't going to be "holding" our hands we really gon have to practice again to master this system. Reminds a lot of Live 10 now. At first defense seemed annoying and a hassle but if you took the time to practice it became a lot of fun and very rewarding.
sorry, but i just don't see any justification for this issue. there's no reason for a defender to randomly rotate and turn away from the ball handler as he's driving at him. it's like a lack of awareness thing or something...like the defenders aren't aware of what the ball handler is doing or even aware when he's driving right in front of them.

Last edited by blues rocker; 09-25-2011 at 05:38 PM.
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Old 09-25-2011, 05:55 PM   #1450
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Re: NBA 2K12 Demo Available Now, Post Impressions Here (360, PS3)

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Originally Posted by The 24th Letter
Check the Heat/ Knicks vids below...

either that guy has mastered defense in his short time with the game, or the issue didnt make it to the final. I dont see one glimpse of the issue from the user...

I feel a heck of a lot "netter"
i'm still seeing it in the heat/knicks video...at the 1:12 mark...the Miami ball handler starts to drive...but the Knicks defender turns away from him and does this awkward sideways stance before finally turning to face the ball handler.

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Old 09-25-2011, 05:57 PM   #1451
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Re: NBA 2K12 Demo Available Now, Post Impressions Here (360, PS3)

I thought the ps3 version of the game looked pretty good this year, but after comparing them on the lens of truth site the 360 version is way better. Why does the port to ps3 come out so noticeably sub par.

http://www.lensoftruth.com/head2head...ot-comparison/
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Old 09-25-2011, 06:16 PM   #1452
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Re: NBA 2K12 Demo Available Now, Post Impressions Here (360, PS3)

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Originally Posted by blues rocker
sorry, but i just don't see any justification for this issue. there's no reason for a defender to randomly rotate and turn away from the ball handler as he's driving at him. it's like a lack of awareness thing or something...like the defenders aren't aware of what the ball handler is doing or even aware when he's driving right in front of them.
once again like i said about trying to block lebron when in perfect position and the defender just put his hand up instead of jumping. its like it was coded that you couldnt block him. almost like, instead of making lbj that much better, they just dumbed down the defender.

there is no excuse. other than its and early build. and at this point its to many odd things in gameplay to use the early build excuse, every single time. to hear some people tell it, it would make you think 2k is only 4-5 months into development of the game. idk what to believe, the apologists or my own eyes.

Last edited by Cynical; 09-25-2011 at 06:23 PM.
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Old 09-25-2011, 06:47 PM   #1453
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So the demo for me was loads of fun, the contact and physics along with the removal of canned or suction animations was really the best part of the game for me, it was so smooth it really looked authentic. I really felt like I could do whatever I wanted.

Im excited to have access to the whole Mavs roster when this comes out.
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Old 09-25-2011, 06:51 PM   #1454
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Re: NBA 2K12 Demo Available Now, Post Impressions Here (360, PS3)

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Originally Posted by Cynical
once again like i said about trying to block lebron when in perfect position and the defender just put his hand up instead of jumping. its like it was coded that you couldnt block him. almost like, instead of making lbj that much better, they just dumbed down the defender.

there is no excuse. other than its and early build. and at this point its to many odd things in gameplay to use the early build excuse, every single time. to hear some people tell it, it would make you think 2k is only 4-5 months into development of the game. idk what to believe, the apologists or my own eyes.
yeah. i agree somewhat...i think the weird body rotation issue with the defensive locomotion is some type of flaw...i don't know if that was intentional. but the inconsistent blocking animations do seem like a deliberate attempt to dumb down the defense to prevent you from being able to contest shots. shame, shame 2k...did you think we wouldn't notice?

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Old 09-25-2011, 08:43 PM   #1455
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anyone notice when the shot clock gets down to one the cpu always pump fakes first then shoots it (I fall for it every time)

Also the cpu actually uses everything in the game this year, from the isomotion, post moves, momentum shots, etc.

I didn't really play the cpu that much in 2k11 so I don't really know if the cpu was already doing most of what I said but from the few games I did play I didn't see it.
The CPU was horrible to play in 2K11. They didn't really use any of the moves that users had available to them. The CPU AI is much improved in 2K12.
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Old 09-25-2011, 09:23 PM   #1456
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Re: NBA 2K12 Demo Available Now, Post Impressions Here (360, PS3)

I just blocked Lebron James shot wit Tyson chandler. I feel it was a bit unrealistic though....


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