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NBA 2K12 Developer Insight #11 - Audio

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Old 09-23-2011, 04:35 PM   #73
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Re: NBA 2K12 Developer Insight #11 - Audio

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Originally Posted by Kiss_My_Dimplez
Impressed by how much has been accomplished in a one yr dev. cycle
Wonder if it has anything to do with there being no competition
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Old 09-23-2011, 04:48 PM   #74
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Re: NBA 2K12 Developer Insight #11 - Audio

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Originally Posted by dukedude24
seriously....who cares....what a waste of insight, this is first insight that i didn't waste my time to read it all.

Steve Kerr is terrible, he has no knowledge to the game, makes me wanna puke listening to him.

I remember last season watching the Hawks play, Kerr said the Lakers really miss Josh Powell right now. i was laughing my butt off, Josh Powell was goddamn awful when he was the Lakers, could do absolutely nothing. lol
you're a duke fan
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Old 09-23-2011, 04:52 PM   #75
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Re: NBA 2K12 Developer Insight #11 - Audio

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Originally Posted by iLLosophy
Wonder if it has anything to do with there being no competition
Even with comp I think they will push no matter what unlike a certain game that will remain nameless...
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Old 09-23-2011, 05:01 PM   #76
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Re: NBA 2K12 Developer Insight #11 - Audio

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Originally Posted by DurtySoufReppin
DID YOU REALLY JUST POST THIS???

I've never wanted to dislike a post more than this one
i have to agree with dukedude24, i think this was a waste of an insight a well in some areas, being that were were suppose to receive a control video trailer but its vanished in thin air 2k rather give us audio than video comparison to see how these thing were implemented... but judging by the faces that we have seen.. i understand why they aren't to fast to show us gameplay (art horrible).. but i rather have the control trailer than to sit and listen to audio any day.. so i feel that its was both informative, but waste at same time IMO...
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Old 09-23-2011, 05:05 PM   #77
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Re: NBA 2K12 Developer Insight #11 - Audio

Did stern have a cold when he recorded in the studio? LOL

It's still not as good as Live 10's audio. Sigh...The three man team seems to work well and I was pleasantly suprised at how they changed the audio for the 50's. Crowd needs to lay off the speed though and only be hype when it's appropriate. Still doesn't sound as uniform as Live. Late game doesn't really seem to have change except the crowd give a slightly louder yell for a game winner.
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Old 09-23-2011, 05:30 PM   #78
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Re: NBA 2K12 Developer Insight #11 - Audio

Best part, aside of more arena and player specifics, is that audio can be patched ! ... hopefully, if we do get a season and if coaches are fired/hired, we can get not only models that ressemblance them but some audio (albeit limited) to go along.

Anyways, improvements seem to have been made in the audio area and that is welcomed.

P.S:
The audio database of names received an improvement too !
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Old 09-23-2011, 05:32 PM   #79
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Re: NBA 2K12 Developer Insight #11 - Audio

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Originally Posted by Da-Man
meh...... not as good as madden's audio and commentary but at least they're trying to improve it.
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Old 09-23-2011, 05:34 PM   #80
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Re: NBA 2K12 Developer Insight #11 - Audio

Quote:
Originally Posted by mlp111
i have to agree with dukedude24, i think this was a waste of an insight a well in some areas, being that were were suppose to receive a control video trailer but its vanished in thin air 2k rather give us audio than video comparison to see how these thing were implemented... but judging by the faces that we have seen.. i understand why they aren't to fast to show us gameplay (art horrible).. but i rather have the control trailer than to sit and listen to audio any day.. so i feel that its was both informative, but waste at same time IMO...
Actually the Audio Insight was already scheduled. They didn't give us the Audio "instead" of the Controls Trailer, they just haven't given us the Trailer. It'll get here when it gets here. The game's only 11 days away, soon you won't have to worry about Trailers.
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