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NBA 2K12 Demo Available Now, Post Impressions Here (360, PS3)

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Old 09-22-2011, 08:37 PM   #1257
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Re: NBA 2K12 Demo Available Now, Post Impressions Here (360, PS3)

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Originally Posted by FlyBri
Not sure if anyone mentioned this already, but I found a pretty big bug in the demo that I hope isn't in the final version. Chris Bosh was going up for a dunk and I fouled him from behind, knocking the ball out of his hands. The ball hit off the backboard and hit the floor. Two shots at the line for Bosh, right? Nope....they counted the basket and it was an And 1. I really hope this doesn't happen at all in the full version. Anyone else have a problem like this?
Also happened to me. Occurred when I fouled Lebron during a breakaway layup.

The fouled attempt was not counted in my experience, it's just that there was only one FT given.
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Old 09-22-2011, 09:26 PM   #1258
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Originally Posted by sleepyshotta
Great ball handlers are still falling and losing the ball in the paint. I don't know who's idea that was, but I've been watching, and playing basketball since I can remember, and I've never seen that happen. Demo is great tho, can't wait
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Originally Posted by TheKasmar
As it should be. Get use to the live ball physics. Even great ball handlers turn the ball over.

Lies, you've never seen it happen either. I don't mind players losing the ball, it's the falling down that I don't appreciate. They run in the paint and fall down as if someone hit the in the back of the neck with a bat. Why are you bringing up live ball physics anyway? What did that have to do with what I said?
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Old 09-22-2011, 09:28 PM   #1259
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Re: NBA 2K12 Demo Available Now, Post Impressions Here (360, PS3)

Does anyone else think it's a bit annoying that Dirk always kicks his legs out so far on his J? He does that a lot in real life when shooting threes and spot up jumpers...but not always. It looks unrealistic to face up with Dirk and then take a straight up jump shot with him kicking out so far, he doesn't do that in real life. This was a big problem for Kobe's jumper too last year...

See what I mean at 1:22 - http://www.youtube.com/watch?v=h02m-VjRs90

Probably nit picking a bit, but that's ok...if this is the best complaint I can come up with for 2k12, well, you know the rest.
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Old 09-22-2011, 09:32 PM   #1260
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Re: NBA 2K12 Demo Available Now, Post Impressions Here (360, PS3)

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Originally Posted by cmebfresh
Does anybody know if derrick rose got and layup pack?
Yeah Mike Wang said D.Rose got a new layup package. And a few more floaters. He's gonna be beast.
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Old 09-22-2011, 09:36 PM   #1261
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Re: NBA 2K12 Demo Available Now, Post Impressions Here (360, PS3)

Man this game Is gonna be amazing can't wait To be back on the leaderboards come the 4th
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Old 09-22-2011, 09:50 PM   #1262
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With the new Post Play Imagine tryna contain D. Howard Now that's scary
I just remembered something crazy happened yesterday while I was playing. I went up for a dunk with Dirk and got fouled so the dunk bricked off the rim and flew like 20 ft in the air, came down, bounced off the rim one more time and swished for an And 1.
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Old 09-22-2011, 09:51 PM   #1263
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I just remembered something crazy happened yesterday while I was playing. I went up for a dunk with Dirk and got fouled so the dunk bricked off the rim and flew like 20 ft in the air, came down, bounced off the rim one more time and swished for an And 1.
Whoops my mistake on the quoting. Yeah don't remind me about Dwight, he's gonna be a hassle.
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Old 09-22-2011, 10:05 PM   #1264
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Re: NBA 2K12 Demo Available Now, Post Impressions Here (360, PS3)

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Originally Posted by sleepyshotta
Lies, you've never seen it happen either. I don't mind players losing the ball, it's the falling down that I don't appreciate. They run in the paint and fall down as if someone hit the in the back of the neck with a bat. Why are you bringing up live ball physics anyway? What did that have to do with what I said?

He's never seen it happen because NBA players don't usually drive straight into crowds, they find gaps. I do agree it was a little excessive in 2K11, but it seems fair in 2K12, in that the player I'm controlling only falls when he gets bumped by a big and loses his balance.
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