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NBA 2K12 Demo Available Now, Post Impressions Here (360, PS3)

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Old 09-22-2011, 12:02 PM   #1177
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Re: NBA 2K12 Demo Available Now, Post Impressions Here (360, PS3)

Quote:
Originally Posted by Goffs
yep and it looks like it could only be done when the ball is not live...
Tested it just now, you can do it with a live dribble, though you have to be a lot quicker then in 2k11.
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Old 09-22-2011, 12:04 PM   #1178
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Re: NBA 2K12 Demo Available Now, Post Impressions Here (360, PS3)

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Originally Posted by ROMELLO MOON
nobody screamed you goofball...
I'm 100% certain a dev (or maybe even several) will definitely get in touch with you regarding your ideas and thoughts on game development, ideas that I bet are revolutionary. Your maturity and thoughtful statements will no doubt impress them.

Last edited by CMH; 09-22-2011 at 12:18 PM. Reason: edited quoted post
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Old 09-22-2011, 12:07 PM   #1179
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Originally Posted by Knickerbocker
Man this demo gets better and better for me. All the issues I had with 2k11 have been corrected so far.

That is:
-Shooting fouls happen more often now!
-Number of offensive boards and rebounding in general
-Steals are now realistic, you actually have to watch it how you bring the ball up.
-Number of non steal turnovers.
-The size up is powerfull this year when going against D scrub
-Overpowered moves have all been toned down. (p&r, euro, hop etc)
-And driving feels like driving now. Also I wouldnt worry about the D since I remember in 2k on casual you could pretty much blow by anyone so once we hit the sim or at least default sliders it should be good.

SO this year we will actually be able to get the dynamics and stats of an NBA game, I also imagine that games with 20 O boards are possible now.

Only thing that worries me is that FTs are still to easy. I can shoot 100% with all of the mavs. Which makes late game fouling and fouling in general a bit obsolete.
Mavs are a good FT shooting team.........thats y it seems easy to make all free throws........when the final cut comes out, try playing with Orlando......who is the worst FT shooting team last season............you'll notice the difference right away.........even if you shoot 99% accuracy with Dwight.......there is still a slight chance in 2K12 that he will miss that shot.
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Old 09-22-2011, 12:11 PM   #1180
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Re: NBA 2K12 Demo Available Now, Post Impressions Here (360, PS3)

@outcast

i just made a bank shot on the 1st try, but i missed like 5 straight times after that lol

as 2k said, i put the right stick down to start to shoot then put it up quick at the moment i would have released it normally

i think the angle has to be 45 degrees, not 46 lol
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Old 09-22-2011, 12:14 PM   #1181
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Re: NBA 2K12 Demo Available Now, Post Impressions Here (360, PS3)

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Originally Posted by Knickerbocker
Tested it just now, you can do it with a live dribble, though you have to be a lot quicker then in 2k11.
tell me, u seem to understand the situation more than me, am i completely off topic with my example? ^^
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Old 09-22-2011, 12:21 PM   #1182
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Re: NBA 2K12 Demo Available Now, Post Impressions Here (360, PS3)

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Originally Posted by Xx Qontrolz xX
tell me, u seem to understand the situation more than me, am i completely off topic with my example? ^^
Well in your example you do it with an unused dribble. While when you do it off drible it's not a shimmy but a drive fake, a spin fake and then a fadeaway. But the shimmy can be done as well.
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Old 09-22-2011, 12:41 PM   #1183
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Re: NBA 2K12 Demo Available Now, Post Impressions Here (360, PS3)

Just got a gold account to try the demo. It feels really good, just gotta get the controls down but I guess thats what the training camp mode is for.. Can't wait til it comes out
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Old 09-22-2011, 12:41 PM   #1184
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Re: NBA 2K12 Demo Available Now, Post Impressions Here (360, PS3)

Quote:
Originally Posted by Knickerbocker
Well in your example you do it with an unused dribble. While when you do it off drible it's not a shimmy but a drive fake, a spin fake and then a fadeaway.

thanx to clarify that : )


But the shimmy can be done as well

how? if u need the right stick to do it?

.

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