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NBA 2K12 Demo Available Now, Post Impressions Here (360, PS3)

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Old 09-21-2011, 03:06 PM   #985
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Re: NBA 2K12 Demo Available Now, Post Impressions Here (360, PS3)

Another huge improvement: passing to the corners now works correctly. No longer will the passer slam the ball off the backboard or pass into a defender when attempting to pass to someone in the opposite corner, instead, he will either bounce it or throw a straight pass.
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Old 09-21-2011, 03:14 PM   #986
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Re: NBA 2K12 Demo Available Now, Post Impressions Here (360, PS3)

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Originally Posted by CX1329
Another huge improvement: passing to the corners now works correctly. No longer will the passer slam the ball off the backboard or pass into a defender when attempting to pass to someone in the opposite corner, instead, he will either bounce it or throw a straight pass.
I've had a couple times where they still hit the backboard when passing that way, but maybe I was too deep.
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Old 09-21-2011, 03:16 PM   #987
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Well I felt obligated to get an account on here to give my run-down on the demo. I have been playing 2k11 every day for months, so I am well aware of all of the cheese that can occur.

When I heard Czar and others say you will not be able to play 2k11 after playing 2k12, I kinda brushed it off thinking it was hyperbole, but I can truly say that even after playing the 4 minute demo, I am done with 2k11.

There were times where my jaw dropped and I laughed like a giddy school girl, do not buy into the "this is just an updated 2k11" I could see how you would see this at first, but the more I played this demo, (and I have played it about 75 times) the more I realized just how many new aspects there are. So here's my laundry list of amazingness that I have seen so far:

-The way the ball goes into the rim and net is amazing. When Dirk shoots, the net splashes the exact same way it did in the finals.

-The blending of animations makes it appear like every shot with a player is different, LeBron's jumpshot form changes by the shot (kinda like real life)

-Momemtum Jumpers are sweet! I totally forgot this used to be in the game, it works perfectly with the new turbo/fastbreak system.

-The "flick flick" controls are definitely tighter and cannot be cheesed like they could in 2k11.

-Triangle Post-Up is second nature to me already, it makes me wonder "why hasn't this been the control the entire time?" Super Effective and easy to get in and out.

-CPU passing and fakes are top notch, LeBron cuts it up just like in real life, some of the passes from the waist catch you totally off guard! Pistol Pete Maravich is going to shine with this addition.

-One of the coolest things that I saw was Dwyane Wade goes up for the dunk and gets partially rejected by Chandler, Wade still tries to stuff the dunk, but the ball front-rims and the spring of the snap-down rim launches the ball into the air really quickly! I was in denial when I saw this it was the coolest thing I have seen in a while.

-Some of the And-1's that LeBron was drawing were so life-like. If only they would complain and cry to the refs like in real life.

-Definitely more alley oops off the backboard, I hope this gets toned down a tad-bit, but in 2k11 they were too rare.

-Contact animations driving to the hoop, I saw hundreds of new slop shots.

-The putback garbage points were non-existent in 2k11, I cant tell you how many hundreds of times I saw the same animation of the ball sitting atop the rim and slowly roll off the side of the rim. In 2k12 there finally seems to be more easy put backs.

-I feel like FINALLY the right shots go in and the wrong shots miss!

I am going bold: 2k12 Will Be the Greatest Sports Game of All Time!

The 2k Crew is the most legit developing team of all time. If only other companies would follow their model rather than maintaining the status quo and releasing their lightly updated annual products, the world would be a better place!

-SlickRicc
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Old 09-21-2011, 03:23 PM   #988
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Re: NBA 2K12 Demo Available Now, Post Impressions Here (360, PS3)

Quote:
Originally Posted by SlickRicchini
I am going bold: 2k12 Will Be the Greatest Sports Game of All Time!

The 2k Crew is the most legit developing team of all time. If only other companies would follow their model rather than maintaining the status quo and releasing their lightly updated annual products, the world would be a better place!

-SlickRicc

This is my impression of the demo.

I can't wait until Oct. 4.
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Old 09-21-2011, 03:36 PM   #989
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Re: NBA 2K12 Demo Available Now, Post Impressions Here (360, PS3)

Loving it so far! I was afraid that it was going to be to much like 2k11 cause that's what it looked like. But it is far from it. In 2k11, the game kind of looked cartoonish and wierd...can't really explain it. In 2k11, IMO i felt strapped down and hard to control. In the demo everything feels "free". Can't wait until OCT. 4
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Old 09-21-2011, 03:38 PM   #990
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Re: NBA 2K12 Demo Available Now, Post Impressions Here (360, PS3)

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Originally Posted by SlickRicchini
-One of the coolest things that I saw was Dwyane Wade goes up for the dunk and gets partially rejected by Chandler, Wade still tries to stuff the dunk, but the ball front-rims and the spring of the snap-down rim launches the ball into the air really quickly!
Wow!!

Quote:
Originally Posted by SlickRicchini
I am going bold: 2k12 Will Be the Greatest Sports Game of All Time!
.......until 2k13.
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Old 09-21-2011, 03:43 PM   #991
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Re: NBA 2K12 Demo Available Now, Post Impressions Here (360, PS3)

Anybody with a screenshot from their PS# demo. I am going to download it when I get home.

EDIT: Nevermind, I found the Demo Media Thread

Last edited by FSU4LIFE; 09-21-2011 at 03:51 PM.
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Old 09-21-2011, 03:53 PM   #992
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Re: NBA 2K12 Demo Available Now, Post Impressions Here (360, PS3)

Anyone able to consistently use the backboard on fadeaways from the post? I can do it on pull-up jumpers, but any time I try to do it in the post it just turns into an up-and-under.

Also, I haven't tried it yet, but can you come down the court and pull-up on a dime but then turn that into an up-and-under basically like one of the flick flick shots from last year?

And do we still do flick-flicks holding LT like we did last year? I don't remember, but I don't have the time to test all this stuff out right now because I gotta get running off to my next class.
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