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NCAA Football 12 Update From EA SPORTS

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Old 09-21-2011, 01:23 PM   #41
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Re: NCAA Football 12 Update From EA SPORTS

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Originally Posted by crabcola
You people are pathetic for posting all these complaints in this thread. This was here for one purpose only... to announce which items are being fixed. Yet it automatically becomes a feeding frenzy with the crybabies. AND FURTHERMORE, the developer just said "We're aware of all of the issues that you guys are mentioning," and you guys are STILL spouting stuff off. EA knows what the issues are!! They are trying desperately to fix them, but there has to be an order of importance to work with. Geting everything perfect is just unrealistic. This is an embarrassing place sometimes.
Thank You!

And people tend to wonder why EA developers don't like to make their presence known on the forum.

Than man simply did the forum members a favor by keeping them updated, and in return just gets absolutely drilled for his efforts.
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Old 09-21-2011, 01:36 PM   #42
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Re: NCAA Football 12 Update From EA SPORTS

Cool thanks for the update. Hope they're aware of the locked/missing CPB formations as well. If not i can deal. It'll be cool to make a no huddle team again. Until then i'll continue on my merry pace.
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Old 09-21-2011, 01:39 PM   #43
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I appreciate the update; thanks for keeping us in the loop.
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Old 09-21-2011, 02:00 PM   #44
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Re: NCAA Football 12 Update From EA SPORTS

I sincerely appreciate the update, question for when you release more notes on the update and it's potential fixes. (in fact this information decides whether I and many consumers give up and sell the game...or play on)

Along with the tendencies fix will the new patch address the option bug where the defense stops and it's off to the endzone every time?

Thanks for the insight, and hopefully some answers...I just want to know already...Used to really love this franchise...it's a shame what it has become. My hopes are for these two fixes and real rededication for next year's release.
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Old 09-21-2011, 02:07 PM   #45
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Can title update#3 include? Degradation to the away jerseys? I mostly play offline and this is MAJOR let down for NOT BEING FIXED RIGHT AWAY ESPECIALLY JERSEY DEGRADATION WAS BROKEN OUT OF THE BOX FOR NCAA11.
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Old 09-21-2011, 02:19 PM   #46
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Too little, too late.

It's almost 3 months after NCAA 12's release and the game's best mode, Online Dynasty, remains unplayable due to the "Transfer Failed" error.

A glitch of this magnitude should have been caught in QA testing or fixed within the first few weeks of release, not 3 months later.
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Old 09-21-2011, 02:26 PM   #47
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Originally Posted by tommygunn
A few other things still busted:

- DB's and LB's are still psychic on pass coverage
- Hard to throw an "in between" touch pass, can only throw a bullet or lob
- CPU chooses to "kick" 90% of the time after winning toss
- Punts always bounce forwards the same way, they never bounce backwards.
- Impossible to block kicks and xps
those aren't busted

The DBs & LBs aren't super jumping anymore. Whenever a LB bats down a pass they are in the right position and make a good play. That doesn't mean its busted. Maybe the problem goes into not having an in between pass like you mentioned where you can lob it over the LBs but still have enough zip on it so it isn't up for grabs.

In real life teams choose to defer or kick most of the time. Generally they choose to defer to the 2nd half so obviously the other team chooses to receive because they aren't going to want to kick off both halfs so when the team wins the toss they defer so they get the ball in the 2nd half AND they get to choose which way they would like to defend. Very rarely do teams elect to receive. So the game is accurate with that.

I've had plenty of punts bounce back it all depends on the direction and power of the kick. If you just think making it higher and still kicking full strength is going to make it bounce back, its not. You have to change angles, change the amount of power you kick with and it will happen.

And i've been able to block plenty of PATs/Field Goals. Punts not so much but FGs yeah. I control the end man all the way on the left and i am ready on the joystick slightly moving him so he's standing and you just have to time the snap. If you time it right he gets a good jump and you get in there in time. If you mistime it you dont get in.
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Old 09-21-2011, 02:43 PM   #48
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Re: NCAA Football 12 Update From EA SPORTS

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Originally Posted by wEEman33
Too little, too late.

It's almost 3 months after NCAA 12's release and the game's best mode, Online Dynasty, remains unplayable due to the "Transfer Failed" error.

A glitch of this magnitude should have been caught in QA testing or fixed within the first few weeks of release, not 3 months later.

And now manpower that can be used on 13 is trying to fix these issues
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