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NBA 2K12 Demo Available Now, Post Impressions Here (360, PS3)

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Old 09-21-2011, 12:33 AM   #785
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Icon6 Re: NBA 2K12 Demo Available Now, Post Impressions Here (360, PS3)

Man, the soundtrack is tiiight. I wonder if they sacrified some of the in-game features to make room for soundtrack sounds on the demo. Just let the title screen "ride" on your system for a while.
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Old 09-21-2011, 12:34 AM   #786
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Re: NBA 2K12 Demo Available Now, Post Impressions Here (360, PS3)

Saw a nice animation. Bosh grabbed a defensive rebound...Chalmers ran to him with his hands ready for the outlet pass...Bosh took a dribble up the court...Chalmers put his both hands up in a *What are YOU doing* motion...Bosh passes him the ball. I like.
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Old 09-21-2011, 12:37 AM   #787
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Whats holding this controls video yow
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Old 09-21-2011, 12:39 AM   #788
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Re: NBA 2k12 Demo Available Now, Post Impressions Here (360) Later Today For PS3

Quote:
Originally Posted by Da_Czar
Cynical if your really looking for an answer. I can't tell if your just being cynical. In order to prep the demo and remove features and menu's and all of that and test to make sure it won't crash. The demo version is split out ( on the games I know about) kinda of early. It wouldn't surprise me at all if this wasn't the same build they had a gamescon.

Not that you playing the final version will impress you more than you are currently however a lot can change from one build to another. I know this because I have played several builds of 2k11 and 2k12. Some things can be turned off completely in one build and turned on in another.

So the answer is a lot can change or a little can change it all depends on the builds. I played the final last week and to me it was much better than the demo. I only played the demo twice so far.

So not as an excuse for the issues you seem to have with the game but a lot can change from one build to another. Not saying it will make YOU love it any more or less.
Thanks man. its not as if i didnt enjoy the demo, its just that guys acting like its a crime to say, i would like to see this or that improved rather than just praisng an early build which you say plays different than the final. i was just calling them out , almost out of spite. smh at me. im not negative, but any1 being critical of the demo is wrong cuz 2k is great.

i figure its stuff in the demo you didnt like thats not in the final, but for someone other than the people who have played an early build to comment on its flaws blasphamy. i hope everything is corrected, my fingers are crossed.
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Old 09-21-2011, 12:40 AM   #789
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Re: NBA 2K12 Demo Available Now, Post Impressions Here (360, PS3)

Haha just saw Rudy Fernandez save a ball from going out of bounds by flicking it between his legs in the air. Awesome.
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Old 09-21-2011, 12:46 AM   #790
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Re: NBA 2K12 Demo Available Now, Post Impressions Here (360, PS3)

players releases are really well done. I have nothing bad to say about this game lol. omg It's perfect lol.
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Old 09-21-2011, 12:48 AM   #791
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Re: NBA 2K12 Demo Available Now, Post Impressions Here (360, PS3)

Quote:
Originally Posted by RB10
I am drawing a bunch of fouls in my jump shot. I'll admit, I've never been a shot stick user, but I'm gonna get the hang of it this year. So there has been a learning curve, been forcing a lot of shots, but I've been bailed out with a bunch of jump shot fouls. I have not been getting any love in the paint so far. I've been missing layup after layup, but I'm fine playing on the perimeter for the most part.

I officially hate this camera view. 2K is the way to go.
Quote:
Originally Posted by TheKasmar
It sounds like you are struggling, just to put it lightly. If the game is so out of control then how come numerous videos show users having complete control of their players? The demo hasnt even been out a day yet.
I am not comparing 2k12-2k11 . I am comparing 2k12 demo to actual real life basketball. I am in no way struggling using the players to be good , my problem is with how it feels . Too much animation not enough control . I go 1 direction have to wait a second to go another . just strips any quickness away a player might have. Its almost as if you play with built in lag .
Hey if you guys love it im happy for you . I know im not alone here in saying the dribbling passing and overall movement can be alot better .
Again im not comparing it to last year , it has improved but to me the basic mechanics and movement engine leave a lot to be desired imo .
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Old 09-21-2011, 12:48 AM   #792
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i noticed that bad passes now look like bad passes. like if you try to lob a pass over to a dude posting away from you he'll quite often not see it (since he isnt looking) and the ball will bounce out of play or be dropped. not longer will it just be a pass looks good then the defender will spas out and fall out of bounds or just fumble it in one of 3 ****ty animations, you can now easily see who's fault it was and where you can improve.

same thing on fast breaks, i got the block with dirk, picked up by chandler and kidd was off to the races down court open, chalder did a ****ty no look turn and one hand lob and the ball went nowhere near kidd. but rather than kidd do ****ty drop animation or jump for a ball he clearly couldnt get with canned animations, he noticed and then chased that ball down and recovered it near the arc, showing great hustle and awareness of where the ball was, like what they say will happen more and more.
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