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NBA 2K12 Demo Available Now, Post Impressions Here (360, PS3)

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Old 09-20-2011, 11:30 AM   #217
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Re: NBA 2k12 Demo Available Now, Post Impressions Here (360) Later Today For PS3

Just got finished running a couple games, and here's what I've observed so far.

-Definitely feels like the rock is more "loose" if that makes sense. Out of control play will definitely lead to turnovers and scraps for the loose pill.

-Player movement is considerably smoother than 2k11.

-Very nice touches to the presentation. Interested to see the rest in the full version.

-Playing with Dirk in the post is fun. This may be the first year where I really get into studying and learning post play. It seems like it will be really rewarding once mastered.

-Can't emphasize enough how smooth shooting feels. Jumpshots are quicker and more fluid.

-CPU seems less linear and predictable. I saw Wade and Lebron doing all types of moves to get into the lane, and it's really cool to see the CPU utilizing moves like pump fakes and stepbacks.

Over the years I have morphed from an Association guy to strictly My Player, and I think us My Player fanatics are going to be in for a real treat this year, if the CPU AI is any indication. I don't envision the games being as static as they were last year. Something tells me that team/player tendencies will really shine through this year.

Here's to the longest two weeks of my entire life so far.

Hurry up.
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Old 09-20-2011, 11:32 AM   #218
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Re: NBA 2k12 Demo Available Now, Post Impressions Here (360) Later Today For PS3

So how do you do a step back J now?
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Old 09-20-2011, 11:35 AM   #219
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Re: NBA 2k12 Demo Available Now, Post Impressions Here (360) Later Today For PS3

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Originally Posted by mkharsh33
Played it a bit this morning... My simple conclusion: they made a GREAT game (2k11) even better. BUT, I'm not blown away.

I honestly LOVE 2k11 - so, I'm not sure if I'll jump right up and purchase 2k12 because it felt like I was playing a bit more refined / touched up version of 2k11.

good stuff, but felt like more of the same with a number of enhancements. this is totally a positive...

if you loved 2k11, you'll like 2k12 even more. but the question is this: is it *really* worth running out the door on release day? in my opinion it's not...

i'm a classic nba guy - i really don't enjoy today's NBA at all. so i have to ask myself if it's worth grabbing 2k12 when i have a TON of GREAT classic rosters for 2k11... this i'm not sure about.
This is what I meant when I said it doesn't smack you in the mouth. The more you play the more you recognize the improvements. It REALLY became apparent to me playing full 12 min per qtr games. The defense alone in 2k12 blows anything you find in 2k11 away. It's not even slightly comparable from the code to the execution.

Again no plays for the user in the demo. The AI in 2k12 is much much better. Not slightly but much better but again it's not a knock you over the head but once you lock horns with this beast for a few 12 min qtr sim games That is when you can really start to appreciate it.

All the work is in the code. It's under the hood. That stuff takes time. But consider post game, offensive rebounding and fastbreak improvements alone along with the offense and cpu defense and there is no way the gameplay of 2k11 holds up well against 2k12.

To some that is not a huge improvement. But a basketball game with improvements in all those areas in gameplay would have to be better than a game that does those exact things poorly... or not nearly as well. Just my opinion of course.
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Old 09-20-2011, 11:39 AM   #220
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There was no need to destroy and rebuild. 2k11 had a great base. If they would have completely rehauled everything, people would be pulling "why change things that were fine" card.

You cant have it both ways.

I for one dont want a completely changed game evey year. Ill GLADLY take a "perfectly patched" version of 2k11 anyday...not sure how thats a bad thing, but to each their own. I could see if they game had no new features at all.

good lord I love shooting with Dirk.
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Old 09-20-2011, 11:42 AM   #221
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Re: NBA 2k12 Demo Available Now, Post Impressions Here (360) Later Today For PS3

I too like the demo. I was able to score 18 points a few times and held the heat to 8 at least one time. I used Jason Kidd and tried to lock down on Chalmers as much as I could and let the cpu deal with Lebron, Wade, and Bosh. I like that you can post up anywhere you want. I was able to drive to the basket with Jason Kidd and Dirk. Dirk seems to be money. I shot outside, posted up, hit some 3's. I also did some kind of move with Dirk somehow that resembled "the dream shake." I noticed Lebron and Wade do some high elevation dunks on me. I wanted to try out Marion, Terry, and Stojakovic, too bad it didn't let you make substitutions.

Overall it does seem a bit smoother, redefined, and more fluid. Players seem to move a bit quicker. It seemed easier to me than 2k11 for some reason and I am not that good in 2k11 and thought I would have a harder time with 2k12 and I might when plays are factored in.
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Old 09-20-2011, 11:43 AM   #222
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Re: NBA 2k12 Demo Available Now, Post Impressions Here (360) Later Today For PS3

game looks incredible besides the passing. balls seem to float in the air, weightless, based on what i'm seeing.
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Old 09-20-2011, 11:46 AM   #223
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Re: NBA 2k12 Demo Available Now, Post Impressions Here (360) Later Today For PS3

Oh my, CPU keeps fooling me with those pump fakes
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Old 09-20-2011, 11:51 AM   #224
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Re: NBA 2k12 Demo Available Now, Post Impressions Here (360) Later Today For PS3

Teabagging dunks are still there but at least when I did it, it was with Fernandez and Chalmers was trying to take a charge.

LeBron seems to be a bit too good with three.

I've rebounded the ball on the defensive end only to have it knocked out of my hands a couple of times.

It's ridiculous that I can't even call for a pick. 2K really just gave us bare bones with this demo.

The only free lance offence I can get going is either Butler coming off a double screen, Nowitzki getting into post position or Chandler will occasionally have the courtesy to set me a pick. The majority of the time the players are just randomly moving into useless places.
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