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NBA 2K12 Demo Available Now, Post Impressions Here (360, PS3)

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Old 09-20-2011, 06:14 AM   #65
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Re: NBA 2k12 Demo Available Now, Post Impressions Here (360) Later Today For PS3

The momentum jumpers are so smooth and quick. It's nothing like 2k11.
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Old 09-20-2011, 06:15 AM   #66
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c'mon guys, start recording those videos! Pc users wanna have something also!
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Old 09-20-2011, 06:15 AM   #67
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I'm sure this demo is on the default setting but I have noticed that the heat play more to there stars this year with lebron and wade killing me in the demo
That's good to hear
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Old 09-20-2011, 06:17 AM   #68
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Re: NBA 2k12 Demo Available Now, Post Impressions Here (360) Later Today For PS3

Impressions

WE ALL know what the game does good already and the demo of NBA 2K12 only shows more impovement in those areas. ESP AI as i saw some very intelligent play making on their side...

I want to focus on things i feel could have been improved after having them improved through edits over the years. And before you go and say anything about it just realize I play these game to anaylze what can be fixed with attributes and have a fun time seeing why they have or have noy fixed certain things that in actuality are easy to fix on their end if they just thought about it more...

Players on offense and defense have a bit of an exaggerated acceleration to them, so claims of silky smooth game play are not correct.

When a player speeds up or down there are no animation "catches" to stop the transitions properly making for hiccups in player movement. I might be nitpicking but I edited this out back in 2k10 by making sure top speeds didn't interfere with starting and stopping of dribbling, defensive maneuvers etc .

Players still do not transition fast enough when they gain possession of the ball off a rebound or fast break. Dirk for example on one play slowly prodded along when I know the real Dirk would of been on his heels for that dunk!

Again something that edits though attribute tweaks and sliders have fixed.

As far as cosmetic changes I would of liked to see better shoulder models. The way MLB The Show has the dinosaur arms (or had them) NBA 2K12 has the too thin arms and bulky shoulders look...
As far as controls I MISS how it was in NBA 2k7 on defense. Defensivly you could lock onto a player. If you lock on to a player animation wise it looks better rather than being beat because there is no animation that sees the player lost or broken still..

BUT the games great. It nails a lot right and it looks and feels smoother than the retail did last year...
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Old 09-20-2011, 06:17 AM   #69
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Re: NBA 2k12 Demo Available Now, Post Impressions Here (360) Later Today For PS3

Alright, second game, I lost by one.

First play, got blocked, LeBron gathered the rebound, THREW to Wade, tapped Y with Fernandez to dunk which actually made him do a HUGE leap for Wade and Wade just crushed my spirits. Ha! I'm surprised going for that block made Fernandez jump so high and actually AIM for the ball!

Second thing I noticed was on offense, I was sizing up Haslem with Dirk, took a clean jumpshot over him and as it rolled around for about one second, I got an Over The Back with Chandler...something that never really happened that clear for me in 2K11. As soon as I tapped Turbo + Y to rebound, LeBron was in front of me and sold it well. I also still got the points for Dirk's shot.

Wade was MURDERING me. Him, Chalmers and Mike Miller...why? Every single time there was a loose ball, Chalmers and Miller DOVE for it. Literally EVERY possession. There was an inbounds play where everyone was locked defensively and they could only throw to Haslem. CPU tipped it with Dirk. Fernandez goes FLYING. EVERYONE is scrambling. Ball ends up under the hoop where Wade and two defenders are, I think it was Chandler and Butler. Wade grabs the ball, does a turning pump fake but saw everybody, THREW it out to Chalmers and Chalmers wet the 3.

Beautiful...

Within the last seconds I was down 4, and with Intense D, I was able to block Wade with Dirk as he ran directly into the post (Kidd was with me as well), threw out to Caron Butler as he beat Mike Miller to the other side of the court, did a sweet little step into his 3 pointer instead of a bare jumpshot and WET the 3 pointer!

Looked great!
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Old 09-20-2011, 06:17 AM   #70
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Originally Posted by pilonv1
The momentum jumpers are so smooth and quick. It's nothing like 2k11.
Momentum jumper, like dribbling hard to the rack and pulling up while the defender is still running??
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Old 09-20-2011, 06:20 AM   #71
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Sweet!!! Downloading on xbox 360. Just navigate to nba 2k12 and press get trial in the game marketplace. Definitely will be back after a few play throughs to leave my impression of the demo.
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Old 09-20-2011, 06:20 AM   #72
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Re: NBA 2k12 Demo Available Now, Post Impressions Here (360) Later Today For PS3

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Originally Posted by fatleg3
What quarter and nobody had talked about the crowd. How is it and I dont mean just dont front row. The crowd as a whole. Do they cheer at the right times, get loud, etc?
The crowd sounds better to me although I hit a buzzer shot with Rudy and no reaction. Overall though they do sound better than 2k11.

Pros:
  • Awesome presentation
  • Controls are much tighter
  • Jump shots are buttery smooth
  • Post up game is serious business this year
  • Covering LeBron or Wade is scary this year
  • Contact animations LOTS OF THEM no such thing a easy layup in crowd as getting contact slightly alters shot
  • Losing to a DEMO
Cons:
  • Dallas only playable team
  • NO TWO PLAYER OPTION
  • No play call system
  • Defense rotation seems all over the place to me

Tossup:
  • Crowd noise (sounds much better than last year) still has that bug where the crowd does not react after something big happens
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