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FIFA 12 Demo Available Now, Post Impressions Here (360, PS3, PC)

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Old 09-13-2011, 09:04 PM   #105
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Re: FIFA 12 Demo Available Now For 360 and PC, Later Today For PS3, Post Impressions

Quote:
Originally Posted by nccomicfan
I didn't play 11 after 5-6 straight years of wearing out my copy...did goalies come up on late corners last year because I about jumped for joy when I saw that?

Presentation is perfect imho.Player likenesses are excellent from what I have seen

Defending..feast or famine it seems in terms of space, sliders hopefully will help
I don't know about last year but I know they did in FIFA 09 which I've been playing for the past almost two years.
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Old 09-13-2011, 09:04 PM   #106
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Re: FIFA 12 Demo Available Now For 360 and PC, Later Today For PS3, Post Impressions

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Originally Posted by Krebstar
There is definitely less pressure. It's pretty nice. You can actually get the ball in midfield, stop and think about where to distribute it to. Much more realistic. In previous years, defenders worked non-stop to pressure which doesn't happen too often.
The lack of pressure feels unrealistic to me though for some reason and players still attack, attack, attack. Also the players turning on a dime is just unsettling at times. Plus I just watched short man Valbuena head over Schmelzer of BVB. So far not to impresses, AI wise.
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Old 09-13-2011, 09:12 PM   #107
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Re: FIFA 12 Demo Available Now For 360 and PC, Later Today For PS3, Post Impressions

I'm playing Arsenal vs Man City and the ref has a dark uni on same as Man City. It's impossible to tell who the ref is and which is a Man City player. Hopefully this gets fixed in the release version.
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Old 09-13-2011, 09:16 PM   #108
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Re: FIFA 12 Demo Available Now For 360 and PC, Later Today For PS3, Post Impressions

My only complain so far is that AI are way too fast! I can't catch up with them to jockey. Hopefully we the sliders can help.
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Old 09-13-2011, 09:21 PM   #109
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Re: FIFA 12 Demo Available Now For 360 and PC, Later Today For PS3, Post Impressions

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Originally Posted by Super Glock
Is it RT+LT for precision dribbling?
I'm not sure, but I'm using LB (L1 for PS3 users) to do precision dribbling.

If want to do a quick turn without taking a medium or long stride, just hold down LB while moving in the direction you want to go. Holding down LB without moving in a direction will make you player stand still and face towards goal, so use with care
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Old 09-13-2011, 09:52 PM   #110
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Re: FIFA 12 Demo Available Now For 360 and PC, Later Today For PS3, Post Impressions

To answer someones question about the grass, unless I'm missing it big time, the grass isn't that cool 3d grass seen in Madden. Not a huge thing but it would have been a nice touch.

As far as fouls go:
I was pleasantly surprised to see some fouls called for a few rough standing tackles. Some people are reporting that they're not seeing those types of fouls called. If that disparity is from different referee personalities I'm down with that. This was a decently big gripe for me with the last FIFA I played extensively (09) so the difference is enough to make me happy.
Defense:
I can't get into the finer points of real life defensive tactics because I'd frankly be talking out of my *** but at least my ai teammates are showing some desire to win balls deep into their defensive 3rd. I also appreciate their desire to step into the line of fire to save what in the past would have been a for sure goal.(see the video I posted earlier in this thread, page 2 or 3 I think)

I don't like:
My ai teammates still don't show much desire to gain possession of loose balls. That seems like it would be a simple enough ai thing to implement but I guess it's a toughie.

For some reason it seems like the cpu team has added speed until you get deep into your defensive 3rd.

Goal Variety:
I've already seen a nice variety of goals, it's true that a lot do seem to come from headers or crosses but I've seen some come from building up through the middle and they look pretty and realistic to me.
Animations and Player impact:
Most of the animations look beautiful and I've seen some really nice, subtle collisions. I haven't gone looking for flaws in the engine but I haven't seen any impact engine stuff that made me think it was over the top. I don't like some of the skill move animations like the reverse step-over which seems too fast but others are done very nicely.

Closing thoughts:
The game looks nice and is fun to play, if you were into FIFA 11 I'm sure FIFA 12 will be a nice step up. I'm curious to try out PES12 since so many are raving about it's ai. I wonder if I'll pick up on the subtleties since I'm so relatively new to the sport. Let's see what tomorrow brings on that front but I'm definitely enjoying the FIFA 12 demo right now.

Last edited by clipperfan811; 09-14-2011 at 06:18 PM.
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Old 09-13-2011, 10:25 PM   #111
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Re: FIFA 12 Demo Available Now For 360 and PC, Later Today For PS3, Post Impressions

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Originally Posted by guaps
I'm not sure, but I'm using LB (L1 for PS3 users) to do precision dribbling.

If want to do a quick turn without taking a medium or long stride, just hold down LB while moving in the direction you want to go. Holding down LB without moving in a direction will make you player stand still and face towards goal, so use with care
Thanks I will give that a try.
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Old 09-13-2011, 10:50 PM   #112
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Re: FIFA 12 Demo Available Now For 360 and PC, Later Today For PS3, Post Impressions

I gave it a shot as far as the demo is concerned. I'll continue to play, but yet again the CPU dribbling/control animation is so off. I mean the players are too SHIFTY, they have amazing agility on the ball, no mis dribbles - no sense of showing they are troubled by the pressure. It's just not realistic at all. It's been this way since FIFA 09. The dribbling is like the entire body of a player is a frickin bobblehead doll - the phsycis are just off completely.

With that said, the atmosphere/ambiance of the matches played are stellar. The commentary works, and I enjoy the cutscenes.

The pre player intro or whatever it is I can do without. That is a terrible feature ala FIFA PC (07-08) and is just lazy programming. When on earth do you see a presentation before the match of a player from the current team against another player of the other current team, wearing the exact same kits? Yeah, poor decision making there.

All in all, I'm not impressed, but I'm not surprised. Carna has a more detailed post, and anything he said I agree too because he is one of the most tactically gifted interpreters of the game, and if sliders can fix this game, he's the man for the job.
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