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NBA 2K12 Developer Insight #5 - My Player

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Old 09-12-2011, 12:01 AM   #185
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It's a shame to see all the summer league games disappear along with the draft combine. Hell, it was a great way to play against those top picks like John Wall and earn some cred. I would like to see 2k bring in back and make it in depth. Give it to us as an option so all the casual gamers can skip it like the Nba draft in association. Don't remove content just allow personalisation and everyone is happy, hardcore and casual alike..
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Old 09-12-2011, 01:12 AM   #186
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Re: NBA 2K12 Developer Insight #5 - My Player

Quote:
Originally Posted by Dwadefan
Yea he shoots it evry time and makes it every time smh... I hate playing against him in MP in 2k11 it was completely unfair
And yet, once I played with him, he couldn't make a thing.

I wound up on the Nets and Anthony Morrow couldn't make a shot to save his life either.
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Old 09-12-2011, 01:39 AM   #187
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Re: NBA 2K12 Developer Insight #5 - My Player

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Originally Posted by Eman5805
And yet, once I played with him, he couldn't make a thing.

I wound up on the Nets and Anthony Morrow couldn't make a shot to save his life either.
I was in the same situation with the Nets. I was already on the Nets. In the offseason we picked Morrow up. I was like great someone who can me assists. He couldnt make a three at all
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Old 09-12-2011, 01:54 AM   #188
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Re: NBA 2K12 Developer Insight #5 - My Player

I thought I was the only one who read about all their taking out and was disappointed. They choose to replace substance with fluff things to appeal to more casuals. This isn't 2K's style IMO, and the wrong direction. I like the things they added, but not at the expense of what it cost MP. MP should be about both the journey and the destination. This year they have tilted MP from being mostly about the journey to mostly about the destination. Not sure if this will improve the shelf life of the mode. Hopefully 2K13 can do a better job of encompassing both aspects.
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Old 09-12-2011, 01:56 AM   #189
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my player = lame
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Old 09-12-2011, 10:38 AM   #190
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I hate to see the combine and summer league go as well. Yes, they kinda get boring after awhile, but to me it was the build-up to finally making it to the season. It would be nice if it had been an option and maybe the insentive be that you only start out a maximum of 5 OVR points better if you do all of it instead of simming it.

Either way though, this was a phenomenal insight. I love this mode, but agree the most important upgrade would be teammate AI. If that is addressed, all of the other features they mentioned will be icing on the cake.

Get the 7'5 cheesers outta there though and give more insentive to bringing your MP online. The fact alone that there is going to be an Online Insight has me excited that maybe 2K will finally get the online aspect of the game up to where the rest of the game is.
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Old 09-12-2011, 11:52 AM   #191
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Icon2 Re: NBA 2K12 Developer Insight #5 - My Player

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Originally Posted by RedSceptile
The whole AI got an increase in overall skill thing is a moot point I guess. Why don't people realize that Custom Sliders would make the MyPlayer experience beyond super easy? I don't care what anyone says you know there are going to be people that pretty much set everything at 100 for exponential growth in short time stretches. It takes away from the whole earn it mentality and you might as well just edit a player instead.

you have to let the customer play they way he wants to, we are paying the money for the product. what about the people that want to make it harder on ourselves? without sliders, I cannot do this. I want to progess slower, and my teammates to shot realistic %. difficulty settings do not accomplish this at all...if I want to take away certain easy aspects of the game I have to not do them completely, isntead of using sliders to make it harder. pretty soon you're not even playing basketball..

this is the only reason i can keep playing the MLB2k my player, because I can make it as hard as I want to get a hit. i don't enjoy hitting .350 for a season like most people, I like to make it a challenge so when i do have a big game or series it is more rewarding. NBA2k will NEVER be like that until they add custom sliders, its a real shame too since this is my favorite offline mode but is pretty useless to me as is...
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Old 09-12-2011, 12:10 PM   #192
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Re: NBA 2K12 Developer Insight #5 - My Player

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Originally Posted by bleedredstars
Why even have different types then? All around, athletic, 3 point specialist, defensive, etc., mean nothing, because the caps are laughable. As it is now, everybody just picks athletic for pretty much every position, because they can build up a money 3, become a great defender, pass the rock like Steve Nash, iso motion like Allen Iverson. Nobody in unique. You can't decide, "All right, I'm going to become Reggie Miller and everybody in crew is going to want me as their shooting guard because of it," because everybody and their Mom is going to be able to drain threes like it's nothing while being able to do everything else at an elite level, too. At its core My Player is an RPG..where everybody becomes the same class in the end.
I would take this a step futher and mention the fact that you can become great without even practicing or performing well at whatever.

I don't mind loser caps that's not unrealistic. Who would have thought Jason Kidd would become a elite 3point shooter? The problem is a can pick an athletic player(because they start you higher with the most expensive attributes) than just practice shooting and become the best defender, rebounder, and passer. There's no penalty for being raw talent and there's no advantage to being a specialist. I want skills to trump talent and I want to have to actually practice that skill to get better at it.

I'm officially challenging 2K to eliminate skill points next year. This game should be about practice and experience. Once again if they want to give skill points to start out and some kind of "time points" in the offseason that cool, but the season should force your MP to practice to improve his skill not give out ambiguous points.
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Last edited by da ThRONe; 09-13-2011 at 12:46 PM.
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