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NCAA Football 12 Tuner Update Details

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Old 09-09-2011, 03:22 PM   #49
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Re: NCAA Football 12 Tuner Update Details

stupid quetion but how do i get the tuner? i went to load the file under file management and it shows nothing
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Old 09-09-2011, 03:24 PM   #50
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Re: NCAA Football 12 Tuner Update Details

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Originally Posted by Krebstar
As far as I know with tuner packs, no. However, if you're deep into a dynasty then your progression could already be a bit much so starting a new one could be the best thing to do. Unless you don't mind the previous progression.
Bummer, I'm 5 years in and am finally playing for the National Championship and have a two years of great recruiting classes.

Any idea if the progression will work properly once I get to the Training Results part of the off season?
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Old 09-09-2011, 03:30 PM   #51
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Re: NCAA Football 12 Tuner Update Details

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Originally Posted by therizing02
Bummer, I'm 5 years in and am finally playing for the National Championship and have a two years of great recruiting classes.

Any idea if the progression will work properly once I get to the Training Results part of the off season?
If what I heard is right your fine! All players just will not progress as fast.
(I think it will mainly be QB AWR)
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Old 09-09-2011, 03:34 PM   #52
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Re: NCAA Football 12 Tuner Update Details

NO HUDDLE is still Broken! (At least in my Dynasty) Maybe we do have to start Dynasty's Over for the Tuning Pack to work?
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Old 09-09-2011, 03:42 PM   #53
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Re: NCAA Football 12 Tuner Update Details

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Originally Posted by ncaa98
NO HUDDLE is still Broken! (At least in my Dynasty) Maybe we do have to start Dynasty's Over for the Tuning Pack to work?
Don't think the tuner was supposed to address the no-huddle bug...
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Old 09-09-2011, 04:13 PM   #54
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Re: NCAA Football 12 Tuner Update Details

Just simulated a season with UNC. I had 8 people go up by 3, 4 people go up by 6 and the rest were 4 and 5. Doesn't seem like it changed much to me, but I didn't really know anyone was complaining. It seemed good before and it still seems good. If anything for future games I would like to see more intelligent progression. Like Freshman and starters go up more than everyone else.

Oh and for poops and giggles, Luck was heisman. 3367 yrds 38td 8int. Seemed fair. UNC went 6-6, and I forgot to check who won the national championship. I wish the dynasty would keep records of that stuff so you could check the history or your dynasty no matter what year you're in.
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Old 09-09-2011, 04:19 PM   #55
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Re: NCAA Football 12 Tuner Update Details

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Originally Posted by kidanything2
Just simulated a season with UNC. I had 8 people go up by 3, 4 people go up by 6 and the rest were 4 and 5. Doesn't seem like it changed much to me, but I didn't really know anyone was complaining. It seemed good before and it still seems good. If anything for future games I would like to see more intelligent progression. Like Freshman and starters go up more than everyone else.

Oh and for poops and giggles, Luck was heisman. 3367 yrds 38td 8int. Seemed fair. UNC went 6-6, and I forgot to check who won the national championship. I wish the dynasty would keep records of that stuff so you could check the history or your dynasty no matter what year you're in.
Coach progression is what was broken before, with many coaches being A or A+ very quickly. Can you check on that?
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Old 09-09-2011, 04:28 PM   #56
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Re: NCAA Football 12 Tuner Update Details

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Originally Posted by Krebstar
Coach progression is what was broken before, with many coaches being A or A+ very quickly. Can you check on that?
Yeah I didn't check before i started the first season, so I'm not sure how to compare. But for reference, start of the second season, there are 18 A+, 5 A, 10 B+, 26 B. My coach is a C+, not sure what he started at.
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