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NHL 12 Reviewer: Gameplay Impressions

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Old 09-08-2011, 01:45 PM   #1
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NHL 12 Reviewer: Gameplay Impressions


As I mentioned in yesterday’s initial impressions, the theme of the improvements in NHL 12 seems to be, literally, in the details. And, to be honest, the same could be said of last year’s version. In fact, I think I actually did say that a number of times in last year’s reviews.

But when you look at the whole NHL package, this is not really a bad thing. The NHL series has been a superb game for the past three-plus years. As some users have pointed out, there’s a tendency for companies to fix things that don’t need fixing, likely as a way to advertise bullet points on a box.

I don’t feel that’s the case with NHL 12. The changes are, again, small but meaningful. And nowhere in the game will they be more appreciated by the die-hard hockey fans than in the gameplay.

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Old 09-08-2011, 02:09 PM   #2
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The reviews here are always so fair and honest. Great write up Caley.

Last edited by savoie2006; 09-08-2011 at 03:27 PM.
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Old 09-08-2011, 02:18 PM   #3
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Re: NHL 12 Reviewer: Gameplay Impressions

Well said Chase. Especially like the part where you talk about the adaptive AI, because you're right, it's not immediately noticable. But the more I play of the demo, the more I see particular players take chances to pinch, or intercept a pass in the neutral zone thinking of turning defense into a rush. etc etc.

You'd never see this type of stuff in previous years, and that factor alone makes 12 that much of a better offline playing game for a guy like me who perfers the offline modes.
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Old 09-08-2011, 02:24 PM   #4
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Old 09-08-2011, 02:34 PM   #5
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Caley wrote it, not me.
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Old 09-08-2011, 02:43 PM   #6
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Give the credit to Caley, guys.

Thanks for the impressions.
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Old 09-08-2011, 02:57 PM   #7
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Re: NHL 12 Reviewer: Gameplay Impressions

Nice review.

Very well written. Seems fair and to the point.

Always like reading good impressions of the gameplay.
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Old 09-08-2011, 04:25 PM   #8
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Very nice write up!

Have some of the demo issues been addressed in the final product? For example the double-audio glitch on shots,etc. or how about the bug where all your teammates abandon the face-off circle if you tie up the opposing centreman?

Anybody know?
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