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NBA 2K12 Impressions, Q&A (From Hands-On Event in Washington, DC)

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Old 09-06-2011, 09:17 PM   #17
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Re: OS NBA 2k12 Impressions and Q/A Thread

Quote:
Originally Posted by jfsolo
On the break did slashers attack the rim from the wing at proper angles?

In that same vein, were passes thrown correct angles to allow for easy, fluid, finishes at the rim?

Concerning defensive transition, did players make sound threat assessments, i.e. stopping the ball, protecting the paint first, cheating toward the most dangerous finishers?
- Yes but I feel that the slashers were a step slow.

- That was a little hit or miss. I felt there were a few breaks where the wrong pass was thrown. Could have been a control issue on my part.

- Yes. on the 3-1, the D would force me to make a decision by guarding the player with the ball. I forced a few shots by not passing at the right moment.
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Old 09-06-2011, 09:18 PM   #18
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Re: OS NBA 2k12 Impressions and Q/A Thread

How does player control feel compared to last year.
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Old 09-06-2011, 09:18 PM   #19
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Re: OS NBA 2k12 Impressions and Q/A Thread

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Originally Posted by PRAY IV M3RCY
Did you get a chance to see any walk up animations
Yes, walk up anims are in the game. No more hunch back anime.
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Old 09-06-2011, 09:19 PM   #20
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Re: OS NBA 2k12 Impressions and Q/A Thread

Can I do one more question lol?

How did the dribbling feel this year? Does it take up less space as they said? Did Westbrook feel like an actual force driving to the rim? How are the finishes at the rim (contact layups)? Do any of them seem Rose-esque?
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Old 09-06-2011, 09:19 PM   #21
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Re: OS NBA 2k12 Impressions and Q/A Thread

Quote:
Originally Posted by DukeC
First of all, thank you for your preview/review. You didn't have to do so, but you did anyway. You get OVER 9000! respect points

Is the Combine and such still there? Or did the College Game replace it?

Secondly, how did the pull up J's feel? Did it feel sluggish/clunky?
No combine.

Felt better still not as quick as I want them but not as sluggish as last year.
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Old 09-06-2011, 09:19 PM   #22
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Re: OS NBA 2k12 Impressions and Q/A Thread

How much different is the post game besides it being changed to the Y button, like do you still hold LT to pull off the up and unders and the double shimmys ?
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Old 09-06-2011, 09:20 PM   #23
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Re: OS NBA 2k12 Impressions and Q/A Thread

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Originally Posted by Goffs
haha oh man 2k out did themselves! Did you like how smooth the shooting is now? From reading the previews it sounds like its going to be fun shooting with the new momentum.
Shooting was fun. I loved playing with Durant and using his various anims from his shooting motion, layup anims and post game.
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Old 09-06-2011, 09:22 PM   #24
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Re: OS NBA 2k12 Impressions and Q/A Thread

Did you create your player if so, have they improved the create a player options in terms of hair,tattoos,gear?
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