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NBA 2K12 Hands-On Preview (CBS)

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Old 09-01-2011, 07:04 PM   #113
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Re: NBA 2K12 Hands-On Preview (CBS)

thanks jr2424...finally a reviewer who knows the game. you had so much more real info than any of the other previews from newbie 2k players.
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Old 09-01-2011, 07:17 PM   #114
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Re: NBA 2K12 Hands-On Preview (CBS)

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Originally Posted by NINJAK2
Thanks for posting all this info jr2424. Looking forward to Oct. 4th. Reading that they cut the amount of plays from 1000 to 400 has me a little worried about depths of playbooks. I will have to see how the plays are executed in game. Hope they execute play calls faster.
I think that playcount might be a low estimate. I didn't find it to be an issue plus some of the play designs are good enough you can run the same set against a user and they can't overplay all the options.

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I just want to thank czar and jr for giving me lots of good reading material to get me thru my ho hum day at the office. Was just telling my guy how tired I was of reading reviews that are prefaced with....I don't play NBA but.... I'm not a ball fan but..... Finally 2k heads talking 2k! Thanks again gentlemen !
That's what were here for fam ! Were just taking turns. It used to be someone else delivering the goods so I know how it is ! Used to hate when my question was the one that got skipped. LOL. When I'm done I'm sure someone else will carry on the OS tradition !
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Old 09-01-2011, 07:20 PM   #115
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LOL just wait for the insight or if another site talks more about the control then I can tell you more. Otherwise the insight will make it all make sense for you. Just know you have more distinct control than you had last year. It is a much better system.

you press Y anytime anywhere to turn your back and your then move into the defender with the LS as you said. The postup is independent of the defense.
Haha thanks man, it was racking my brain and I just couldn't make sense of it. Definitely hoping the insight will explain it all for me.... otherwise, it usually doesn't take long to learn the controls anyways,
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Old 09-01-2011, 07:23 PM   #116
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Originally Posted by jr2424
I asked this specifically to Rob and he said it was not in the game. But what I did notice is there are Way more bounce passes in the game at proper times. Passes into the post felt more realistic because the game seemed like it knew when to use the bounce pass more effectively than in any other NBA 2k game I could remember.

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I cant lie...im a bit disappointed. I wonder why they havent just brought some of the control scheme from CH2k8 since it seems they wont be releasing another version. I mean, i want to be able to keep the defense guessing on which way i will make the entry pass...

thanks anyway Jr...
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Old 09-01-2011, 07:34 PM   #117
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Re: NBA 2K12 Hands-On Preview (CBS)

I hope we get another 10 teams in 10 days again Czar (5 current and 5 old skool). And Sage drop another classic for the intro.
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Old 09-01-2011, 08:09 PM   #118
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Re: NBA 2K12 Hands-On Preview (CBS)

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I hope we get another 10 teams in 10 days again Czar (5 current and 5 old skool). And Sage drop another classic for the intro.
I need you guys to tweet or email ronnie if you want it !!!!
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Old 09-01-2011, 08:28 PM   #119
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Re: NBA 2K12 Hands-On Preview (CBS)

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The game knows where it wants to attack and will punish you for your choices. Like I said before, the Showtime perimeter players were backing down against Monta and Steph because they had the size mismatch.

D-Rose was aggressive in that fastbrakes i described before. Rob said last year the Ai would see if it had a numbers advantage on breaks and would attack only in those instances. This year, the Ai will attack if its player has the talent mismatch on the break. I saw that happen twice. It was awesome. Man I want to play some more. Sorry for that last line, but the game is really polished this year and will keep you guessing.

Quote:
It's hard to not hype something but put it in it's proper context. There is something different going on with 2k12 that hearkens back to inside drive on the AI side but then extends past that into it's own space. Think about it. Every preview has had a certain vibe about it. Wether you played the hell out of 2k11 or barely touched it guys are all saying the same thing. It's a difference that becomes more noticeable the more you play it. Very nuanced. Very layered.

There is probably no one outside of 2k that has played the game as much as I have. Still impressive and nothing else in my collection effects me like 2k12 did. It's not perfect but it doesn't have to be. It's deep and it Fun ! I'm talking fist pumping in a room alone fun. LOL.

I am very interested to see what the issues of this game will be becuase what is good is really really good. I think hearing about the playcalling will give you another glimpse into what a special game 2k12 is.
Even after the trailer I was trying to keep my anticipation somewhat under control, but now the hype floodgates are fully open.
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Old 09-01-2011, 08:57 PM   #120
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Re: NBA 2K12 Hands-On Preview (CBS)

What was good about Inside Drive's AI? The only thing I can remember was that it had Paul Pierce on the cover...

(I can only vaguely remember playing it. I was 12 at the time and I didn't really take notice of such things yet.)
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