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NBA 2K12 Developer Insight #1 - Marketing/Community Efforts with New Screenshots

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Old 08-12-2011, 10:38 PM   #73
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Originally Posted by NealN42
I seriously think 2k just randomizes player's accessories/shoes...which really is a shame. The one and only way to tell those screens apart from 2k11 is Josh Smith wearing new arm sleeves.
Take a look at rondos face is redone.
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Old 08-12-2011, 11:02 PM   #74
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Re: NBA 2K12 Developer Insight #1 - Marketing/Community Efforts with New Screenshots

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Originally Posted by sky454
2K unless you put something in nba 2k12 that revolutionizes nba video games your sales will be seriously hurt by an nba lockout. Physics, real physics minus canned animations would help your sales stay up. Gimmicks, such as allowing you to control a player from the past won't be as effective in maintaining your sale numbers. But if you do want to rely on gimmicks. Put PG Jason Williams in the game. No one in the history of the nba had his streetball/nba skills. I bought nba 2k11 but probably won't buy 2k12 if there is a lockout. Unless you put j-will in the game. I think it would be a lot of fun making behind the back passes, elbow passes, insane dribble moves, half court alley oops, half court bounce passes. You get the idea. It's gonna be a tough year unless you can wow gamers with nba 2k12.
What's up sky454 ? I would say one name to that statement Pistol Pete Maravich..
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Old 08-12-2011, 11:09 PM   #75
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Re: NBA 2K12 Developer Insight #1 - Marketing/Community Efforts with New Screenshots

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Originally Posted by Da_Czar
What's up sky454 ? I would say one name to that statement Pistol Pete Maravich..
sooo...confirmed for 2k12?
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Old 08-12-2011, 11:20 PM   #76
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I would love if they added all-star games into the greatest (as extras, of course)
1998 ASG, 97 (get a trip doub with MJ), 92 (play as magic), 88 (score 40 with MJ), etc.....
BUT 98/97 is a must (because that way we get guys like Reggie, Penny, Younger Shaq, a rookie Timmy D, second year Kobe, Malone, Ewing, Kemp, etc.)
That would only be topped by redo the 96-97 72 win season (play a season)....
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Old 08-12-2011, 11:41 PM   #77
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Re: NBA 2K12 Developer Insight #1 - Marketing/Community Efforts with New Screenshots

Quote:
Originally Posted by sky454
2K unless you put something in nba 2k12 that revolutionizes nba video games your sales will be seriously hurt by an nba lockout. Physics, real physics minus canned animations would help your sales stay up. Gimmicks, such as allowing you to control a player from the past won't be as effective in maintaining your sale numbers. But if you do want to rely on gimmicks. Put PG Jason Williams in the game. No one in the history of the nba had his streetball/nba skills. I bought nba 2k11 but probably won't buy 2k12 if there is a lockout. Unless you put j-will in the game. I think it would be a lot of fun making behind the back passes, elbow passes, insane dribble moves, half court alley oops, half court bounce passes. You get the idea. It's gonna be a tough year unless you can wow gamers with nba 2k12.
Are you suggesting that if 2K insisted on relying on gimmicks this year, it'd be the inclusion of Jason Williams that'd save the game from losing sales and not the inclusion of some of the NBA's all-time greatest players and teams? If so, my opinion varies.

Also, your post vaguely sounded like a ransom note.
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Old 08-12-2011, 11:46 PM   #78
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Re: NBA 2K12 Developer Insight #1 - Marketing/Community Efforts with New Screenshots

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Originally Posted by thetrueBROSKY
I would love if they added all-star games into the greatest (as extras, of course)
1998 ASG, 97 (get a trip doub with MJ), 92 (play as magic), 88 (score 40 with MJ), etc.....
BUT 98/97 is a must (because that way we get guys like Reggie, Penny, Younger Shaq, a rookie Timmy D, second year Kobe, Malone, Ewing, Kemp, etc.)
That would only be topped by redo the 96-97 72 win season (play a season)....
95-96=72 wins
96-97=69 wins
Like the ASG idea though
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Old 08-12-2011, 11:53 PM   #79
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Re: NBA 2K12 Developer Insight #1 - Marketing/Community Efforts with New Screenshots

They changed parts of the game to make MJ's seem more authentic (Tongue animations, ball fake)...so this inclusion of other legends hopefully means overhauled mechanics on the things they excelled at (Rebounding, transition game, passing).
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Old 08-12-2011, 11:54 PM   #80
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I want a working Fastbreak on higher levels where the AI doesn't cheat you out of a fast break.
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