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NBA 2K12 Adds Over 1,000 Animations, Every Graphical Detail To Be Dynamically Updated

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Old 08-09-2011, 06:59 PM   #89
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Re: NBA 2K12 Adds Over 1,000 Animations, Every Graphical Detail To Be Dynamically Upd

Quote:
Originally Posted by Altimus
With all the additions they make, technically this almost is a new engine. I really see no reason for a complete overhaul unless:

A. The technology allows (which it this case with the current consoles it doesn't)
B. The engine needs (which it this case once again, doesn't need it)
2K only needs updates. Was satisfied with 2k gameplay
That what hurted Elite. They tried to completely overhaul in one year.
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Old 08-09-2011, 09:12 PM   #90
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Re: NBA 2K12 Adds Over 1,000 Animations, Every Graphical Detail To Be Dynamically Upd

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Originally Posted by womalee23
Understood. But you got to give credit when it's due. There using a more physics-based engine this year. Therefore adding to an already solid animation system.
I hate being locked out the loop, but where is all this physics based engine talk stemming from? Cuz I've obviously missed something at some point.
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Old 08-09-2011, 09:16 PM   #91
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Re: New NBA Today updates include...

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I stand behind my comments. If the 1,000 animation aren't used to drastically reduce or remove suction I will be greatly disappointed.

The two reason I don't play 2K now is because MP is only designed to be fun temporaryly and suction.
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Old 08-09-2011, 09:56 PM   #92
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Sounds great, hope they redo alleys oops, hope they will finally address the crowd( copy live 10 mike Wang or something), all other news sounds great too me, can't wait!!!!!
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Old 08-09-2011, 10:00 PM   #93
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Originally Posted by da ThRONe
I stand behind my comments. If the 1,000 animation aren't used to drastically reduce or remove suction I will be greatly disappointed.

The two reason I don't play 2K now is because MP is only designed to be fun temporaryly and suction.
There is no way possible that u play EA last game released, cause it's just as bad!!!
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Old 08-09-2011, 10:33 PM   #94
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Re: NBA 2K12 Adds Over 1,000 Animations, Every Graphical Detail To Be Dynamically Upd

1000 new animations, ok I will take it. Basketball has so much individuality and different outcomes that can happen on any given play that it seems you have to add more animations or change the engine if you want to expand on what can happen in a real game.
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Old 08-10-2011, 03:13 PM   #95
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Originally Posted by womalee23
Understood. But you got to give credit when it's due. There using a more physics-based engine this year. Therefore adding to an already solid animation system.
it largely remains to be seen what physics additions they are talking about. But if they are talking about adding 1000 animations they aren't configuring their animation engine with procedural animation capabilities at all. Their variety of animations is solid, but the engine is this pipeline of solid doodoo that's stalling the forward progress of the franchise.
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Old 08-10-2011, 03:30 PM   #96
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Re: NBA 2K12 Adds Over 1,000 Animations, Every Graphical Detail To Be Dynamically Upd

Quote:
Originally Posted by da ThRONe
I stand behind my comments. If the 1,000 animation aren't used to drastically reduce or remove suction I will be greatly disappointed.

The two reason I don't play 2K now is because MP is only designed to be fun temporaryly and suction.
They don't have anything to do with one another.

Quote:
Originally Posted by mlp111
Sounds great, hope they redo alleys oops, hope they will finally address the crowd( copy live 10 mike Wang or something), all other news sounds great too me, can't wait!!!!!
The alley oops have been the best of any basketball game. I don't see why they would need to "redo" them at all.
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