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Madden NFL 12 Demo Available Now, Post Impressions Here (360, PS3)

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Old 08-09-2011, 07:13 PM   #409
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Re: Madden NFL 12 Demo Available Now, Post Impressions Here (360)

First red flag IMO.....probably my biggest pet peeve ever with EA Sports football titles.....

GB(CPU) has the ball at the Chicago 40 with 39 seconds left in a time game and 2 time outs.

They run Grant to the 35 on first down. No huddle and run Grant to the 32 on 2nd down and then use a to. Grant gets stuffed on third down at the 34 and they let the clock run out without calling a time out and at least trying the FG to win.

In the first game I played, GB had a 31-0 lead with under 2 minutes to go and went for it on 4th and 3 at the Chicago 35, made the first down and lined up in a spread formation and were still throwing. WTF?!?!?!

Why does the CPU clock late game/half clock management never get the attention it deserves? EVERY FREAKING YEAR!!! Why?!?!? I hope this gets fixed in the final version.

Another small issue are the huge audio dropouts. The crowd noise is huge during the Bears intro as it should be for a Packers game. They cut to the coin toss and you can hear a pin drop in that stadium.
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Old 08-09-2011, 07:13 PM   #410
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Re: Madden NFL 12 Demo Available Now, Post Impressions Here (360)

To update you guys on Flynn vs. Rodgers, Flynn is doing a great job sensing pressure and getting rid of the ball just in time, but his passes have been very sporadic.

Edit: He just threw his second INT of the game on another ball that he floated too much.
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Old 08-09-2011, 07:15 PM   #411
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Re: Madden NFL 12 Demo Available Now, Post Impressions Here (360)

Quote:
Originally Posted by Ankido
Pros:
Good animation
Tackling
control direction of player movement (smooth and realistic)
Score fonts look smooth (call me crazy but small things count and I noticed it)
Defense is not so erratic, you can make precise passes if receiver is open.
Run blocking seems to be good. Linemen actually pick up blocks.
You can now bounce off defenders allowing star backs to break free (Broken tackles)

Cons:
Game flow no pictures for play
kicking meter too difficult (kicking shouldn't be easy but it shouldn't be extremely hard)
Presentation is just tunnel entrance (Basic) I've been spoiled with NFL 2k's ESPN

Overall:
I need more playtime but the demo can't tell you everything. I'm liking the gameplay, the players feel more real. We all know Madden is crap out of the box so depending on sliders we won't know for sure how good the game. Overall, it's seem to play solid. I like how the AI defense doesn't have superman on their team anymore.

Big disappointment on the choice of rosters. I don't want last years NFC title roster. I want current. So many messages were deleted, I have a feeling this game is not a favorite.
Presentation in NFL2k ESPN spoiled you? Compared to this???? Not goiing to spark a 2k vs Madden talk, but I think Madden 12's presentation is in a league of its own when it comes to what we have seen in football video games.
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Old 08-09-2011, 07:17 PM   #412
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Re: Madden NFL 12 Demo Available Now, Post Impressions Here (360)

I just played three games and have absolutely loved it. I can't wait until the real deal comes out, this is looking great in my opinion!
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Old 08-09-2011, 07:18 PM   #413
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Re: Madden NFL 12 Demo Available Now, Post Impressions Here (360)

Don't buy this game until they fix the huddle glitch. It's ridiculous to have to hit the "A" button to get back to non slow motion at the line of scrimmage for EVERY PLAY OF THE GAME. It's been like this for WAY too long and either needs to be fixed or put as an option.

Vote with your wallet and don't buy this game until the issue is fixed.
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Old 08-09-2011, 07:21 PM   #414
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Re: Madden NFL 12 Demo Available Now, Post Impressions Here (360)

Quote:
Originally Posted by therizing02
First red flag IMO.....probably my biggest pet peeve ever with EA Sports football titles.....

GB(CPU) has the ball at the Chicago 40 with 39 seconds left in a time game and 2 time outs.

They run Grant to the 35 on first down. No huddle and run Grant to the 32 on 2nd down and then use a to. Grant gets stuffed on third down at the 34 and they let the clock run out without calling a time out and at least trying the FG to win.

In the first game I played, GB had a 31-0 lead with under 2 minutes to go and went for it on 4th and 3 at the Chicago 35, made the first down and lined up in a spread formation and were still throwing. WTF?!?!?!

Why does the CPU clock late game/half clock management never get the attention it deserves? EVERY FREAKING YEAR!!! Why?!?!? I hope this gets fixed in the final version.

Another small issue are the huge audio dropouts. The crowd noise is huge during the Bears intro as it should be for a Packers game. They cut to the coin toss and you can hear a pin drop in that stadium.
Crowd noise is lowered at the coin toss because that's where the commentary comes in. Just like on tv when they say let's hand it over to the PA announcer, the crowd noise is louder, then they go back to the commentary analysts and the crowd sounds quieter, but not a pin drop quiet. I'm sure it's probably just another thing they did to save space on the demo.
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Old 08-09-2011, 07:21 PM   #415
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Re: Madden NFL 12 Demo Available Now, Post Impressions Here (360)

Quote:
Originally Posted by Yeah...THAT Guy
To update you guys on Flynn vs. Rodgers, Flynn is doing a great job sensing pressure and getting rid of the ball just in time, but his passes have been very sporadic.

Edit: He just threw his second INT of the game on another ball that he floated too much.
I got Rodgers injured on a crazy scramble late in the 3rd quarter while I was up by a touchdown. Flynn did OK as a backup, but I limited my pass plays to mostly screens and short passes during the entire 4th quarter. Ended up losing the game in overtime though.
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Old 08-09-2011, 07:21 PM   #416
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Re: Madden NFL 12 Demo Available Now, Post Impressions Here (360)

After playing two full games of the demo, and after learning to take early positive impressions from this forum with a grain of salt following NCAA 12 (LOL), I can honestly say that this is the same ole Madden to me. The same problems and gripes that I've had with previous iterations still exists.

It's obvious that we look for and want different things in our football games, and it's obvious to me that Madden 12 still won't deliver what I'm personally looking for. For starters, this continues to be one of the most "undynamic" games (the more grammatically correct word would be static) I have ever played. The third down conversion heroics for the CPU still exists. The boneheaded actions for human AI players in clutch moments still exists. The lack of proper momentum stills exist.

What Madden has done, and quite successfully I might add, is fool gamers into thinking they are getting a new experience by adding various presentation elements to the game. Not to be fooled, I intentionally skipped over all cutscenes and pregame intros in order to focus 100% on the gameplay. I didn't want the mascara to cause me to overlook the black eye that's actually there. The challenge replay system continues to be a joke. This is why, once again, NFL 2K5 is still a relevant football game. This game fails on so many fundamental aspects of NFL football that I honestly question the process in which this game is made. I cannot play this game/demo and feel that this is the best the developers can do. And honestly, I don't even know if the developers are at fault here. Just look at how much of the staff left in the preceding months. There's obviously something going on behind the scenes that is keeping this game from reaching its potential.

In any case, I guess it will be another year of hoping some company, any company, will attempt to make another football game. I guess I'll just look forward to NBA 2K12 and the Splinter Cell, Metal Gear Solid, and Silent Hill compilations to give me a reason to continue to care about video games.
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