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NBA 2K12 - Let's Talk About NBA Authenticity, Artistic Improvements

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Old 08-03-2011, 01:08 AM   #289
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make it like madden, let us choose the colour of socks that we want and let us choose the colour of the team sleeves all at once and individualy
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Old 08-03-2011, 03:25 PM   #290
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b4 each game ^
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Old 08-03-2011, 08:07 PM   #291
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Re: NBA 2K12 - Let's Talk About NBA Authenticity, Artistic Improvements

I'm at work and can't contribute myself, but with the recent news of era specific presentation, can anyone start posting pictures for reference to different era broadcasts?
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Old 08-05-2011, 06:39 PM   #292
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Re: NBA 2K12 - Let's Talk About NBA Authenticity, Artistic Improvements

Also Michael Beasley & Udonis Haslem have each cut their braids.
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Old 08-06-2011, 03:09 AM   #293
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I'm not sure if this is the right place for this, but the op included a request for variation in buzzer-beater reactions, so I guess I'll throw this out there since it's along the same lines:

I'd like to see the bench react more logically to what's going on. I don't know how many times I've gone down the lane and just posterized one of the premier stars in the NBA, just to have one guy get off the bench and hold his fist in the air-- the type of reaction we normally see when somebody hits a three. That really breaks the realism for me. When Lebron dunks on KG, I want to see guys exploding off the bench, trying to hold one another back. If Kobe scores five baskets in a row, I want to see the Laker bench recognize that something special is happening and react accordingly.

It would also be nice to see players jaw at the opposing bench after dunking or hitting a three near the opposing bench, and also to see players nod at or get pumped up with their own bench when something elite happens on that end.
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Old 08-06-2011, 08:30 AM   #294
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Re: NBA 2K12 - Let's Talk About NBA Authenticity, Artistic Improvements

Quote:
Originally Posted by Ricky Rowe Zay
Also Michael Beasley & Udonis Haslem have each cut their braids.
heres a pic for reference

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Old 08-07-2011, 02:12 AM   #295
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Re: NBA 2K12 - Let's Talk About NBA Authenticity, Artistic Improvements

Probably late for faces, but I'm hoping the art team went for a return to the 2K9 style of not animating the facial emotions so much. 2K10 and 11 has way better detail and lighting, but any time someone made a face like yelling or lifting their eyebrows, it looked terrible (with the exception of the sig Kobe scowl and MJ tongue).
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Old 08-07-2011, 05:12 AM   #296
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Re: NBA 2K12 - Let's Talk About NBA Authenticity, Artistic Improvements

How did I miss this thread?

For me, it all goes back to court colors..

How the LA CLIPPERS get pink instead of red and the GS Warriors get a bright yellow shade that never existed, is beyond me. I notice this stuff within half a second. And in CH2k8, it was all editable. The immersion factor was not there for me in NBA 2k11. It's that last missing piece.. When it all goes together nicely, and your HDTV presents the colors all in one uniform correct way, i'm happy. It becomes a smooth polished product that many would've even notice.

Either fix the courts or provide some type of editor so we can do it ourselves..

This sort of petty stuff that is fixable on a computer in 5 minutes is irritating to continue to bring up. But it's a part of the game that is essential.


This is what we get in the final version



This is what is modded into the game usually the same day the game drops



And GSW:

What we get:



What we need:


I know the NBA gives out a pamphlet with "team colors" to use and all this other stuff. And I suppose they are supposed to abide by that no matter what. But PLEASE USE COMMON SENSE and change things Colors are the least of one teams worries when it comes to crunch time, so if they follow what's on the pamphlet, it's quickly marked off the to do list and seemingly forgotten about.

Maybe this has been talked about but I didnt see any photos
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