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NCAA Football 12 Title Update #2 Details

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Old 08-02-2011, 05:32 PM   #105
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Re: patch update

Quote:
Originally Posted by prowler
Your sarcasm got my hopes up... then I read the entire post. Hopefully that's something that can be adjusted with tuners, similar to ratings progression.

I noticed they didn't address the scheduling bug in custom conferences. So even with all the other fixes, some teams will still play more conference games than they should.
Did you even read the explanation for it. It cant be fixed in a patch. At least do the research before you complain about things you dont know about.

Is the Offensive Linemen Pancake Block stats not being recorded fixed?

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Old 08-02-2011, 05:39 PM   #106
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Re: NCAA Football 12 Title Update #2 Details

Definitely misses some big issues people are complaining about, but is still a pretty good list for the time frame they had. Looking forward to the patch.
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Old 08-02-2011, 05:39 PM   #107
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Re: NCAA Football 12 Title Update #2 Details

YAYYYYYYY i think they got everything

and lol @ the Token of APPRECIATION

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Old 08-02-2011, 05:40 PM   #108
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Re: NCAA Football 12 Title Update #2 Details

Quote:
Originally Posted by Playmakers
that slider doesn't fix agility.....

i think most people know there shouldn't be that many players in this game with 90+ speed and agility it's totally unrealistic

If fact you can get a better game hands down by simply fixing the speed, agility and acceleration ratings....those just enhance the game play with the correct speed threshold slider applied

I woudln't use EA's default rosters either because i've already seen how much better things plays out not using their exaggerated ratings which is more geared towards casual fans IMO with DT's and LB's stopping and turning on a dime that has nothing to do with Speed Threshold that is agility ratings being jacked up by EA
I was just getting ready to reply, but you explained it very well.
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Old 08-02-2011, 05:41 PM   #109
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Re: NCAA Football 12 Title Update #2 Details

I also hope any tuner update fixes the pump fake lag problem.
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Old 08-02-2011, 05:44 PM   #110
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Re: NCAA Football 12 Title Update #2 Details

I hate to be a negative nelly, but I don't see any mention of the fact that if in RTG you play every game as a QB you will have arm strength in the mid to high 60's or the fact that if you play on Heisman the CPU teams will attempt FG from 53 yards and out to as far a 60 when they have no chance at making them.

Not a deal killer but I don't understand how those don't make the cut. Especially when it seems like there won't be any tuner updates coming in the near future.

So, I give EA props for addressing many issued, but I don't understand how those two don't get any attention.
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Old 08-02-2011, 05:45 PM   #111
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Re: NCAA Football 12 Title Update #2 Details

They obviously put this out quickly to address the issues with freezing and Dynasty advancing issues. Bugs that ruin the game completely were addressed first. I'm sure title update #3 is already in the works and will tweek a lot of the gameplay issues mentioned by people that were not fixed.
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Old 08-02-2011, 05:46 PM   #112
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Re: NCAA Football 12 Title Update #2 Details

Quote:
Originally Posted by Bumble14
To everyone talking about the 4 verts and safety issues not being addresses---this is what the Tuner Packs were designed for.

Expect a the first tuner around the same time as the patch.
Hopefully the tuners will do more good than harm. I was glad that EA added tuners to NCAA 11, until they were implented and wound up doing some bad things to the gameplay.
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