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NCAA Football 12 Roster Glitch Confirmed, Patch to Address Concerns

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Old 07-22-2011, 11:13 PM   #897
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Re: NCAA Football 12 Possible Roster Glitch

What is the point of arguing over the multitude of the issue?

It's evident

All this bitching & moaning isn't going to make it change
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Old 07-22-2011, 11:15 PM   #898
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Re: NCAA Football 12 Roster Glitch Confirmed, Patch to Address Concerns

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Originally Posted by bkrich83
No but we've been down this road before.
Even if it's not affecting everyone it's affecting a large enough of the community it needs addressed so no point in debating it. I believe however people will see it the longer they play. Took me 25 games to get to my first one, that's a LOT of gaming there, over 25 hours.
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Old 07-22-2011, 11:18 PM   #899
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Re: NCAA Football 12 Roster Glitch Confirmed, Patch to Address Concerns

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Originally Posted by ODogg
Even if it's not affecting everyone it's affecting a large enough of the community it needs addressed so no point in debating it. I believe however people will see it the longer they play. Took me 25 games to get to my first one, that's a LOT of gaming there, over 25 hours.
That doesn't make sense from a technical perspective. Although at this point anything is possible.
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Old 07-22-2011, 11:20 PM   #900
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Re: NCAA Football 12 Roster Glitch Confirmed, Patch to Address Concerns

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Originally Posted by hoop xyience
Its funny how some down play this issue like its no big deal...or "say wait it out for a damn path the more than likely open another door of problems. Some people will settle for anything...

Im so happy i stuck with my guns and rented this game..
Please don't come in here with an opinion you don't own the game, or at least not claim to.
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Old 07-22-2011, 11:32 PM   #901
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Re: NCAA Football 12 Roster Glitch Confirmed, Patch to Address Concerns

Just in case this temporary fix has not been posted. If you still want the commentators to call players by name.

*After you have deleted your roster (s). Go to Michigan or a school where you know the players abilities (scrambler, pocket passer, pass rusher, etc).

*Then choose the option to "AUTO NAME" players. I know it won't be the players actual names, but for me it's better than no names; at least for me.

*Check the players and you will see that there abilities don't switch.
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Old 07-22-2011, 11:36 PM   #902
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Re: NCAA Football 12 Possible Roster Glitch

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Originally Posted by ODogg
Size isn't really the issue on patches usually because code is usually changed by being re-written, not added onto. The issue though is that you don't want to see them fix all of the major bugs and then other ones pop up from the fixes they put in. Thus that's what makes programming such a difficult task and why I am not a programmer but rather a programmer college drop-out, LOL
I also decided not to pruse a career in programing However, I did do technical support for a software company and things do get broken when chaning code and most times it is not intentional. I have seen plenty times when something gets fixed and something else that worked before gets broken. having said all that, the fact the bug existed even before the patch means it was there to begin with.

Obviouslly it is a big deal and needs to be fixed but I for one am happy playing with numbers and not names but I can understand why others might not be.

Last edited by ezio; 07-22-2011 at 11:38 PM.
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Old 07-22-2011, 11:40 PM   #903
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Re: NCAA Football 12 Roster Glitch Confirmed, Patch to Address Concerns

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Originally Posted by bkrich83
That doesn't make sense from a technical perspective. Although at this point anything is possible.
Wha part of it doesn't make sense though? The more you play a game the more bugs you will find. Just because you've not had any freezes yet doesn't mean you won't in the future.
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Old 07-22-2011, 11:44 PM   #904
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Re: NCAA Football 12 Roster Glitch Confirmed, Patch to Address Concerns

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Originally Posted by ODogg
Wha part of it doesn't make sense though? The more you play a game the more bugs you will find. Just because you've not had any freezes yet doesn't mean you won't in the future.
If there was a code issue causing the freeze it would indeed affect everyone probably all under the same conditions. Since there is no consistency at all it doesn't make a lot of sense. Leads me to believe there's some extra action on the back end causing it.
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