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NCAA Football 12 Roster Glitch Confirmed, Patch to Address Concerns

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Old 07-21-2011, 02:58 PM   #361
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Re: NCAA Football 12 Possible Roster Glitch

Quote:
Originally Posted by Gotmadskillzson
Yes the main issue is SCRAMBLING when it comes to the QB. But then there are other issues as well since other position tendancies are also changed.

Where as heavy hitters turn into coverage guys. So therefore you see way more tips and interceptions on named rosters then non named rosters, especially the Linebackers and safeties.

On special teams, on punts, the gunners get down the field very fast on named rosters, not that way on non named rosters. On named rosters players move way slower then what their speed rating say they are.

On named rosters players lose a lot of their animations, you see way less big hits, consective tackles, take out the leg tackles.

On named rosters the score is also way higer,due to the fact on named rosters their primary scoring come on big plays, very short drives.

Non named rosters, the drives are more varied. You have some very long drives missed in with short drives. But over all it tends to be much lower scoring games.

On named rosters players don't fatigue as fast as they do on non named rosters. With non named rosters, with long drives, you see a lot of the defense line and offensive players fatigue level get into the red.
I can support several of these ideas. Michigan vs. MSU game I played yesterday was 35-13. Prior to that, my scores were more commonly 13-10, 21-0, 21-17. Scoring was more tame.

Pass deflections are insanely high. I was getting in double digits every game I played with name rosters. The game has always been high in that department, but 2-3x as high as NCAA average last year? A bit much.
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Old 07-21-2011, 03:01 PM   #362
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Re: NCAA Football 12 Possible Roster Glitch

Guys-

It would be helpful if you can please put together a chart showing the following for all positions affected by this issue. I would then like to provide this information to EA. This would also help with making community edits if necessary. Thanks.

Position:
Default Tendency:
New Tendency:
Result:
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Old 07-21-2011, 03:02 PM   #363
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Re: NCAA Football 12 Possible Roster Glitch

Quote:
Originally Posted by drlw322
sorry for the double post, just noticed why denard robinson doesn't run at all. For one the glitch prevent him from scramble from a broken down pass play. The other big reason is that the mich coaching profile is a pro-style offense because of their new coach.

It's set at 52 to 48 pass aggressive.

That's probably why very few read option play is call with mich and I don't think there's that many in their playbook.

When I play against oregon and neb, Darron thomas and Taylor martinez would still run on me due to read option play call in their offense
Brady Hoke is a pro-style coach I believe.
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Old 07-21-2011, 03:03 PM   #364
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Re: NCAA Football 12 Possible Roster Glitch

Quote:
Originally Posted by northface28
Brady Hoke is a pro-style coach I believe.
That is correct.
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Old 07-21-2011, 03:04 PM   #365
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Re: NCAA Football 12 Possible Roster Glitch

Also, I think it is critical to provide slider settings--specifically user pass rush, pass d, and CPU pass blocking. All of these influence how much time a QB has in the pocket to take off.
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Old 07-21-2011, 03:06 PM   #366
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Re: NCAA Football 12 Possible Roster Glitch

Quote:
Originally Posted by Gotmadskillzson
Yes the main issue is SCRAMBLING when it comes to the QB. But then there are other issues as well since other position tendancies are also changed.

Where as heavy hitters turn into coverage guys. So therefore you see way more tips and interceptions on named rosters then non named rosters, especially the Linebackers and safeties.

On special teams, on punts, the gunners get down the field very fast on named rosters, not that way on non named rosters. On named rosters players move way slower then what their speed rating say they are.

On named rosters players lose a lot of their animations, you see way less big hits, consective tackles, take out the leg tackles.

On named rosters the score is also way higer,due to the fact on named rosters their primary scoring come on big plays, very short drives.

Non named rosters, the drives are more varied. You have some very long drives missed in with short drives. But over all it tends to be much lower scoring games.

On named rosters players don't fatigue as fast as they do on non named rosters. With non named rosters, with long drives, you see a lot of the defense line and offensive players fatigue level get into the red.
Pls don't take this a offensive, I'm truely curious. What sliders are you playing with? Can you play on default all-american and and see if there is a difference, I'm not seeing some of those things.

But i did noticed that when I used sliders, I was getting less animation so I went back to default sliders after the 1st couple of days.

I'm getting all these animation with named roster and I'm still getting tackle animation every game that i play that I haven't seen. My CB are still making great plays on the ball.

edit: i do agree with the tipped pass by LB




























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Old 07-21-2011, 03:08 PM   #367
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Re: NCAA Football 12 Possible Roster Glitch

Quote:
Originally Posted by Bumble14
Guys-

It would be helpful if you can please put together a chart showing the following for all positions affected by this issue. I would then like to provide this information to EA. This would also help with making community edits if necessary. Thanks.

Position:
Default Tendency:
New Tendency:
Result:
Well, so far...

Position: Quarterback
Default Tendency:
Scrambler
New Tendency:
Balanced
Result:
Default scrambling quarterbacks hardly scramble at all.

Position: Quarterback
Default Tendency:
Balanced
New Tendency:
Scrambler
Result:
Default balanced quarterbacks scramble all the time.

Position: Running back
Default Tendency:
Speed
New Tendency:
Balanced
Result:
Default speed backs act as balanced backs. They'll attempt power moves too often.

Position: Running back
Default Tendency:
Balanced
New Tendency:
Speed
Result:
Default balanced backs act as speed backs. They'll never attempt power moves.
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Old 07-21-2011, 03:10 PM   #368
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Re: NCAA Football 12 Possible Roster Glitch

The reason this is happening is because BY RATING they must be scramblers but EA must manually edit the tendencies to match their real life tendencies. That way they can have a guy who is fast BUT is not going to scramble as much and will still use his arm. Editing makes the player revert back to what his actual ratings dictate. DONE AND DONE.
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