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NCAA Football 12 Roster Glitch Confirmed, Patch to Address Concerns

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Old 07-21-2011, 02:20 PM   #337
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Re: NCAA Football 12 Possible Roster Glitch

No doubt NCAA series needs more sliders, been saying this for years. I mean Madden has more sliders then NCAA and they in the same building.

Madden has the following sliders that NCAA don't have:

Pass reaction
Run reaction
Block Shedding
Break Tackle
Injury
Fumble

Then Madden has 4 ratings that NCAA don't have

Short accuracy
Medium accuracy
Deep accuracy
Throw on the Run

And now this year Madden also added

Player Traits
Dynamic Player Performance

To me it is looking like they going back to Madden get stuff and NCAA get stuff years later, instead of at the same time.

I mean if we just had those sliders Madden has, it would go a long way in making NCAA better.
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Old 07-21-2011, 02:22 PM   #338
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Re: NCAA Football 12 Possible Roster Glitch

Quote:
Originally Posted by dochalladay32
So in the long run, you say that sim stats aren't affected? Trying to figure out why my results looked so poor last night.
It seems like it. I was surprise that the tendency change roster did not produce better sim numbers.

as you can tell from the photos the lower stats has the tendency there in the menu
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Old 07-21-2011, 02:22 PM   #339
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Re: NCAA Football 12 Possible Roster Glitch

Yea, the reaction ones would do wonders. Might even be able to eliminate some of the psychic db's because turn it down enough, they don't react to the pass as well and you finally get an edge on them.
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Old 07-21-2011, 02:24 PM   #340
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Re: NCAA Football 12 Possible Roster Glitch

Quote:
Originally Posted by drlw322
It seems like it. I was surprise that the tendency change roster did not produce better sim numbers.

as you can tell from the photos the lower stats has the tendency there in the menu
So it seems simming uses actual ratings; playing, that label has power. Because although it says balanced, all his ratings = scrambler. It even says it in the freakin edit menu. Hmmm, I'll stick to #XX for now. Not as much fun, but I'm mainly testing sliders. All my dynasty sims are more for to see if my historical setups are feasible. Doesn't matter who is good or bad as much.
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Old 07-21-2011, 02:24 PM   #341
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Re: NCAA Football 12 Possible Roster Glitch

Quote:
Originally Posted by shnuskis


Not to get off topic but this issue could be completely be resolved by EA implementing a slider specifically for QB scrambling....just saying



So how does this help with this problem? Call me stupid but I thought the problem was switching player tendencies. Not the actual amount of times a qb scrambles. Adjusting a slider so Robinson gets 200 carries and 1,000 yards is great. But that doesn't do much good when Luck is getting as many carries as Robinson because he has been changed to a scrambler.

The scrambling seems fine to me finally. Its who's doing it now.
IMO, this stuff would be better controlled if they simply had a Scramble rating. The higher it was, the more that QB scrambled.

But then again, they would have to make sure all their ratings worked ALL the time. For example we have had the return rating for a few years now. But it really doesn't do anything.

99 return rated player is still more likely to return for 15 yards ONLY as a 40 return rated player. And it shouldn't be that way.
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Old 07-21-2011, 02:27 PM   #342
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Re: NCAA Football 12 Possible Roster Glitch

Quote:
Originally Posted by Gotmadskillzson
IMO, this stuff would be better controlled if they simply had a Scramble rating. The higher it was, the more that QB scrambled.
Completely agree.
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Old 07-21-2011, 02:29 PM   #343
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i also opened up a new thread on EA's website...just wanna dee how long it takes for them to take it down because right after they take it down...i'll be posting it right back up
Please don't post any more threads on EA's forums.

Just use the one that's already posted.

http://forum.ea.com/eaforum/posts/list/7441733.page
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Old 07-21-2011, 02:33 PM   #344
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Re: NCAA Football 12 Possible Roster Glitch

Quote:
Originally Posted by BaylorBearBryant
Please don't post any more threads on EA's forums.

Just use the one that's already posted.

http://forum.ea.com/eaforum/posts/list/7441733.page
Probably why they keep deleting them. There is one already one the topic... from a week ago and it is probably their reasoning. They are looking into it, though, or at least that is the word. Meanwhile, time for me to do some programming of my own. I. HATE. UPWIND. SCHEMES.
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